Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DEMerc2292
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,381 Elo+
Party 2
Kali
Kali
MikeDaMartianG
Kali
Level 152
God Stats
1W - 6L
1,139 SR
Queue Stats
137W - 129L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NEO XPLICIT
Morgan Le Fay
Level 106
God Stats
15W - 14L
1,635 SR
Queue Stats
721W - 658L
1,456 Elo+
Party 2
Mulan
Mulan
PACHECON64
Mulan
Level 90
God Stats
4W - 6L
1,411 SR
Queue Stats
164W - 185L
1,455 Elo+
Solo
Team Averages
Level 125
1,437 SR
1,463 Elo+

VS

Team Averages
Level 94
1,589 SR
1,443 Elo+
Sol
Sol
AcquiredCone143
Sol
Level 89
God Stats
253W - 245L
1,476 SR
Queue Stats
583W - 555L
1,398 Elo+
Party 1
Aphrodite
Aphrodite
Cesarbgoncalves
Aphrodite
Level 141
God Stats
24W - 13L
1,558 SR
Queue Stats
638W - 645L
1,471 Elo+
Solo
Anubis
Anubis
Higor S M xD
Anubis
Level 78
God Stats
9W - 6L
1,551 SR
Queue Stats
139W - 141L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Honeydzznutz
Ne Zha
Level 34
God Stats
21W - 16L
1,593 SR
Queue Stats
266W - 271L
1,384 Elo+
Party 1
Chronos
Chronos
KGMONEY2218
Chronos
Level 128
God Stats
10W - 9L
1,769 SR
Queue Stats
374W - 379L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 3 / 0
10,769
513
8,362
15,760
9,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
DEMerc2292
Cernunnos
13
0 / 9 / 1
9,060
431
6,631
18,189
6,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 4 / 1
9,110
434
7,672
21,650
9,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
NEO XPLICIT
Morgan Le Fay
16
2 / 9 / 2
9,986
476
11,568
17,196
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
17
6 / 3 / 1
11,020
525
18,709
20,019
25,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,433
544
8,622
14,027
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Cesarbgoncalves
Aphrodite
18
3 / 2 / 10
11,048
526
11,114
19,318
15,091
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
18
9 / 3 / 7
12,167
579
19,913
14,316
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
19
12 / 0 / 11
13,608
648
16,404
19,200
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
KGMONEY2218
Chronos
18
0 / 6 / 1
11,668
556
7,848
17,772
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
11
Kills
28
28
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
0
1
W
4
0
7
7.5
W
Aphrodite
Cesarbgoncalves
Aphrodite
3
2
10
4
L
Cernunnos
DEMerc2292
Cernunnos
0
9
1
0.06
W
Anubis
9
3
7
4.17
W
Ne Zha
12
0
11
17.5
W
Chronos
KGMONEY2218
Chronos
0
6
1
0.08
L
0
4
1
0.13
L
Morgan Le Fay
NEO XPLICIT
Morgan Le Fay
2
9
2
0.33
L
Mulan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,942
Damage
63,901
92,814
Taken
84,633
56,328
Mitigated
45,284
20,824
Healing
48,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,362
1,628
0
3,728
15,760
9,067
0
5,792
9,968
0
88,053
W
8,622
3,615
0
9,283
14,027
5,508
2,312
2,332
11,695
99,130
0
W
Aphrodite
Cesarbgoncalves
Aphrodite
11,114
1,311
4,500
13,289
19,318
15,091
964
1,368
17,639
63,024
0
L
Cernunnos
DEMerc2292
Cernunnos
6,631
3,707
0
2,983
18,189
6,756
58
11,191
6,998
0
58,223
W
Anubis
19,913
556
0
5,586
14,316
7,735
1,734
5,639
8,536
79,412
0
W
Ne Zha
16,404
5,013
0
12,333
19,200
8,698
2,321
4,737
14,366
0
127,508
W
Chronos
KGMONEY2218
Chronos
7,848
2,387
0
3,061
17,772
8,252
3,190
830
16,135
93,804
0
L
7,672
3,439
0
6,389
21,650
9,374
0
8,356
13,294
0
80,299
L
Morgan Le Fay
NEO XPLICIT
Morgan Le Fay
11,568
531
0
668
17,196
6,094
0
9,443
7,753
81,534
0
L
Mulan
18,709
1,816
0
7,056
20,019
25,037
448
12,715
7,304
0
81,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,945
Gold Earned
59,924
579
Minions Killed
597
0
Camps Cleared
0
2,016,905
Distance Traveled
2,021,458
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,769
513
147
7
0
429,871
0
W
Sol
11,433
544
138
7
0
420,232
8
W
Aphrodite
11,048
526
80
4
0
394,169
0
L
Cernunnos
9,060
431
89
4
0
395,642
3
W
Anubis
12,167
579
93
4
0
359,658
4
W
Ne Zha
13,608
648
121
6
0
503,860
0
W
Chronos
11,668
556
165
8
0
343,539
2
L
Kali
9,110
434
110
5
0
449,852
1
L
Morgan Le Fay
9,986
476
114
5
0
387,156
4
L
Mulan
11,020
525
119
6
0
354,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role