Player Matchup

Thanatos
Thanatos
Boa_hankokko
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 110L
1,606 Elo+
Party 3
Athena
Athena
BuddyGeek
Athena
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 124L
1,424 Elo+
Party 4
Amaterasu
Amaterasu
HashtagMelone
Amaterasu
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 181L
1,449 Elo+
Party 4
Apollo
Apollo
JflyKomBatman_
Apollo
Level 69
God Stats
7W - 5L
1,514 SR
Queue Stats
112W - 86L
1,606 Elo+
Party 3
Ix Chel
Ix Chel
SirPlayerKill
Ix Chel
Level 129
God Stats
4W - 3L
1,489 SR
Queue Stats
260W - 271L
1,423 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,502 Elo+

VS

Team Averages
Level 69
1,576 SR
1,314 Elo+
Bacchus
Bacchus
ANCHEL69
Bacchus
Level 62
God Stats
67W - 73L
1,428 SR
Queue Stats
107W - 138L
1,356 Elo+
Party 1
Bakasura
Bakasura
Amon Ra2006
Bakasura
Level 109
God Stats
7W - 0L
1,988 SR
Queue Stats
218W - 231L
1,493 Elo+
Party 1
Apollo
Apollo
Killerbaer14
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,133 Elo+
Party 2
Kukulkan
Kukulkan
highpwnz
Kukulkan
Level 65
God Stats
1W - 2L
1,153 SR
Queue Stats
19W - 21L
1,094 Elo+
Party 2
Medusa
Medusa
lilorio9808
Medusa
Level 82
God Stats
18W - 4L
1,812 SR
Queue Stats
187W - 214L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boa_hankokko
Thanatos
14
1 / 7 / 0
9,427
429
908
20,306
9,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
BuddyGeek
Athena
14
2 / 3 / 5
9,867
449
7,453
20,025
27,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
HashtagMelone
Amaterasu
18
4 / 2 / 3
11,359
516
11,104
19,603
19,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 8 / 0
9,463
430
7,226
18,831
10,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
13
0 / 2 / 1
9,234
420
3,092
8,460
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANCHEL69
Bacchus
16
2 / 1 / 10
10,827
492
4,357
15,105
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Amon Ra2006
Bakasura
20
16 / 1 / 4
14,999
682
29,473
19,478
10,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
16
0 / 5 / 4
10,303
468
7,582
17,118
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
highpwnz
Kukulkan
17
0 / 1 / 4
11,158
507
6,145
6,599
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
18
4 / 0 / 10
11,041
502
14,023
11,686
6,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
22
22
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANCHEL69
Bacchus
2
1
10
7
W
Bakasura
Amon Ra2006
Bakasura
16
1
4
18
L
Thanatos
Boa_hankokko
Thanatos
1
7
0
0.14
L
Athena
BuddyGeek
Athena
2
3
5
1.5
L
Amaterasu
HashtagMelone
Amaterasu
4
2
3
2.75
L
0
8
0
0
W
Apollo
0
5
4
0.4
L
Ix Chel
0
2
1
0.25
W
Kukulkan
highpwnz
Kukulkan
0
1
4
2
W
Medusa
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
61,580
87,225
Taken
69,986
71,107
Mitigated
44,708
21,096
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANCHEL69
Bacchus
4,357
417
188
4,035
15,105
17,579
66
1,229
12,744
29,056
0
W
Bakasura
Amon Ra2006
Bakasura
29,473
21,056
0
8,262
19,478
10,192
2,313
3,006
16,472
0
169,216
L
Thanatos
Boa_hankokko
Thanatos
908
522
0
7,055
20,306
9,545
0
1,174
18,456
0
65,558
L
Athena
BuddyGeek
Athena
7,453
1,661
10
4,646
20,025
27,408
0
3,019
16,032
33,197
0
L
Amaterasu
HashtagMelone
Amaterasu
11,104
3,816
0
5,212
19,603
19,817
0
1,795
17,001
0
92,098
L
7,226
4,354
0
2,979
18,831
10,625
0
1,991
16,511
0
78,497
W
Apollo
7,582
4,913
0
4,390
17,118
7,749
2,121
1,911
15,207
0
66,654
L
Ix Chel
3,092
0
89
1,105
8,460
3,712
0
2,342
5,759
60,655
0
W
Kukulkan
highpwnz
Kukulkan
6,145
429
0
0
6,599
2,860
1,054
3,394
3,205
92,420
0
W
Medusa
14,023
7,395
0
6,372
11,686
6,328
2,253
1,415
10,271
0
109,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
58,328
552
Minions Killed
627
0
Camps Cleared
0
2,026,068
Distance Traveled
2,207,198
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,827
492
39
2
0
434,978
4
W
Bakasura
14,999
682
193
9
0
569,423
0
L
Thanatos
9,427
429
106
5
0
450,860
0
L
Athena
9,867
449
34
2
0
462,254
5
L
Amaterasu
11,359
516
141
6
0
449,038
2
L
Apollo
9,463
430
149
7
0
407,336
2
W
Apollo
10,303
468
104
5
0
383,427
8
L
Ix Chel
9,234
420
122
6
0
256,580
3
W
Kukulkan
11,158
507
171
8
0
387,521
6
W
Medusa
11,041
502
120
5
0
431,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role