Player Matchup

Pele
Pele
HiveRogue
Pele
Level 103
God Stats
16W - 8L
1,476 SR
Queue Stats
467W - 458L
1,427 Elo+
Party 1
Ne Zha
Ne Zha
INbigDawg
Ne Zha
Level 124
God Stats
8W - 12L
1,495 SR
Queue Stats
428W - 442L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
shadorogue
Aphrodite
Level 109
God Stats
14W - 10L
1,397 SR
Queue Stats
268W - 264L
1,422 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,420 Elo+

VS

Team Averages
Level 109
1,640 SR
1,464 Elo+
Ah Puch
Ah Puch
EDUAUDODUDIX
Ah Puch
Level 82
God Stats
3W - 1L
1,689 SR
Queue Stats
11W - 10L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
OneTire
Erlang Shen
Level 157
God Stats
1W - 1L
1,778 SR
Queue Stats
112W - 113L
1,507 Elo+
Solo
Da Ji
Da Ji
xXLiBreTaXx
Da Ji
Level 87
God Stats
8W - 10L
1,453 SR
Queue Stats
415W - 440L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
8 / 5 / 6
10,306
937
14,257
14,312
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
INbigDawg
Ne Zha
13
3 / 2 / 6
8,441
767
4,099
6,905
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
shadorogue
Aphrodite
15
5 / 3 / 10
9,792
890
12,272
12,510
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EDUAUDODUDIX
Ah Puch
13
2 / 5 / 5
8,256
751
9,647
9,969
2,995
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
OneTire
Erlang Shen
12
1 / 6 / 8
7,487
681
6,110
14,025
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 5 / 2
8,356
760
7,884
12,903
4,713
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
9
10
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EDUAUDODUDIX
Ah Puch
2
5
5
0.9
W
Pele
8
5
6
2.2
W
Ne Zha
INbigDawg
Ne Zha
3
2
6
3
L
Erlang Shen
OneTire
Erlang Shen
1
6
8
0.83
W
Aphrodite
shadorogue
Aphrodite
5
3
10
3.33
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,628
Damage
23,641
33,727
Taken
36,897
13,978
Mitigated
16,581
14,734
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EDUAUDODUDIX
Ah Puch
9,647
208
0
1,082
9,969
2,995
0
2,488
7,481
31,716
0
W
Pele
14,257
4,291
59
3,397
14,312
5,855
365
2,879
11,356
0
55,573
W
Ne Zha
INbigDawg
Ne Zha
4,099
1,086
311
609
6,905
2,850
502
3,226
3,646
0
17,484
L
Erlang Shen
OneTire
Erlang Shen
6,110
1,939
0
2,004
14,025
8,873
0
5,439
8,586
0
17,259
W
Aphrodite
shadorogue
Aphrodite
12,272
1,411
4,707
5,651
12,510
5,273
127
3,715
8,704
29,191
0
L
7,884
2,473
0
751
12,903
4,713
0
4,397
8,506
0
22,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
24,099
142
Minions Killed
101
0
Camps Cleared
0
627,783
Distance Traveled
573,349
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,256
751
50
5
0
175,725
0
W
Pele
10,306
937
71
6
0
223,241
0
W
Ne Zha
8,441
767
24
2
0
209,040
0
L
Erlang Shen
7,487
681
26
2
0
191,214
0
W
Aphrodite
9,792
890
47
4
0
195,502
0
L
Da Ji
8,356
760
25
2
0
206,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role