Player Matchup

Mulan
Mulan
Arturo_Plateado4
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 394L
1,415 Elo+
Party 1
Cerberus
Cerberus
Imaperson2567
Cerberus
Level 66
God Stats
55W - 56L
1,715 SR
Queue Stats
399W - 398L
1,433 Elo+
Party 1
Scylla
Scylla
IronreaperShadow
Scylla
Level 31
God Stats
9W - 6L
1,390 SR
Queue Stats
123W - 160L
1,315 Elo+
Party 1
Ishtar
Ishtar
RazAlGhoulz
Ishtar
Level 92
God Stats
11W - 4L
1,856 SR
Queue Stats
79W - 70L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
kiddeath1991
Jormungandr
Level 154
God Stats
3W - 4L
1,671 SR
Queue Stats
377W - 353L
1,448 Elo+
Party 1
Team Averages
Level 78
1,626 SR
1,422 Elo+

VS

Team Averages
Level 108
1,553 SR
1,497 Elo+
Pele
Pele
Nguoii
Pele
Level 85
God Stats
19W - 12L
1,710 SR
Queue Stats
222W - 227L
1,517 Elo+
Solo
Chang'e
Chang'e
TheRealGuttaz_
Chang'e
Level 108
God Stats
4W - 1L
1,503 SR
Queue Stats
64W - 58L
1,487 Elo+
Solo
Rama
Rama
iamboss444
Rama
Level 86
God Stats
2W - 0L
1,123 SR
Queue Stats
59W - 61L
1,432 Elo+
Solo
Anubis
Anubis
samstar010
Anubis
Level 139
God Stats
276W - 237L
1,540 SR
Queue Stats
276W - 243L
1,469 Elo+
Solo
Athena
Athena
xIMusashi634Ix
Athena
Level 123
God Stats
7W - 6L
1,891 SR
Queue Stats
26W - 27L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,538
397
4,198
20,112
8,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cerberus
Imaperson2567
Cerberus
13
1 / 4 / 2
8,781
462
6,857
19,188
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 1
9,132
481
7,386
9,659
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
11
1 / 7 / 1
7,743
408
8,326
14,721
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
kiddeath1991
Jormungandr
15
2 / 3 / 0
9,153
482
11,195
20,656
15,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Nguoii
Pele
19
10 / 1 / 5
11,796
621
17,206
15,711
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
4 / 0 / 0
10,521
554
8,583
11,326
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 5
9,390
494
10,457
11,010
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
samstar010
Anubis
17
4 / 1 / 4
11,177
588
19,704
11,411
6,952
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 15
10,207
537
9,279
24,844
34,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
24
24
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Cerberus
Imaperson2567
Cerberus
1
4
2
0.5
L
1
3
1
0.5
W
Pele
Nguoii
Pele
10
1
5
12.5
L
Ishtar
1
7
1
0.21
W
4
0
0
4
W
4
2
5
3.25
L
Jormungandr
kiddeath1991
Jormungandr
2
3
0
0.67
W
Anubis
samstar010
Anubis
4
1
4
6
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
65,229
84,336
Taken
74,302
51,606
Mitigated
58,091
19,344
Healing
27,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,198
1,069
0
1,244
20,112
8,427
0
8,481
11,631
0
31,377
L
Cerberus
Imaperson2567
Cerberus
6,857
922
218
8,168
19,188
18,851
0
8,394
10,794
32,146
0
L
7,386
993
0
786
9,659
3,082
0
3,229
6,430
68,660
0
W
Pele
Nguoii
Pele
17,206
4,735
0
7,206
15,711
8,093
1,332
3,053
12,633
0
143,021
L
Ishtar
8,326
3,854
0
2,979
14,721
5,485
18
2,990
11,731
0
45,273
W
8,583
124
1,159
6,340
11,326
4,451
1,041
5,348
5,951
89,304
0
W
10,457
8,607
0
758
11,010
4,323
1,085
3,091
7,849
0
66,186
L
Jormungandr
kiddeath1991
Jormungandr
11,195
2,699
0
5,949
20,656
15,761
0
14,472
6,184
74,609
0
W
Anubis
samstar010
Anubis
19,704
1,548
0
8,451
11,411
6,952
2,608
6,201
4,846
103,302
0
W
9,279
2,295
334
3,535
24,844
34,272
203
7,087
17,585
35,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
53,091
444
Minions Killed
618
0
Camps Cleared
0
1,763,313
Distance Traveled
1,892,239
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,538
397
59
3
0
351,570
2
L
Cerberus
8,781
462
82
4
0
382,727
4
L
Scylla
9,132
481
119
6
0
362,175
0
W
Pele
11,796
621
160
8
0
441,706
0
L
Ishtar
7,743
408
62
3
0
346,608
6
W
Chang'e
10,521
554
136
7
0
378,587
7
W
Rama
9,390
494
100
5
0
365,872
0
L
Jormungandr
9,153
482
122
6
0
320,233
0
W
Anubis
11,177
588
171
9
0
323,258
4
W
Athena
10,207
537
51
3
0
382,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role