Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Bem10coelho
King Arthur
Level 95
God Stats
6W - 9L
1,494 SR
Queue Stats
107W - 118L
1,528 Elo+
Solo
Awilix
Awilix
WinchesterSwag
Awilix
Level 167
God Stats
4W - 3L
1,576 SR
Queue Stats
29W - 21L
1,566 Elo+
Solo
Ymir
Ymir
kaykba
Ymir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 17L
1,374 Elo+
Solo
Team Averages
Level 111
1,514 SR
1,493 Elo+

VS

Team Averages
Level 101
1,441 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JackOldDaniels
Fenrir
Level 116
God Stats
17W - 25L
1,318 SR
Queue Stats
300W - 319L
1,484 Elo+
Solo
Vamana
Vamana
NetinCAMISA10
Vamana
Level 62
God Stats
8W - 7L
1,363 SR
Queue Stats
84W - 75L
1,411 Elo+
Solo
Aphrodite
Aphrodite
bossfelps
Aphrodite
Level 123
God Stats
6W - 4L
1,522 SR
Queue Stats
383W - 378L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
3 / 1 / 3
4,283
857
5,180
3,795
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
 
Chang'e
7
1 / 0 / 0
3,880
776
543
2,264
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Bem10coelho
King Arthur
6
0 / 1 / 0
3,639
728
2,554
3,668
2,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 1
4,074
815
1,810
3,303
1,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
kaykba
Ymir
5
2 / 1 / 3
4,270
854
898
3,449
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 3 / 0
3,419
684
2,268
4,409
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
 
Ra
3
0 / 1 / 0
2,851
570
416
1,263
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 0
3,881
776
1,382
3,614
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,711
742
2,185
3,869
1,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
bossfelps
Aphrodite
5
0 / 3 / 1
3,367
673
1,056
4,830
2,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
W
Chang'e
 
Chang'e
1
0
0
1
L
Rama
 
Rama
1
3
0
0.33
L
Ra
 
Ra
0
1
0
0
W
King Arthur
Bem10coelho
King Arthur
0
1
0
0
L
1
0
0
1
L
1
0
0
1
W
1
0
1
1.5
L
Aphrodite
bossfelps
Aphrodite
0
3
1
0.17
W
Ymir
kaykba
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,985
Damage
7,307
16,479
Taken
17,985
6,726
Mitigated
7,770
5,479
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,180
2,695
0
2,117
3,795
927
622
316
3,479
24,061
0
W
Chang'e
 
Chang'e
543
51
40
690
2,264
501
0
256
2,008
19,361
0
L
Rama
 
Rama
2,268
1,918
0
988
4,409
1,457
0
2,749
1,490
0
13,363
L
Ra
 
Ra
416
89
12
428
1,263
328
0
214
1,049
5,352
0
W
King Arthur
Bem10coelho
King Arthur
2,554
632
0
500
3,668
2,000
0
0
3,668
0
22,568
L
1,382
151
0
502
3,614
1,214
0
769
2,835
0
18,178
L
2,185
1,128
0
1,899
3,869
1,980
0
0
3,869
0
18,192
W
1,810
922
0
665
3,303
1,183
0
300
3,003
0
22,394
L
Aphrodite
bossfelps
Aphrodite
1,056
459
245
1,471
4,830
2,791
0
2,468
2,121
8,435
0
W
Ymir
kaykba
Ymir
898
292
64
1,403
3,449
2,115
63
600
2,849
8,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
17,229
174
Minions Killed
116
0
Camps Cleared
0
571,194
Distance Traveled
437,278
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,283
857
43
9
0
102,767
1
W
Chang'e
3,880
776
38
8
0
114,581
3
L
Rama
3,419
684
24
5
0
92,017
0
L
Ra
2,851
570
11
2
0
36,514
0
W
King Arthur
3,639
728
36
7
0
110,784
0
L
Fenrir
3,881
776
36
7
0
113,043
0
L
Vamana
3,711
742
37
7
0
99,350
0
W
Awilix
4,074
815
47
9
0
136,788
0
L
Aphrodite
3,367
673
8
2
0
96,354
1
W
Ymir
4,270
854
10
2
0
106,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role