Player Matchup

Ymir
Ymir
Everesto69
Ymir
Level 12
God Stats
4W - 9L
1,461 SR
Queue Stats
4W - 17L
1,385 Elo+
Party 2
Charybdis
Charybdis
Jkwort
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 73L
1,473 Elo+
Party 2
Fenrir
Fenrir
KAOS_ARM
Fenrir
Level 65
God Stats
1W - 5L
1,104 SR
Queue Stats
244W - 252L
1,428 Elo+
Party 1
Anubis
Anubis
PabloMuru
Anubis
Level 39
God Stats
34W - 22L
1,567 SR
Queue Stats
116W - 118L
1,512 Elo+
Party 2
Zeus
Zeus
Toxic_ventus
Zeus
Level 63
God Stats
4W - 3L
1,403 SR
Queue Stats
68W - 61L
1,439 Elo+
Party 1
Team Averages
Level 39
1,407 SR
1,447 Elo+

VS

Team Averages
Level 102
1,493 SR
1,476 Elo+
Serqet
Serqet
 
Serqet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gosulcy
Hel
Level 64
God Stats
5W - 3L
1,506 SR
Queue Stats
76W - 54L
1,521 Elo+
Solo
Hercules
Hercules
KillerBlood751
Hercules
Level 107
God Stats
8W - 4L
1,667 SR
Queue Stats
117W - 99L
1,495 Elo+
Solo
Martichoras
Martichoras
MATPlaythings
Martichoras
Level 143
God Stats
2W - 2L
1,313 SR
Queue Stats
52W - 38L
1,394 Elo+
Solo
Nemesis
Nemesis
mintB3rry
Nemesis
Level 81
God Stats
214W - 196L
1,479 SR
Queue Stats
268W - 264L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,555
456
985
5,348
3,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Jkwort
Charybdis
7
0 / 3 / 1
4,574
457
3,143
7,144
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KAOS_ARM
Fenrir
8
2 / 5 / 0
5,333
533
3,361
9,106
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
PabloMuru
Anubis
10
2 / 4 / 0
6,137
614
6,569
6,620
2,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 6 / 0
6,188
619
6,989
9,199
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 0 / 6
6,637
664
5,363
5,429
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
12
9 / 1 / 2
7,457
746
8,305
8,793
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
0 / 2 / 2
5,679
568
2,096
8,147
3,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
MATPlaythings
Martichoras
10
2 / 1 / 4
6,090
609
5,380
5,154
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
mintB3rry
Nemesis
10
3 / 1 / 1
5,840
584
5,065
6,416
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
19
19
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
6
8
L
0
1
0
0
W
Hel
9
1
2
10
L
Charybdis
Jkwort
Charybdis
0
3
1
0.17
L
Fenrir
KAOS_ARM
Fenrir
2
5
0
0.4
W
Hercules
0
2
2
0.5
W
Martichoras
MATPlaythings
Martichoras
2
1
4
4
L
Anubis
PabloMuru
Anubis
2
4
0
0.5
L
1
6
0
0.17
W
Nemesis
mintB3rry
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
26,209
37,417
Taken
33,939
14,788
Mitigated
13,242
5,170
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,363
1,193
0
500
5,429
1,935
0
2,043
3,386
0
29,825
L
985
155
0
297
5,348
3,535
0
0
5,348
11,669
0
W
Hel
8,305
321
698
4,192
8,793
3,192
0
6,009
2,784
50,663
0
L
Charybdis
Jkwort
Charybdis
3,143
1,854
0
695
7,144
2,196
0
0
7,144
0
26,106
L
Fenrir
KAOS_ARM
Fenrir
3,361
794
0
451
9,106
3,124
0
2,196
6,712
0
29,367
W
Hercules
2,096
1,037
0
1,711
8,147
3,881
0
5,261
2,886
0
33,084
W
Martichoras
MATPlaythings
Martichoras
5,380
2,871
0
1,560
5,154
1,894
229
401
4,753
0
42,399
L
Anubis
PabloMuru
Anubis
6,569
904
0
1,713
6,620
2,931
0
676
5,944
45,211
0
L
6,989
873
78
1,936
9,199
3,002
204
5,433
3,510
42,873
0
W
Nemesis
mintB3rry
Nemesis
5,065
1,859
0
582
6,416
2,340
0
829
5,587
0
40,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
31,703
261
Minions Killed
331
0
Camps Cleared
0
902,537
Distance Traveled
1,028,604
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,637
664
49
5
0
246,652
0
L
Ymir
4,555
456
27
3
0
165,512
0
W
Hel
7,457
746
92
9
0
209,966
2
L
Charybdis
4,574
457
31
3
0
172,677
0
L
Fenrir
5,333
533
56
6
0
241,340
0
W
Hercules
5,679
568
66
7
0
164,805
2
W
Martichoras
6,090
609
60
6
0
169,741
0
L
Anubis
6,137
614
76
8
0
144,131
0
L
Zeus
6,188
619
71
7
0
178,877
3
W
Nemesis
5,840
584
64
6
0
237,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role