Player Matchup

Mercury
Mercury
 
Mercury
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Fenixevilangel
Chang'e
Level 129
God Stats
9W - 12L
1,574 SR
Queue Stats
288W - 278L
1,444 Elo+
Solo
Hera
Hera
X 13ULL3T X
Hera
Level 173
God Stats
92W - 91L
1,608 SR
Queue Stats
404W - 410L
1,562 Elo+
Solo
Bellona
Bellona
danyms1
Bellona
Level 2
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
noammii
Ix Chel
Level 116
God Stats
2W - 2L
1,405 SR
Queue Stats
145W - 142L
1,361 Elo+
Party 1
Team Averages
Level 93
1,478 SR
1,473 Elo+

VS

Team Averages
Level 117
1,604 SR
1,500 Elo+
Fenrir
Fenrir
AyedolfYeetler
Fenrir
Level 100
God Stats
7W - 9L
1,602 SR
Queue Stats
271W - 267L
1,520 Elo+
Solo
Surtr
Surtr
Darklaser57
Surtr
Level 107
God Stats
27W - 12L
1,798 SR
Queue Stats
311W - 267L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
Level 129
God Stats
24W - 22L
1,368 SR
Queue Stats
191W - 169L
1,498 Elo+
Solo
Izanami
Izanami
cooldaman
Izanami
Level 128
God Stats
38W - 25L
1,641 SR
Queue Stats
466W - 432L
1,477 Elo+
Solo
Anubis
Anubis
herb765
Anubis
Level 120
God Stats
13W - 7L
1,613 SR
Queue Stats
214W - 203L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 2 / 0
4,740
474
2,696
8,575
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
4,633
463
3,720
9,524
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 0
4,982
498
5,165
3,966
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
danyms1
Bellona
8
0 / 4 / 0
4,332
433
1,054
7,405
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ix Chel
noammii
Ix Chel
8
0 / 1 / 0
4,982
498
2,871
7,485
3,175
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,170
617
2,462
7,159
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
5 / 0 / 1
6,685
669
8,155
6,320
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
DemonicTherapy
Morgan Le Fay
8
1 / 0 / 0
5,304
530
3,495
6,665
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Izanami
cooldaman
Izanami
9
0 / 0 / 0
5,201
520
1,644
5,452
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
herb765
Anubis
11
2 / 0 / 2
6,486
649
6,893
6,193
2,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
11
11
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
0
0
W
3
0
2
4
W
5
0
1
5.5
W
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
1
0
0
1
L
0
3
0
0
L
0
1
0
0
W
Izanami
cooldaman
Izanami
0
0
0
0
L
Bellona
danyms1
Bellona
0
4
0
0
W
Anubis
herb765
Anubis
2
0
2
3
L
Ix Chel
noammii
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,506
Damage
22,649
36,955
Taken
31,789
15,210
Mitigated
13,695
11,005
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,696
1,464
0
1,327
8,575
2,312
0
1,391
7,184
0
32,545
W
2,462
1,062
0
3,020
7,159
2,546
0
1,046
6,113
0
34,805
W
8,155
3,515
0
2,717
6,320
2,973
69
103
6,217
536
44,770
W
Morgan Le Fay
DemonicTherapy
Morgan Le Fay
3,495
259
0
2,701
6,665
3,110
0
3,754
2,911
29,302
0
L
3,720
185
174
3,625
9,524
2,176
0
5,556
3,968
28,850
0
L
5,165
1,173
0
1,357
3,966
1,190
0
913
3,052
48,539
0
W
Izanami
cooldaman
Izanami
1,644
1,146
0
1,652
5,452
2,143
0
3,906
1,546
0
37,058
L
Bellona
danyms1
Bellona
1,054
266
0
686
7,405
6,357
0
88
7,317
0
11,585
W
Anubis
herb765
Anubis
6,893
475
0
4,641
6,193
2,923
98
2,947
3,246
48,415
0
L
Ix Chel
noammii
Ix Chel
2,871
183
544
3,292
7,485
3,175
0
2,650
4,829
18,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
29,846
233
Minions Killed
317
0
Camps Cleared
0
898,481
Distance Traveled
939,955
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,740
474
55
6
0
217,754
2
W
Fenrir
6,170
617
58
6
0
210,163
1
W
Surtr
6,685
669
71
7
0
157,774
0
W
Morgan Le Fay
5,304
530
38
4
0
194,206
0
L
Chang'e
4,633
463
46
5
0
183,722
0
L
Hera
4,982
498
74
7
0
181,854
1
W
Izanami
5,201
520
73
7
0
196,868
0
L
Bellona
4,332
433
23
2
0
130,556
0
W
Anubis
6,486
649
77
8
0
180,944
2
L
Ix Chel
4,982
498
35
4
0
184,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role