Player Matchup

Morgan Le Fay
Morgan Le Fay
Astral Erebos
Morgan Le Fay
Level 128
God Stats
9W - 4L
1,721 SR
Queue Stats
70W - 70L
1,499 Elo+
Party 2
Mercury
Mercury
DiabeticBoy
Mercury
Level 152
God Stats
3W - 7L
1,195 SR
Queue Stats
319W - 285L
1,426 Elo+
Party 2
Surtr
Surtr
Epimedium
Surtr
Level 121
God Stats
2W - 8L
1,395 SR
Queue Stats
409W - 355L
1,186 Elo+
Party 2
Hou Yi
Hou Yi
darksword0
Hou Yi
Level 146
God Stats
6W - 3L
1,703 SR
Queue Stats
71W - 69L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
edible_key7
Cu Chulainn
Level 123
God Stats
17W - 26L
1,466 SR
Queue Stats
254W - 276L
1,395 Elo+
Solo
Team Averages
Level 134
1,496 SR
1,395 Elo+

VS

Team Averages
Level 103
1,536 SR
1,503 Elo+
Osiris
Osiris
Coke N Skoal
Osiris
Level 127
God Stats
5W - 8L
1,328 SR
Queue Stats
59W - 58L
1,481 Elo+
Party 1
Mercury
Mercury
Retiarii
Mercury
Level 102
God Stats
8W - 3L
1,564 SR
Queue Stats
70W - 58L
1,505 Elo+
Party 1
Olorun
Olorun
T0X1C21
Olorun
Level 159
God Stats
7W - 7L
1,515 SR
Queue Stats
141W - 138L
1,553 Elo+
Solo
Zeus
Zeus
That1classyGuy
Zeus
Level 107
God Stats
86W - 74L
1,527 SR
Queue Stats
270W - 271L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Z1NCsaucier
Cthulhu
Level 18
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 1L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astral Erebos
Morgan Le Fay
8
0 / 1 / 0
7,057
371
718
3,333
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
DiabeticBoy
Mercury
17
0 / 4 / 1
9,613
506
6,050
16,133
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Epimedium
Surtr
16
1 / 1 / 0
9,895
521
13,490
19,378
25,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
darksword0
Hou Yi
17
5 / 4 / 2
10,242
539
11,451
15,768
7,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
edible_key7
Cu Chulainn
14
2 / 3 / 3
8,657
456
8,952
19,925
18,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 0 / 1
10,134
533
12,331
16,696
22,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Retiarii
Mercury
17
4 / 1 / 3
10,886
573
10,963
11,130
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
T0X1C21
Olorun
15
1 / 5 / 5
9,716
511
12,352
14,853
7,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 0 / 2
10,287
541
9,367
6,933
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cthulhu
Z1NCsaucier
Cthulhu
14
3 / 2 / 3
9,823
517
6,216
12,957
13,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
13
13
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Astral Erebos
Morgan Le Fay
0
1
0
0
W
Osiris
3
0
1
3.5
L
Mercury
DiabeticBoy
Mercury
0
4
1
0.13
L
Surtr
Epimedium
Surtr
1
1
0
1
W
Mercury
Retiarii
Mercury
4
1
3
5.5
W
Olorun
T0X1C21
Olorun
1
5
5
0.7
W
2
0
2
3
W
Cthulhu
Z1NCsaucier
Cthulhu
3
2
3
2.25
L
Hou Yi
darksword0
Hou Yi
5
4
2
1.5
L
Cu Chulainn
edible_key7
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
51,229
74,537
Taken
62,569
59,109
Mitigated
52,718
12,097
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Astral Erebos
Morgan Le Fay
718
0
0
978
3,333
1,170
0
2,194
1,139
25,923
0
W
Osiris
12,331
5,866
0
2,696
16,696
22,177
142
743
15,953
0
72,294
L
Mercury
DiabeticBoy
Mercury
6,050
3,658
0
351
16,133
7,358
0
1,763
14,370
0
102,245
L
Surtr
Epimedium
Surtr
13,490
4,405
0
3,660
19,378
25,148
0
2,924
16,454
2,138
78,750
W
Mercury
Retiarii
Mercury
10,963
6,849
0
911
11,130
5,719
563
112
11,018
0
110,145
W
Olorun
T0X1C21
Olorun
12,352
6,065
420
3,630
14,853
7,839
433
0
14,853
90,619
0
W
9,367
563
0
1,785
6,933
3,748
2,934
840
6,093
91,897
0
W
Cthulhu
Z1NCsaucier
Cthulhu
6,216
1,165
2,048
1,846
12,957
13,235
459
672
12,285
34,876
223
L
Hou Yi
darksword0
Hou Yi
11,451
5,383
0
4,500
15,768
7,025
1,327
10,879
4,889
0
78,966
L
Cu Chulainn
edible_key7
Cu Chulainn
8,952
1,914
0
2,608
19,925
18,408
70
9,952
9,973
0
52,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,464
Gold Earned
50,846
539
Minions Killed
622
0
Camps Cleared
0
1,666,671
Distance Traveled
1,864,400
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,057
371
62
3
0
126,387
0
W
Osiris
10,134
533
137
7
0
376,376
0
L
Mercury
9,613
506
138
7
0
468,910
2
L
Surtr
9,895
521
137
7
0
340,989
0
W
Mercury
10,886
573
156
8
0
351,411
2
W
Olorun
9,716
511
126
7
0
338,996
0
W
Zeus
10,287
541
149
8
0
390,865
0
W
Cthulhu
9,823
517
54
3
0
406,752
3
L
Hou Yi
10,242
539
141
7
0
381,575
0
L
Cu Chulainn
8,657
456
61
3
0
348,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role