Player Matchup

Gilgamesh
Gilgamesh
Allwight19
Gilgamesh
Level 124
God Stats
8W - 13L
1,665 SR
Queue Stats
1,073W - 1,051L
1,460 Elo+
Party 2
Medusa
Medusa
Call Me Java323
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 135L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kmp993
Morgan Le Fay
Level 125
God Stats
8W - 5L
1,467 SR
Queue Stats
210W - 218L
1,431 Elo+
Party 2
Bastet
Bastet
Maury Austin
Bastet
Level 115
God Stats
4W - 8L
1,191 SR
Queue Stats
385W - 398L
1,398 Elo+
Solo
Bacchus
Bacchus
iMarshal
Bacchus
Level 105
God Stats
4W - 6L
1,433 SR
Queue Stats
33W - 30L
1,474 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,423 Elo+

VS

Team Averages
Level 77
1,548 SR
1,414 Elo+
Nemesis
Nemesis
Arturo_Plateado4
Nemesis
Level 45
God Stats
14W - 16L
1,496 SR
Queue Stats
353W - 394L
1,407 Elo+
Party 1
Charybdis
Charybdis
Imaperson2567
Charybdis
Level 66
God Stats
13W - 29L
1,483 SR
Queue Stats
399W - 398L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
IronreaperShadow
Kukulkan
Level 31
God Stats
6W - 9L
1,335 SR
Queue Stats
123W - 160L
1,308 Elo+
Party 1
Artio
Artio
kiddeath1991
Artio
Level 154
God Stats
3W - 3L
1,637 SR
Queue Stats
377W - 353L
1,439 Elo+
Party 1
Surtr
Surtr
trueDesert
Surtr
Level 87
God Stats
7W - 3L
1,790 SR
Queue Stats
260W - 265L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Allwight19
Gilgamesh
5
1 / 0 / 2
3,412
682
1,027
1,745
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 1
3,663
733
2,079
1,966
537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Kmp993
Morgan Le Fay
7
1 / 0 / 0
4,036
807
1,118
1,672
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
5
0 / 1 / 1
3,446
689
1,559
2,965
749
Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
iMarshal
Bacchus
4
1 / 1 / 2
3,468
694
1,098
2,952
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,191
638
425
3,585
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Imaperson2567
Charybdis
5
1 / 2 / 0
3,225
645
1,292
4,164
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,415
683
684
2,157
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 2 / 0
2,544
509
305
2,092
851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
1
0 / 0 / 0
936
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Allwight19
Gilgamesh
1
0
2
2
L
1
1
0
1
W
3
0
1
3.5
L
Charybdis
Imaperson2567
Charybdis
1
2
0
0.5
L
0
1
0
0
W
Morgan Le Fay
Kmp993
Morgan Le Fay
1
0
0
1
W
Bastet
0
1
1
0.5
W
Bacchus
iMarshal
Bacchus
1
1
2
2
L
0
2
0
0
L
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,881
Damage
2,706
11,300
Taken
11,998
4,381
Mitigated
3,408
3,722
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Allwight19
Gilgamesh
1,027
414
0
228
1,745
586
0
120
1,625
0
10,769
L
425
142
0
177
3,585
821
0
0
3,585
0
8,071
W
2,079
926
0
1,026
1,966
537
0
87
1,847
0
19,208
L
Charybdis
Imaperson2567
Charybdis
1,292
614
0
1,316
4,164
1,107
0
794
3,370
0
11,625
L
684
0
0
290
2,157
629
0
960
1,039
16,247
0
W
Morgan Le Fay
Kmp993
Morgan Le Fay
1,118
296
0
459
1,672
540
0
564
1,108
17,614
0
W
Bastet
1,559
483
0
1,388
2,965
749
0
0
2,965
0
16,332
W
Bacchus
iMarshal
Bacchus
1,098
131
39
582
2,952
1,969
0
128
2,766
5,995
0
L
305
34
64
249
2,092
851
0
304
1,788
1,251
0
L
Surtr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
13,311
117
Minions Killed
74
0
Camps Cleared
0
489,980
Distance Traveled
354,638
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,412
682
24
5
0
105,585
2
L
Nemesis
3,191
638
18
4
0
110,947
0
W
Medusa
3,663
733
26
5
0
93,737
0
L
Charybdis
3,225
645
20
4
0
91,720
0
L
Kukulkan
3,415
683
33
7
0
100,077
1
W
Morgan Le Fay
4,036
807
34
7
0
94,453
1
W
Bastet
3,446
689
25
5
0
101,719
0
W
Bacchus
3,468
694
8
2
0
94,486
1
L
Artio
2,544
509
3
1
0
51,894
0
L
Surtr
936
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role