Player Matchup

Sobek
Sobek
GGN Orphan
Sobek
Level 129
God Stats
15W - 13L
1,552 SR
Queue Stats
487W - 486L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
MattxDaxBoss
Sun Wukong
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 152L
1,389 Elo+
Party 3
Hades
Hades
RW480VOLTS
Hades
Level 68
God Stats
15W - 12L
1,503 SR
Queue Stats
190W - 190L
1,442 Elo+
Party 3
Ravana
Ravana
Scary_Von_Erich
Ravana
Level 135
God Stats
10W - 10L
1,536 SR
Queue Stats
112W - 117L
1,366 Elo+
Solo
Izanami
Izanami
aubjew
Izanami
Level 140
God Stats
41W - 37L
1,219 SR
Queue Stats
545W - 558L
1,386 Elo+
Party 1
Team Averages
Level 107
1,462 SR
1,398 Elo+

VS

Team Averages
Level 72
1,415 SR
1,362 Elo+
Anubis
Anubis
Hobzz_MakuaSkuxx
Anubis
Level 69
God Stats
23W - 26L
1,479 SR
Queue Stats
231W - 320L
1,340 Elo+
Party 2
Jormungandr
Jormungandr
Rocjr150
Jormungandr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,215 Elo+
Solo
Izanami
Izanami
Ttv_Kinder1011
Izanami
Level 27
God Stats
24W - 35L
1,465 SR
Queue Stats
123W - 200L
1,344 Elo+
Party 2
Ravana
Ravana
Tuvalu_028
Ravana
Level 69
God Stats
1W - 2L
1,294 SR
Queue Stats
263W - 317L
1,434 Elo+
Party 2
Ra
Ra
trueDesert
Ra
Level 87
God Stats
10W - 11L
1,335 SR
Queue Stats
260W - 265L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 2 / 0
5,164
469
1,950
10,537
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MattxDaxBoss
Sun Wukong
11
1 / 1 / 1
6,631
603
4,812
10,265
8,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
9
1 / 4 / 0
5,820
529
3,416
7,651
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 1
5,778
525
2,365
6,781
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
aubjew
Izanami
9
0 / 2 / 0
5,049
459
3,436
7,502
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,149
559
7,437
5,704
2,655
Jormungandr
Rocjr150
Jormungandr
11
0 / 1 / 1
6,427
584
6,338
7,854
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 2
6,251
568
4,077
5,280
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Tuvalu_028
Ravana
11
5 / 0 / 3
6,995
636
5,677
3,520
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

12
3 / 2 / 4
6,591
599
5,154
6,656
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
11
11
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
2
0
0
W
2
0
5
4.5
L
Sun Wukong
MattxDaxBoss
Sun Wukong
1
1
1
1.5
L
Hades
1
4
0
0.25
W
Jormungandr
Rocjr150
Jormungandr
0
1
1
0.5
L
1
2
1
0.75
W
1
0
2
2
W
Ravana
Tuvalu_028
Ravana
5
0
3
6.5
L
Izanami
aubjew
Izanami
0
2
0
0
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,979
Damage
28,683
42,736
Taken
29,014
24,104
Mitigated
13,699
12,524
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
1,950
185
119
4,672
10,537
7,947
0
3,949
6,588
17,917
0
W
7,437
480
0
2,251
5,704
2,655
405
1,087
4,617
39,467
0
L
Sun Wukong
MattxDaxBoss
Sun Wukong
4,812
935
0
2,207
10,265
8,405
0
4,836
4,411
0
51,001
L
Hades
3,416
126
158
1,888
7,651
3,220
0
2,807
4,784
35,714
0
W
Jormungandr
Rocjr150
Jormungandr
6,338
1,743
0
2,054
7,854
5,059
0
0
7,854
47,477
0
L
2,365
533
0
1,522
6,781
2,393
0
3,248
3,459
0
30,599
W
4,077
2,326
0
2,655
5,280
1,914
629
1,488
3,792
0
49,961
W
Ravana
Tuvalu_028
Ravana
5,677
1,779
0
2,483
3,520
1,660
280
816
2,704
0
41,335
L
Izanami
aubjew
Izanami
3,436
1,506
36
1,922
7,502
2,139
0
2,937
4,565
0
40,059
W
5,154
291
276
1,710
6,656
2,411
291
1,975
4,681
46,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
32,413
296
Minions Killed
379
0
Camps Cleared
0
1,080,762
Distance Traveled
1,108,058
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,164
469
19
2
0
227,025
0
W
Anubis
6,149
559
61
6
0
214,054
1
L
Sun Wukong
6,631
603
95
9
0
193,253
2
L
Hades
5,820
529
73
7
0
204,913
3
W
Jormungandr
6,427
584
81
7
0
206,856
0
L
Ravana
5,778
525
52
5
0
253,552
2
W
Izanami
6,251
568
84
8
0
207,245
0
W
Ravana
6,995
636
80
7
0
252,348
2
L
Izanami
5,049
459
57
5
0
202,019
2
W
Ra
6,591
599
73
7
0
227,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role