Player Matchup

Bakasura
Bakasura
Antjr1234
Bakasura
Level 136
God Stats
3W - 1L
1,563 SR
Queue Stats
128W - 101L
1,497 Elo+
Solo
Jormungandr
Jormungandr
Dc-ACM1PT
Jormungandr
Level 42
God Stats
44W - 21L
1,500 SR
Queue Stats
189W - 191L
1,386 Elo+
Solo
Guan Yu
Guan Yu
FLYGOD-GXFR
Guan Yu
Level 130
God Stats
1W - 0L
1,591 SR
Queue Stats
136W - 111L
1,657 Elo+
Solo
Agni
Agni
JDavies04
Agni
Level 48
God Stats
6W - 5L
1,631 SR
Queue Stats
53W - 62L
1,474 Elo+
Solo
Cupid
Cupid
Marrick-_-
Cupid
Level 85
God Stats
69W - 59L
1,658 SR
Queue Stats
195W - 196L
1,489 Elo+
Solo
Team Averages
Level 88
1,589 SR
1,501 Elo+

VS

Team Averages
Level 109
1,561 SR
1,483 Elo+
Artio
Artio
 
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Katateshiko
Hou Yi
Level 101
God Stats
2W - 2L
1,735 SR
Queue Stats
243W - 240L
1,502 Elo+
Solo
Mercury
Mercury
MatosCMateus
Mercury
Level 141
God Stats
26W - 18L
1,604 SR
Queue Stats
106W - 96L
1,547 Elo+
Solo
Ix Chel
Ix Chel
SurfyChef15
Ix Chel
Level 157
God Stats
37W - 46L
1,502 SR
Queue Stats
853W - 842L
1,472 Elo+
Solo
King Arthur
King Arthur
poito17
King Arthur
Level 103
God Stats
0W - 2L
1,465 SR
Queue Stats
78W - 89L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Antjr1234
Bakasura
14
4 / 2 / 2
8,308
593
8,022
14,042
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Dc-ACM1PT
Jormungandr
14
3 / 0 / 2
8,732
624
9,167
6,778
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
FLYGOD-GXFR
Guan Yu
12
3 / 1 / 1
7,681
549
4,629
12,536
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
12
1 / 0 / 2
7,201
514
11,605
9,510
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
14
5 / 2 / 2
8,457
604
9,480
8,587
3,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 0 / 3
6,908
493
6,955
15,639
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
1 / 5 / 0
6,320
451
4,302
10,557
3,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
MatosCMateus
Mercury
12
2 / 4 / 2
6,864
490
9,090
13,541
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
SurfyChef15
Ix Chel
8
1 / 4 / 1
5,665
405
4,517
7,795
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
poito17
King Arthur
12
0 / 4 / 0
6,514
465
3,507
13,589
9,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
4
5
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
3
1.5
W
Bakasura
Antjr1234
Bakasura
4
2
2
2.5
W
Jormungandr
Dc-ACM1PT
Jormungandr
3
0
2
4
W
Guan Yu
FLYGOD-GXFR
Guan Yu
3
1
1
3.5
W
Agni
1
0
2
2
L
Hou Yi
1
5
0
0.2
W
Cupid
5
2
2
3
L
Mercury
MatosCMateus
Mercury
2
4
2
0.75
L
Ix Chel
SurfyChef15
Ix Chel
1
4
1
0.38
L
King Arthur
poito17
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,903
Damage
28,371
51,453
Taken
61,121
30,341
Mitigated
35,048
16,684
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,955
461
969
7,345
15,639
15,196
0
6,983
8,543
38,060
0
W
Bakasura
Antjr1234
Bakasura
8,022
5,124
0
4,676
14,042
6,745
2,037
2,545
11,387
0
50,558
W
Jormungandr
Dc-ACM1PT
Jormungandr
9,167
2,989
134
2,372
6,778
5,694
0
0
6,778
65,116
0
W
Guan Yu
FLYGOD-GXFR
Guan Yu
4,629
317
600
2,741
12,536
11,282
427
2,994
9,522
0
29,358
W
Agni
11,605
1,825
0
2,170
9,510
3,415
1,455
5,270
4,062
58,354
0
L
Hou Yi
4,302
2,308
0
2,094
10,557
3,736
696
0
10,557
0
41,921
W
Cupid
9,480
6,022
344
3,647
8,587
3,205
2,131
355
8,232
0
71,002
L
Mercury
MatosCMateus
Mercury
9,090
4,404
0
1,898
13,541
4,784
0
3,634
8,946
0
49,707
L
Ix Chel
SurfyChef15
Ix Chel
4,517
716
430
2,379
7,795
2,227
0
1,583
5,488
31,421
0
L
King Arthur
poito17
King Arthur
3,507
344
0
2,574
13,589
9,105
0
7,185
4,845
0
39,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
32,271
439
Minions Killed
335
0
Camps Cleared
0
1,393,841
Distance Traveled
1,250,708
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,908
493
54
4
0
295,392
5
W
Bakasura
8,308
593
104
7
0
335,018
0
W
Jormungandr
8,732
624
97
7
0
248,073
0
W
Guan Yu
7,681
549
42
3
0
296,165
0
W
Agni
7,201
514
93
7
0
277,105
0
L
Hou Yi
6,320
451
63
5
0
231,190
0
W
Cupid
8,457
604
103
7
0
237,480
2
L
Mercury
6,864
490
75
5
0
299,382
1
L
Ix Chel
5,665
405
60
4
0
159,149
2
L
King Arthur
6,514
465
83
6
0
265,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role