Player Matchup

He Bo
He Bo
NuttyHusk
He Bo
Level 125
God Stats
19W - 16L
1,540 SR
Queue Stats
189W - 197L
1,584 Elo+
Solo
Ix Chel
Ix Chel
OGXPOP
Ix Chel
Level 248
God Stats
26W - 21L
1,604 SR
Queue Stats
746W - 710L
1,587 Elo+
Solo
Mulan
Mulan
Spartan_Aether
Mulan
Level 76
God Stats
2W - 0L
1,698 SR
Queue Stats
21W - 19L
1,456 Elo+
Solo
Surtr
Surtr
The16thCurse
Surtr
Level 165
God Stats
17W - 16L
1,609 SR
Queue Stats
409W - 374L
1,535 Elo+
Solo
Martichoras
Martichoras
mythpyrop
Martichoras
Level 80
God Stats
2W - 1L
1,573 SR
Queue Stats
12W - 5L
1,590 Elo+
Solo
Team Averages
Level 139
1,605 SR
1,550 Elo+

VS

Team Averages
Level 155
1,572 SR
1,508 Elo+
Sol
Sol
El-aZikaLa_Tubo4
Sol
Level 210
God Stats
23W - 14L
1,762 SR
Queue Stats
501W - 437L
1,519 Elo+
Solo
Fafnir
Fafnir
Matraquillo1
Fafnir
Level 146
God Stats
5W - 6L
1,580 SR
Queue Stats
96W - 107L
1,478 Elo+
Solo
Vamana
Vamana
Retribution1098
Vamana
Level 152
God Stats
13W - 8L
1,408 SR
Queue Stats
118W - 119L
1,483 Elo+
Solo
Nemesis
Nemesis
Ryzze1372
Nemesis
Level 108
God Stats
8W - 5L
1,609 SR
Queue Stats
88W - 71L
1,522 Elo+
Solo
Chiron
Chiron
onii4chan
Chiron
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 139L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NuttyHusk
He Bo
14
2 / 3 / 4
8,487
499
11,445
11,124
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
OGXPOP
Ix Chel
17
8 / 1 / 5
10,246
603
19,029
11,546
5,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 2
9,486
558
10,568
13,809
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 7
7,252
427
6,861
16,097
14,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
mythpyrop
Martichoras
15
2 / 2 / 4
8,792
517
9,794
10,902
5,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,032
531
11,877
18,636
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
11
1 / 3 / 4
7,595
447
2,812
16,385
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 0
9,879
581
10,361
15,243
15,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Ryzze1372
Nemesis
13
2 / 5 / 5
8,085
476
10,428
17,688
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
onii4chan
Chiron
14
2 / 4 / 2
8,590
505
8,178
13,228
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
12
13
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Fafnir
1
3
4
1
W
He Bo
NuttyHusk
He Bo
2
3
4
1.33
W
Ix Chel
OGXPOP
Ix Chel
8
1
5
10.5
L
5
2
0
2.5
L
Nemesis
Ryzze1372
Nemesis
2
5
5
0.9
W
6
3
2
2.33
W
0
4
7
0.88
W
Martichoras
mythpyrop
Martichoras
2
2
4
2
L
Chiron
onii4chan
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
43,656
63,478
Taken
81,180
40,746
Mitigated
53,656
22,683
Healing
22,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,877
2,989
0
9,672
18,636
7,285
0
11,294
7,247
85,401
0
L
Fafnir
2,812
329
0
2,985
16,385
18,347
13
5,520
10,670
17,796
0
W
He Bo
NuttyHusk
He Bo
11,445
519
0
2,964
11,124
4,044
0
2,907
8,217
82,312
0
W
Ix Chel
OGXPOP
Ix Chel
19,029
2,398
995
2,568
11,546
5,005
0
4,550
6,996
94,661
0
L
10,361
5,169
0
3,961
15,243
15,264
65
3,676
11,099
0
90,827
L
Nemesis
Ryzze1372
Nemesis
10,428
4,739
0
3,138
17,688
7,512
0
6,988
10,657
0
61,472
W
10,568
1,736
0
5,855
13,809
11,960
0
1,269
12,540
0
55,462
W
6,861
2,029
504
3,845
16,097
14,599
223
4,081
12,016
463
24,637
W
Martichoras
mythpyrop
Martichoras
9,794
4,296
0
5,952
10,902
5,138
622
2,535
8,367
0
77,649
L
Chiron
onii4chan
Chiron
8,178
2,005
93
2,707
13,228
5,248
0
3,307
9,827
0
73,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
43,181
491
Minions Killed
516
0
Camps Cleared
0
1,711,886
Distance Traveled
1,697,792
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,032
531
130
8
0
300,932
0
L
Fafnir
7,595
447
25
1
0
331,483
6
W
He Bo
8,487
499
105
6
0
389,455
1
W
Ix Chel
10,246
603
130
8
0
345,552
0
L
Vamana
9,879
581
151
9
0
343,505
0
L
Nemesis
8,085
476
74
4
0
399,950
4
W
Mulan
9,486
558
98
6
0
328,033
2
W
Surtr
7,252
427
46
3
0
328,212
0
W
Martichoras
8,792
517
112
7
0
320,634
0
L
Chiron
8,590
505
136
8
0
321,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role