Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Arnette
Jormungandr
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 338L
1,563 Elo+
Solo
Chaac
Chaac
GODYO
Chaac
Level 280
God Stats
10W - 19L
1,378 SR
Queue Stats
2,087W - 2,084L
1,491 Elo+
Solo
Thoth
Thoth
Osmond76
Thoth
Level 144
God Stats
12W - 3L
1,883 SR
Queue Stats
379W - 338L
1,513 Elo+
Solo
Agni
Agni
TannerTot
Agni
Level 176
God Stats
10W - 7L
1,506 SR
Queue Stats
844W - 868L
1,507 Elo+
Solo
Team Averages
Level 172
1,553 SR
1,515 Elo+

VS

Team Averages
Level 128
1,521 SR
1,676 Elo+
Poseidon
Poseidon
DesolateOne697
Poseidon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 134L
1,397 Elo+
Solo
Apollo
Apollo
DoomsdayActual
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Party 1
Kali
Kali
Giggle
Kali
Level 159
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 3L
1,817 Elo+
Party 1
Tiamat
Tiamat
Shell
Tiamat
Level 157
God Stats
0W - 1L
1,765 SR
Queue Stats
22W - 9L
1,729 Elo+
Party 1
Hachiman
Hachiman
TupuDuBout
Hachiman
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 4 / 6
9,638
741
8,665
15,685
10,561
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Arnette
Jormungandr
19
5 / 3 / 16
10,966
844
14,347
18,908
29,673
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
GODYO
Chaac
17
1 / 2 / 14
9,909
762
5,750
21,112
26,504
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Osmond76
Thoth
17
7 / 2 / 11
10,823
833
20,556
10,413
5,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Agni
17
9 / 5 / 7
11,106
854
12,237
14,702
7,617
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 3 / 6
9,029
695
8,470
7,933
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 9 / 5
7,685
591
7,196
15,162
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Kali
Giggle
Kali
18
7 / 4 / 4
10,414
801
8,223
13,663
7,077
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tiamat
Shell
Tiamat
15
1 / 7 / 8
8,414
647
16,037
16,202
18,002
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
TupuDuBout
Hachiman
16
3 / 5 / 6
9,003
693
12,012
13,702
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
43
27
Kills
14
16
Deaths
28
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
4
6
2
W
Jormungandr
Arnette
Jormungandr
5
3
16
4.33
L
Poseidon
2
3
6
1.67
L
1
9
5
0.39
W
Chaac
GODYO
Chaac
1
2
14
4
L
Kali
Giggle
Kali
7
4
4
2.25
W
Thoth
Osmond76
Thoth
7
2
11
6.25
L
Tiamat
Shell
Tiamat
1
7
8
0.71
W
Agni
9
5
7
2.5
L
Hachiman
TupuDuBout
Hachiman
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
51,938
80,820
Taken
66,662
79,876
Mitigated
40,279
28,124
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,665
5,654
952
4,139
15,685
10,561
391
3,267
12,135
0
13,878
W
Jormungandr
Arnette
Jormungandr
14,347
1,724
1,832
3,284
18,908
29,673
227
4,110
13,927
29,206
782
L
Poseidon
8,470
439
712
624
7,933
3,203
80
4,162
3,484
22,724
0
L
7,196
3,323
0
794
15,162
6,225
0
10,206
4,823
0
10,357
W
Chaac
GODYO
Chaac
5,750
309
1,142
8,375
21,112
26,504
813
6,613
13,336
0
24,835
L
Kali
Giggle
Kali
8,223
4,671
0
5,533
13,663
7,077
0
10,813
2,615
0
18,293
W
Thoth
Osmond76
Thoth
20,556
339
2,160
1,685
10,413
5,521
4,769
3,741
6,251
40,549
0
L
Tiamat
Shell
Tiamat
16,037
1,232
1,259
3,629
16,202
18,002
0
10,179
5,427
24,445
0
W
Agni
12,237
743
1,036
3,519
14,702
7,617
1,958
3,566
10,664
21,786
0
L
Hachiman
TupuDuBout
Hachiman
12,012
8,241
911
3,539
13,702
5,772
0
9,357
3,955
0
26,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
44,545
161
Minions Killed
154
0
Camps Cleared
0
1,197,800
Distance Traveled
1,173,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,638
741
17
1
0
228,927
0
W
Jormungandr
10,966
844
27
2
0
266,408
0
L
Poseidon
9,029
695
41
3
0
242,431
0
L
Apollo
7,685
591
15
1
0
231,077
0
W
Chaac
9,909
762
40
3
0
201,520
2
L
Kali
10,414
801
22
2
0
258,192
0
W
Thoth
10,823
833
48
4
0
258,825
0
L
Tiamat
8,414
647
33
3
0
222,988
0
W
Agni
11,106
854
29
2
0
242,120
0
L
Hachiman
9,003
693
43
3
0
219,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role