Player Matchup

Zhong Kui
Zhong Kui
AGTrixx
Zhong Kui
Level 109
God Stats
23W - 44L
1,288 SR
Queue Stats
379W - 544L
1,392 Elo+
Party 1
Khepri
Khepri
GOLD Angel9172
Khepri
Level 109
God Stats
2W - 0L
1,853 SR
Queue Stats
216W - 206L
1,528 Elo+
Solo
Cernunnos
Cernunnos
JNROPS
Cernunnos
Level 122
God Stats
18W - 12L
1,686 SR
Queue Stats
297W - 466L
1,418 Elo+
Party 1
Hercules
Hercules
JakeDaCamper
Hercules
Level 97
God Stats
16W - 13L
1,451 SR
Queue Stats
241W - 373L
1,383 Elo+
Party 1
Serqet
Serqet
strslay
Serqet
Level 121
God Stats
8W - 6L
1,756 SR
Queue Stats
156W - 245L
1,366 Elo+
Party 1
Team Averages
Level 112
1,607 SR
1,417 Elo+

VS

Team Averages
Level 96
1,599 SR
1,530 Elo+
Thor
Thor
ABBS87ZULU
Thor
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
199W - 213L
1,493 Elo+
Solo
Kukulkan
Kukulkan
El Hugosaurio
Kukulkan
Level 44
God Stats
4W - 7L
1,734 SR
Queue Stats
426W - 394L
1,434 Elo+
Solo
Izanami
Izanami
That1classyGuy
Izanami
Level 107
God Stats
28W - 29L
1,480 SR
Queue Stats
270W - 271L
1,475 Elo+
Party 2
Athena
Athena
Z1NCsaucier
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 2
Ne Zha
Ne Zha
x T I2 I S T o
Ne Zha
Level 154
God Stats
40W - 32L
1,598 SR
Queue Stats
578W - 517L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGTrixx
Zhong Kui
15
3 / 4 / 2
9,408
588
14,788
16,830
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 2 / 5
8,333
521
4,881
11,691
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
JNROPS
Cernunnos
16
8 / 2 / 2
9,467
592
15,063
13,712
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
JakeDaCamper
Hercules
16
4 / 0 / 3
9,953
622
8,359
10,518
9,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
strslay
Serqet
14
2 / 0 / 9
8,659
541
5,775
12,087
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,453
466
6,963
14,777
7,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
El Hugosaurio
Kukulkan
14
2 / 2 / 3
8,945
559
12,033
8,627
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 4 / 1
8,095
506
7,256
11,720
4,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
0 / 2 / 3
7,164
448
2,414
11,766
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 4
8,109
507
10,239
17,084
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
8
8
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Zhong Kui
AGTrixx
Zhong Kui
3
4
2
1
L
Kukulkan
El Hugosaurio
Kukulkan
2
2
3
1.75
W
1
2
5
1.75
W
Cernunnos
JNROPS
Cernunnos
8
2
2
4.5
W
Hercules
JakeDaCamper
Hercules
4
0
3
5.5
L
3
4
1
0.88
L
Athena
0
2
3
0.75
W
Serqet
strslay
Serqet
2
0
9
6.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,866
Damage
38,905
64,838
Taken
63,974
42,384
Mitigated
35,464
23,751
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,963
1,423
0
2,750
14,777
7,973
0
1,791
12,914
0
55,674
W
Zhong Kui
AGTrixx
Zhong Kui
14,788
1,092
0
7,763
16,830
11,077
0
5,754
10,712
97,334
0
L
Kukulkan
El Hugosaurio
Kukulkan
12,033
1,246
0
2,406
8,627
3,869
0
4,968
3,659
74,902
0
W
4,881
567
0
3,844
11,691
10,309
46
4,545
6,988
21,835
0
W
Cernunnos
JNROPS
Cernunnos
15,063
9,498
0
5,935
13,712
6,264
1,084
1,600
12,072
0
83,887
W
Hercules
JakeDaCamper
Hercules
8,359
3,009
0
5,034
10,518
9,429
198
163
10,355
0
79,765
L
7,256
5,284
0
1,250
11,720
4,723
710
2,905
8,725
0
52,815
L
Athena
2,414
750
0
1,290
11,766
10,624
0
3,817
7,689
13,365
0
W
Serqet
strslay
Serqet
5,775
2,547
0
1,175
12,087
5,305
0
2,188
9,774
0
56,632
L
10,239
1,693
0
2,048
17,084
8,275
0
6,188
10,596
0
64,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,820
Gold Earned
39,766
536
Minions Killed
434
0
Camps Cleared
0
1,667,293
Distance Traveled
1,588,442
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,453
466
94
6
0
286,247
0
W
Zhong Kui
9,408
588
172
11
0
310,959
0
L
Kukulkan
8,945
559
132
8
0
299,593
0
W
Khepri
8,333
521
25
2
0
329,070
2
W
Cernunnos
9,467
592
120
8
0
322,507
0
W
Hercules
9,953
622
142
9
0
316,172
0
L
Izanami
8,095
506
93
6
0
325,421
0
L
Athena
7,164
448
25
2
0
345,211
3
W
Serqet
8,659
541
77
5
0
388,585
1
L
Ne Zha
8,109
507
90
6
0
331,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role