Player Matchup

Ganesha
Ganesha
DAvid_20_15
Ganesha
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,523 Elo+
Party 3
Anhur
Anhur
Hnos_Llaga
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,365 Elo+
Party 3
Gilgamesh
Gilgamesh
YOUNGBOY_Groovy
Gilgamesh
Level 130
God Stats
6W - 2L
1,592 SR
Queue Stats
63W - 39L
1,565 Elo+
Solo
Anubis
Anubis
maarkitoss99390
Anubis
Level 43
God Stats
5W - 3L
1,555 SR
Queue Stats
143W - 182L
1,389 Elo+
Party 4
Fenrir
Fenrir
smite_por_siempr
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,314 Elo+
Party 4
Team Averages
Level 72
1,529 SR
1,431 Elo+

VS

Team Averages
Level 105
1,452 SR
1,456 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bobidibobob
Hel
Level 106
God Stats
3W - 4L
1,178 SR
Queue Stats
23W - 32L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
DonScrofino
Ah Puch
Level 76
God Stats
0W - 4L
1,730 SR
Queue Stats
251W - 225L
1,487 Elo+
Party 1
Serqet
Serqet
huntsman123713
Serqet
Level 86
God Stats
1W - 2L
1,289 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 2
Fenrir
Fenrir
tommiPaper
Fenrir
Level 115
God Stats
4W - 4L
1,565 SR
Queue Stats
216W - 219L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAvid_20_15
Ganesha
6
0 / 0 / 1
3,836
639
233
3,404
1,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
6
0 / 2 / 0
3,865
644
936
3,363
1,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
YOUNGBOY_Groovy
Gilgamesh
8
2 / 0 / 2
4,628
771
2,713
3,869
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 0
3,826
638
0
2,647
1,051
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

8
3 / 0 / 0
4,656
776
2,974
5,357
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
1,280
213
0
0
0
7
1 / 0 / 0
3,933
656
1,317
2,350
928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
DonScrofino
Ah Puch
7
1 / 1 / 0
4,025
671
3,418
2,793
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 0
3,540
590
1,212
4,572
1,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fenrir
tommiPaper
Fenrir
6
0 / 1 / 1
3,691
615
2,556
4,700
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
1
0
0
1
W
Ganesha
DAvid_20_15
Ganesha
0
0
1
0.5
L
Ah Puch
DonScrofino
Ah Puch
1
1
0
1
W
Anhur
0
2
0
0
W
Gilgamesh
YOUNGBOY_Groovy
Gilgamesh
2
0
2
3
L
0
3
0
0
W
0
0
0
0
W
3
0
0
3
L
Fenrir
tommiPaper
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,856
Damage
8,503
18,640
Taken
14,415
7,188
Mitigated
4,545
5,376
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
1,317
262
205
1,392
2,350
928
0
92
2,258
15,958
0
W
Ganesha
DAvid_20_15
Ganesha
233
75
0
1,310
3,404
1,697
0
540
2,864
9,591
0
L
Ah Puch
DonScrofino
Ah Puch
3,418
188
0
717
2,793
725
0
0
2,793
24,843
0
W
Anhur
936
677
0
674
3,363
1,012
0
1,283
2,080
0
21,973
W
Gilgamesh
YOUNGBOY_Groovy
Gilgamesh
2,713
683
0
745
3,869
1,530
0
382
3,178
0
21,950
L
1,212
238
0
500
4,572
1,469
0
0
4,572
0
11,334
W
0
0
0
770
2,647
1,051
0
1,443
1,204
18,615
0
W
2,974
586
0
1,877
5,357
1,898
0
1,087
4,270
0
24,052
L
Fenrir
tommiPaper
Fenrir
2,556
848
0
1,676
4,700
1,423
0
141
4,559
0
15,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,811
Gold Earned
16,469
170
Minions Killed
124
0
Camps Cleared
0
648,067
Distance Traveled
546,125
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
1,280
213
0
0
0
0
0
L
Hel
3,933
656
21
4
0
135,214
0
W
Ganesha
3,836
639
2
0
0
148,924
1
L
Ah Puch
4,025
671
50
8
0
126,531
0
W
Anhur
3,865
644
50
8
0
111,781
0
W
Gilgamesh
4,628
771
37
6
0
124,538
0
L
Serqet
3,540
590
21
4
0
137,584
0
W
Anubis
3,826
638
43
7
0
109,824
0
W
Fenrir
4,656
776
38
6
0
153,000
0
L
Fenrir
3,691
615
32
5
0
146,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role