Player Matchup

Serqet
Serqet
King_Skoot
Serqet
Level 209
God Stats
3W - 2L
1,843 SR
Queue Stats
382W - 407L
1,545 Elo+
Party 1
Shiva
Shiva
Mucho-_Mango-_
Shiva
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 1
Bellona
Bellona
Sushiception
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,395 Elo+
Party 1
Anhur
Anhur
jaysigg20
Anhur
Level 172
God Stats
1W - 2L
1,514 SR
Queue Stats
52W - 46L
1,705 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
koolkat951
Morgan Le Fay
Level 156
God Stats
2W - 1L
1,787 SR
Queue Stats
125W - 128L
1,487 Elo+
Solo
Team Averages
Level 166
1,629 SR
1,551 Elo+

VS

Team Averages
Level 142
1,476 SR
1,526 Elo+
Awilix
Awilix
 
Awilix
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Mr Jiffson
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,530 Elo+
Party 2
Apollo
Apollo
Widdowmaker7
Apollo
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 179L
1,533 Elo+
Solo
Eset
Eset
tzbadnewz33
Eset
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,516 Elo+
Solo
Chronos
Chronos
uwu too cute
Chronos
Level 172
God Stats
5W - 9L
1,382 SR
Queue Stats
269W - 249L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
King_Skoot
Serqet
15
4 / 7 / 7
9,938
710
6,250
16,024
8,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 8 / 7
9,387
671
5,921
20,251
27,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Sushiception
Bellona
17
2 / 8 / 4
10,046
718
13,418
18,773
22,184
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
jaysigg20
Anhur
16
3 / 10 / 7
10,432
745
10,377
18,301
6,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
koolkat951
Morgan Le Fay
20
8 / 4 / 5
12,410
886
28,078
16,030
7,985
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
15 / 5 / 10
13,548
968
20,363
18,133
10,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Mr Jiffson
Amaterasu
17
0 / 2 / 22
9,973
712
4,311
18,283
20,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
9 / 5 / 10
10,730
766
12,248
14,981
9,112
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 26
11,870
848
15,457
15,113
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
uwu too cute
Chronos
19
5 / 3 / 24
11,402
814
20,648
20,998
11,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
17
Kills
37
37
Deaths
18
30
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
15
5
10
4
L
Serqet
King_Skoot
Serqet
4
7
7
1.07
W
Amaterasu
Mr Jiffson
Amaterasu
0
2
22
5.5
L
0
8
7
0.44
L
Bellona
Sushiception
Bellona
2
8
4
0.5
W
Apollo
9
5
10
2.8
L
Anhur
jaysigg20
Anhur
3
10
7
0.65
L
Morgan Le Fay
koolkat951
Morgan Le Fay
8
4
5
2.63
W
8
3
26
7
W
Chronos
uwu too cute
Chronos
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,044
Damage
73,027
89,379
Taken
87,508
73,027
Mitigated
59,732
18,558
Healing
22,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
20,363
5,964
942
3,163
18,133
10,407
1,194
5,968
11,950
0
38,202
L
Serqet
King_Skoot
Serqet
6,250
757
1,323
2,900
16,024
8,251
868
7,438
8,586
0
12,887
W
Amaterasu
Mr Jiffson
Amaterasu
4,311
1,098
0
4,308
18,283
20,686
573
6,672
11,269
0
10,397
L
5,921
530
1,660
2,100
20,251
27,714
136
8,111
12,140
0
13,772
L
Bellona
Sushiception
Bellona
13,418
3,450
1,352
1,622
18,773
22,184
0
7,106
11,667
0
18,508
W
Apollo
12,248
9,374
377
809
14,981
9,112
1,599
3,597
11,384
0
23,405
L
Anhur
jaysigg20
Anhur
10,377
3,549
0
1,578
18,301
6,893
456
8,302
9,999
0
17,560
L
Morgan Le Fay
koolkat951
Morgan Le Fay
28,078
1,242
713
5,310
16,030
7,985
809
5,148
10,882
60,332
0
W
15,457
1,021
3,305
4,397
15,113
8,461
965
4,735
9,878
37,581
0
W
Chronos
uwu too cute
Chronos
20,648
3,073
1,279
3,748
20,998
11,066
4,368
7,106
13,737
40,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,213
Gold Earned
57,523
128
Minions Killed
147
0
Camps Cleared
0
1,164,920
Distance Traveled
1,290,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,548
968
51
4
0
269,206
0
L
Serqet
9,938
710
22
2
0
234,953
0
W
Amaterasu
9,973
712
10
1
0
261,105
0
L
Shiva
9,387
671
14
1
0
213,448
0
L
Bellona
10,046
718
14
1
0
253,572
0
W
Apollo
10,730
766
14
1
0
216,483
0
L
Anhur
10,432
745
8
1
0
211,452
0
L
Morgan Le Fay
12,410
886
70
5
0
251,495
0
W
Eset
11,870
848
35
3
0
260,417
0
W
Chronos
11,402
814
37
3
0
283,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role