Player Matchup

Heimdallr
Heimdallr
BigSergeantGuru
Heimdallr
Level 17
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
Faded Sinful
Cthulhu
Level 27
God Stats
1W - 1L
1,778 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 1
Hera
Hera
MajorAlcatraz
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 1
Shiva
Shiva
PretaxMarker804
Shiva
Level 43
God Stats
0W - 1L
1,674 SR
Queue Stats
6W - 3L
1,627 Elo+
Party 1
Loki
Loki
RafinhaSenseih
Loki
Level 177
God Stats
4W - 7L
1,348 SR
Queue Stats
39W - 51L
1,413 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,486 Elo+

VS

Team Averages
Level 95
1,481 SR
1,363 Elo+
Olorun
Olorun
AKTSUKI FOULEK
Olorun
Level 143
God Stats
5W - 7L
1,534 SR
Queue Stats
119W - 154L
1,324 Elo+
Solo
Thanatos
Thanatos
CRUZIN340
Thanatos
Level 50
God Stats
5W - 7L
1,365 SR
Queue Stats
61W - 59L
1,377 Elo+
Solo
King Arthur
King Arthur
Joshjordon
King Arthur
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,239 Elo+
Solo
Heimdallr
Heimdallr
cupids_rainbow
Heimdallr
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
236W - 236L
1,434 Elo+
Solo
Arachne
Arachne
sbaene86
Arachne
Level 125
God Stats
27W - 25L
1,508 SR
Queue Stats
369W - 363L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSergeantGuru
Heimdallr
12
1 / 4 / 1
7,121
445
6,367
11,988
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Faded Sinful
Cthulhu
12
0 / 4 / 1
7,257
454
6,834
13,217
11,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 1
6,729
421
5,976
4,734
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 0
8,230
514
7,355
13,849
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 0
7,806
488
3,112
12,652
4,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,180
574
2,887
13,641
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
CRUZIN340
Thanatos
13
1 / 2 / 7
8,567
535
3,492
8,650
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Joshjordon
King Arthur
16
2 / 1 / 1
9,954
622
9,979
14,214
17,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
cupids_rainbow
Heimdallr
15
5 / 0 / 1
9,503
594
8,911
9,569
4,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
sbaene86
Arachne
15
8 / 1 / 4
9,618
601
10,185
13,542
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
17
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Heimdallr
BigSergeantGuru
Heimdallr
1
4
1
0.38
W
Thanatos
CRUZIN340
Thanatos
1
2
7
2.25
L
Cthulhu
Faded Sinful
Cthulhu
0
4
1
0.13
W
King Arthur
Joshjordon
King Arthur
2
1
1
2.5
L
1
1
1
1.5
L
1
2
0
0.5
L
3
6
0
0.5
W
Heimdallr
cupids_rainbow
Heimdallr
5
0
1
5.5
W
Arachne
sbaene86
Arachne
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
35,454
56,440
Taken
59,616
33,722
Mitigated
39,776
8,016
Healing
20,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,887
1,083
300
6,095
13,641
5,523
5,709
4,066
9,575
80,085
0
L
Heimdallr
BigSergeantGuru
Heimdallr
6,367
3,192
0
1,234
11,988
5,142
0
0
11,988
0
39,522
W
Thanatos
CRUZIN340
Thanatos
3,492
525
0
4,451
8,650
6,789
374
3,673
4,976
0
22,538
L
Cthulhu
Faded Sinful
Cthulhu
6,834
725
890
656
13,217
11,947
272
0
13,217
39,718
0
W
King Arthur
Joshjordon
King Arthur
9,979
509
0
673
14,214
17,294
0
0
14,214
1,160
71,801
L
5,976
1,524
0
982
4,734
1,514
0
2,063
2,671
28,188
0
L
7,355
2,309
0
2,435
13,849
10,449
332
418
13,431
0
60,870
L
3,112
542
0
1,819
12,652
4,670
563
824
11,828
0
52,417
W
Heimdallr
cupids_rainbow
Heimdallr
8,911
5,674
0
4,190
9,569
4,290
2,652
2,923
6,646
0
76,625
W
Arachne
sbaene86
Arachne
10,185
7,054
0
4,780
13,542
5,880
155
2,148
11,394
0
73,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
46,822
355
Minions Killed
501
0
Camps Cleared
0
1,358,039
Distance Traveled
1,702,020
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,180
574
125
8
0
260,795
0
L
Heimdallr
7,121
445
63
4
0
319,956
0
W
Thanatos
8,567
535
32
2
0
368,689
2
L
Cthulhu
7,257
454
64
4
0
329,086
0
W
King Arthur
9,954
622
123
8
0
343,515
0
L
Hera
6,729
421
50
3
0
155,727
0
L
Shiva
8,230
514
109
7
0
331,205
1
L
Loki
7,806
488
69
4
0
222,065
10
W
Heimdallr
9,503
594
126
8
0
337,765
0
W
Arachne
9,618
601
95
6
0
391,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role