Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DonnyUzumaki886
Hades
Level 126
God Stats
9W - 9L
1,534 SR
Queue Stats
167W - 205L
1,432 Elo+
Solo
Bakasura
Bakasura
DrMMeyers
Bakasura
Level 129
God Stats
3W - 5L
1,245 SR
Queue Stats
103W - 96L
1,531 Elo+
Solo
Martichoras
Martichoras
Lifefrost_
Martichoras
Level 124
God Stats
6W - 2L
1,594 SR
Queue Stats
11W - 9L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
beardandbandanna
Guan Yu
Level 106
God Stats
21W - 13L
1,582 SR
Queue Stats
533W - 470L
1,546 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,512 Elo+

VS

Team Averages
Level 104
1,421 SR
1,487 Elo+
The Morrigan
The Morrigan
KloutKatcher
The Morrigan
Level 106
God Stats
7W - 12L
1,500 SR
Queue Stats
293W - 287L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
MinisterOfWar92
Danzaburou
Level 101
God Stats
3W - 10L
1,300 SR
Queue Stats
144W - 139L
1,473 Elo+
Solo
Mercury
Mercury
THSoldier_Steve1
Mercury
Level 118
God Stats
0W - 2L
1,298 SR
Queue Stats
26W - 39L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
YoCrudo
Kuzenbo
Level 39
God Stats
8W - 8L
1,506 SR
Queue Stats
353W - 316L
1,515 Elo+
Party 2
Janus
Janus
iDanRead
Janus
Level 157
God Stats
34W - 45L
1,501 SR
Queue Stats
464W - 485L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
5,551
308
0
600
259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
2 / 5 / 8
9,004
500
7,965
12,165
5,898
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
DrMMeyers
Bakasura
17
7 / 1 / 2
10,555
586
10,576
13,762
6,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Lifefrost_
Martichoras
17
3 / 2 / 2
9,954
553
8,209
9,477
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 2 / 7
10,421
579
10,301
15,510
18,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KloutKatcher
The Morrigan
8
1 / 5 / 1
6,735
374
1,628
5,497
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
MinisterOfWar92
Danzaburou
15
1 / 1 / 3
9,337
519
5,606
11,973
6,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 3 / 3
9,914
551
8,427
14,932
5,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
YoCrudo
Kuzenbo
13
1 / 3 / 1
8,150
453
5,102
10,930
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
iDanRead
Janus
14
1 / 5 / 2
8,392
466
6,073
12,928
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
10
10
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
W
2
5
8
1.2
W
Bakasura
DrMMeyers
Bakasura
7
1
2
8
L
The Morrigan
KloutKatcher
The Morrigan
1
5
1
0.3
W
Martichoras
Lifefrost_
Martichoras
3
2
2
2
L
Danzaburou
MinisterOfWar92
Danzaburou
1
1
3
2.5
L
6
3
3
2.5
L
Kuzenbo
YoCrudo
Kuzenbo
1
3
1
0.5
W
5
2
7
4.25
L
Janus
iDanRead
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,051
Damage
26,836
51,514
Taken
56,260
36,471
Mitigated
32,219
14,826
Healing
9,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
0
0
0
322
600
259
0
0
600
1,815
0
W
7,965
812
455
2,845
12,165
5,898
32
3,702
8,463
53,894
0
W
Bakasura
DrMMeyers
Bakasura
10,576
7,817
0
4,979
13,762
6,643
268
3,083
10,679
0
76,473
L
The Morrigan
KloutKatcher
The Morrigan
1,628
601
0
750
5,497
1,142
0
350
5,147
17,975
285
W
Martichoras
Lifefrost_
Martichoras
8,209
3,066
0
3,607
9,477
4,678
962
2,872
6,605
0
85,067
L
Danzaburou
MinisterOfWar92
Danzaburou
5,606
2,906
0
5,063
11,973
6,004
0
201
11,562
0
76,218
L
8,427
3,586
0
755
14,932
5,910
0
1,829
12,503
0
87,714
L
Kuzenbo
YoCrudo
Kuzenbo
5,102
2,099
0
1,126
10,930
15,238
486
2,518
7,667
30,339
0
W
10,301
755
578
2,040
15,510
18,993
16
2,949
12,561
0
69,226
L
Janus
iDanRead
Janus
6,073
485
0
1,348
12,928
3,925
480
3,067
9,548
67,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
42,528
467
Minions Killed
463
0
Camps Cleared
0
1,455,308
Distance Traveled
1,709,348
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,551
308
4
0
0
33,215
0
W
Hades
9,004
500
87
5
0
327,796
2
W
Bakasura
10,555
586
144
8
0
383,681
0
L
The Morrigan
6,735
374
37
2
0
164,594
0
W
Martichoras
9,954
553
131
7
0
335,605
0
L
Danzaburou
9,337
519
139
8
0
341,187
5
L
Mercury
9,914
551
126
7
0
427,173
0
L
Kuzenbo
8,150
453
36
2
0
361,850
7
W
Guan Yu
10,421
579
101
6
0
375,011
4
L
Janus
8,392
466
125
7
0
414,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role