Player Matchup

Ah Puch
Ah Puch
JesusTeAmaaa
Ah Puch
Level 108
God Stats
10W - 7L
1,570 SR
Queue Stats
601W - 600L
1,468 Elo+
Solo
Kukulkan
Kukulkan
LOLxERiC
Kukulkan
Level 127
God Stats
2W - 2L
1,739 SR
Queue Stats
285W - 303L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NOcapp_headshot
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,181 SR
Queue Stats
63W - 77L
1,448 Elo+
Solo
Jormungandr
Jormungandr
muzzi89
Jormungandr
Level 119
God Stats
0W - 2L
1,353 SR
Queue Stats
527W - 529L
1,423 Elo+
Solo
Tiamat
Tiamat
trogdorr420
Tiamat
Level 127
God Stats
6W - 8L
1,546 SR
Queue Stats
400W - 411L
1,436 Elo+
Party 1
Team Averages
Level 117
1,478 SR
1,442 Elo+

VS

Team Averages
Level 104
1,524 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Bretterthanu369
Sun Wukong
Level 39
God Stats
5W - 1L
1,500 SR
Queue Stats
585W - 717L
1,316 Elo+
Solo
Hun Batz
Hun Batz
Co1mi11o
Hun Batz
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 255L
1,425 Elo+
Solo
Jing Wei
Jing Wei
Lilkitty2099
Jing Wei
Level 111
God Stats
10W - 12L
1,479 SR
Queue Stats
724W - 765L
1,405 Elo+
Solo
Neith
Neith
WalliKowalski
Neith
Level 158
God Stats
23W - 18L
1,639 SR
Queue Stats
880W - 882L
1,418 Elo+
Party 2
Xing Tian
Xing Tian
Wanico1007
Xing Tian
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 77L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JesusTeAmaaa
Ah Puch
17
5 / 6 / 12
10,087
841
12,506
12,403
5,907
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kukulkan
LOLxERiC
Kukulkan
17
6 / 4 / 5
9,709
809
11,889
9,499
5,117
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
NOcapp_headshot
Ah Muzen Cab
16
4 / 5 / 9
9,481
790
13,219
12,944
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
muzzi89
Jormungandr
15
2 / 5 / 7
8,911
743
9,877
14,127
18,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
15
3 / 5 / 8
8,544
712
11,284
11,839
8,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bretterthanu369
Sun Wukong
13
2 / 5 / 12
8,341
695
7,280
12,513
13,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Co1mi11o
Hun Batz
14
1 / 5 / 7
8,577
715
7,963
11,541
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Lilkitty2099
Jing Wei
16
5 / 5 / 11
9,582
799
9,466
15,508
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
16 / 1 / 9
12,231
1,019
21,890
14,125
7,605
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Wanico1007
Xing Tian
15
1 / 4 / 13
8,915
743
7,218
17,577
19,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
77
20
Kills
25
25
Deaths
20
41
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bretterthanu369
Sun Wukong
2
5
12
1.6
W
Hun Batz
Co1mi11o
Hun Batz
1
5
7
0.9
L
Ah Puch
JesusTeAmaaa
Ah Puch
5
6
12
1.83
L
Kukulkan
LOLxERiC
Kukulkan
6
4
5
2.13
W
Jing Wei
Lilkitty2099
Jing Wei
5
5
11
2.1
L
Ah Muzen Cab
NOcapp_headshot
Ah Muzen Cab
4
5
9
1.7
W
16
1
9
20.5
W
Xing Tian
Wanico1007
Xing Tian
1
4
13
1.88
L
Jormungandr
muzzi89
Jormungandr
2
5
7
1.1
L
Tiamat
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
53,817
60,812
Taken
71,264
43,796
Mitigated
53,227
14,349
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bretterthanu369
Sun Wukong
7,280
1,371
525
1,677
12,513
13,714
0
8,576
3,927
0
12,334
W
Hun Batz
Co1mi11o
Hun Batz
7,963
1,188
1,998
1,689
11,541
4,900
443
8,365
3,176
0
12,334
L
Ah Puch
JesusTeAmaaa
Ah Puch
12,506
535
1,417
2,482
12,403
5,907
0
1,296
11,107
31,260
0
L
Kukulkan
LOLxERiC
Kukulkan
11,889
1,098
571
1,377
9,499
5,117
0
1,791
7,708
30,520
0
W
Jing Wei
Lilkitty2099
Jing Wei
9,466
7,937
435
3,896
15,508
7,254
774
10,237
5,264
0
21,594
L
Ah Muzen Cab
NOcapp_headshot
Ah Muzen Cab
13,219
7,794
1,445
1,906
12,944
6,254
142
2,236
10,708
0
20,146
W
21,890
4,160
1,186
6,508
14,125
7,605
141
8,028
6,089
0
50,189
W
Xing Tian
Wanico1007
Xing Tian
7,218
93
3,616
5,196
17,577
19,754
12
10,315
7,252
13,533
0
L
Jormungandr
muzzi89
Jormungandr
9,877
2,511
669
1,701
14,127
18,087
259
853
13,274
18,491
0
L
Tiamat
11,284
686
945
1,836
11,839
8,431
0
1,042
10,797
17,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,732
Gold Earned
47,646
138
Minions Killed
158
0
Camps Cleared
0
1,081,201
Distance Traveled
1,231,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,341
695
13
1
0
229,557
0
W
Hun Batz
8,577
715
15
1
0
264,666
0
L
Ah Puch
10,087
841
52
4
0
231,592
0
L
Kukulkan
9,709
809
48
4
0
232,359
0
W
Jing Wei
9,582
799
40
3
0
229,308
0
L
Ah Muzen Cab
9,481
790
9
1
0
204,939
0
W
Neith
12,231
1,019
86
7
0
263,956
0
W
Xing Tian
8,915
743
4
0
0
244,350
0
L
Jormungandr
8,911
743
15
1
0
183,520
0
L
Tiamat
8,544
712
14
1
0
228,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role