Player Matchup

Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Asurne
Mulan
Level 54
God Stats
3W - 3L
1,731 SR
Queue Stats
94W - 81L
1,509 Elo+
Solo
Ymir
Ymir
OMEGA_KAT
Ymir
Level 47
God Stats
2W - 3L
1,246 SR
Queue Stats
20W - 18L
1,344 Elo+
Party 1
Fenrir
Fenrir
Old_Man_Ronan
Fenrir
Level 242
God Stats
17W - 23L
1,525 SR
Queue Stats
536W - 525L
1,473 Elo+
Party 1
Aphrodite
Aphrodite
TheSupremeBunny
Aphrodite
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,435 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,452 Elo+

VS

Team Averages
Level 115
1,505 SR
1,484 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bau5constantlycr
Erlang Shen
Level 108
God Stats
24W - 29L
1,571 SR
Queue Stats
235W - 205L
1,541 Elo+
Party 2
Arachne
Arachne
CERO7114
Arachne
Level 107
God Stats
15W - 18L
1,452 SR
Queue Stats
230W - 207L
1,527 Elo+
Party 2
Rama
Rama
gerachavez
Rama
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 200L
1,401 Elo+
Solo
Odin
Odin
vanniangelico10
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 2 / 8
10,255
641
20,670
11,130
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Asurne
Mulan
15
6 / 6 / 2
9,345
584
11,062
17,468
13,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
0 / 1 / 1
7,716
482
1,669
9,021
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 2 / 5
9,535
596
12,686
16,501
8,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
TheSupremeBunny
Aphrodite
14
3 / 4 / 3
7,860
491
6,898
11,680
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 3 / 4
9,589
599
16,257
11,370
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Bau5constantlycr
Erlang Shen
11
1 / 4 / 8
7,586
474
5,969
19,058
14,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
CERO7114
Arachne
14
6 / 5 / 4
8,602
538
11,193
18,333
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 1 / 5
7,518
470
4,392
8,064
2,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 10 / 0
5,920
370
1,095
13,248
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
22
Kills
15
15
Deaths
23
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
2
8
6
L
Morgan Le Fay
 
Morgan Le Fay
7
3
4
3
W
Mulan
Asurne
Mulan
6
6
2
1.17
L
Erlang Shen
Bau5constantlycr
Erlang Shen
1
4
8
1.25
L
Arachne
CERO7114
Arachne
6
5
4
1.6
W
Ymir
0
1
1
0.5
W
5
2
5
3.75
W
Aphrodite
TheSupremeBunny
Aphrodite
3
4
3
1.13
L
1
1
5
3.5
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,985
Damage
38,906
65,800
Taken
70,073
40,167
Mitigated
39,407
25,016
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,670
16,036
0
2,262
11,130
4,526
2,221
2,929
8,201
0
95,795
L
Morgan Le Fay
 
Morgan Le Fay
16,257
1,764
0
1,850
11,370
5,029
0
820
10,550
77,817
0
W
Mulan
Asurne
Mulan
11,062
1,756
0
4,798
17,468
13,350
161
6,290
11,178
0
71,290
L
Erlang Shen
Bau5constantlycr
Erlang Shen
5,969
2,835
0
5,025
19,058
14,203
0
3,173
15,885
0
20,917
L
Arachne
CERO7114
Arachne
11,193
7,648
0
5,726
18,333
7,430
0
3,073
15,260
0
50,305
W
Ymir
1,669
122
0
1,378
9,021
8,683
198
1,706
7,315
16,345
0
W
12,686
5,494
0
7,137
16,501
8,784
0
2,613
13,888
0
81,816
W
Aphrodite
TheSupremeBunny
Aphrodite
6,898
1,511
2,750
6,691
11,680
4,824
650
2,719
8,961
58,360
0
L
4,392
3,648
0
2,793
8,064
2,848
0
1,325
6,739
0
54,611
L
1,095
328
0
172
13,248
9,897
0
176
13,072
0
16,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
39,215
472
Minions Killed
329
0
Camps Cleared
0
1,494,361
Distance Traveled
1,455,978
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,255
641
137
9
0
287,742
0
L
Morgan Le Fay
9,589
599
118
7
0
292,894
0
W
Mulan
9,345
584
104
7
0
316,477
0
L
Erlang Shen
7,586
474
26
2
0
309,411
0
L
Arachne
8,602
538
75
5
0
317,687
0
W
Ymir
7,716
482
19
1
0
278,122
4
W
Fenrir
9,535
596
111
7
0
331,482
2
W
Aphrodite
7,860
491
101
6
0
280,538
0
L
Rama
7,518
470
84
5
0
299,366
7
L
Odin
5,920
370
26
2
0
236,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role