Player Matchup

Medusa
Medusa
Gold II
DillyStrings
Medusa
Gold II
Level 159
God Stats
16W - 28L
1,446 SR
Queue Stats
69W - 73L
1,386 MMR
Solo
Chang'e
Chang'e
Gold IV
DownsyndromeKed
Chang'e
Gold IV
Level 119
God Stats
111W - 90L
1,614 SR
Queue Stats
464W - 513L
1,448 MMR
Solo
Athena
Athena
Bronze III
NikeBlitz
Athena
Bronze III
Level 122
God Stats
2W - 1L
1,434 SR
Queue Stats
233W - 221L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,498 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,598 SR
1,444 MMR
Ganesha
Ganesha
Gold IV
Dom1998
Ganesha
Gold IV
Level 89
God Stats
9W - 12L
1,525 SR
Queue Stats
17W - 30L
1,462 MMR
Party 1
Fenrir
Fenrir
Gold V
OzzyTooGood
Fenrir
Gold V
Level 67
God Stats
2W - 3L
1,547 SR
Queue Stats
18W - 19L
1,531 MMR
Party 1
Ah Puch
Ah Puch
Silver III
WT_Funkyman
Ah Puch
Silver III
Level 123
God Stats
0W - 1L
1,720 SR
Queue Stats
31W - 32L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
7 / 2 / 4
13,348
742
25,505
15,571
6,699
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 6
12,207
678
15,637
15,594
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
NikeBlitz
Athena
18
1 / 1 / 10
12,930
718
7,233
21,921
29,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaAo KuangAphroditeAchillesVamana

VS

Bans
Ah Muzen CabSurtrBastetHeraHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dom1998
Ganesha
17
0 / 3 / 5
11,732
652
7,437
20,983
28,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
5 / 3 / 0
12,059
670
11,626
19,824
12,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
WT_Funkyman
Ah Puch
18
0 / 5 / 4
11,339
630
18,147
15,570
7,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
5
5
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
4
4.5
L
Ganesha
Dom1998
Ganesha
0
3
5
0.83
W
3
2
6
3
W
Athena
NikeBlitz
Athena
1
1
10
6
L
Fenrir
5
3
0
1.67
L
Ah Puch
WT_Funkyman
Ah Puch
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,375
Damage
37,210
53,086
Taken
56,377
42,806
Mitigated
48,806
24,936
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,505
17,553
0
3,410
15,571
6,699
2,255
8,420
7,151
0
86,956
L
Ganesha
Dom1998
Ganesha
7,437
476
2,489
3,143
20,983
28,590
44
10,664
10,319
30,375
0
W
15,637
701
6,883
9,094
15,594
6,270
931
9,498
6,096
65,176
0
W
Athena
NikeBlitz
Athena
7,233
1,955
0
5,549
21,921
29,837
326
8,300
13,621
18,847
0
L
Fenrir
11,626
3,537
0
4,362
19,824
12,305
0
5,442
14,382
0
50,608
L
Ah Puch
WT_Funkyman
Ah Puch
18,147
1,296
0
2,022
15,570
7,911
0
6,852
8,718
78,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
35,130
234
Minions Killed
213
0
Camps Cleared
0
973,793
Distance Traveled
956,212
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,348
742
113
6
0
319,502
0
L
Ganesha
11,732
652
1
0
0
333,543
6
W
Chang'e
12,207
678
104
6
0
306,956
3
W
Athena
12,930
718
17
1
0
347,335
0
L
Fenrir
12,059
670
71
4
0
340,177
2
L
Ah Puch
11,339
630
141
8
0
282,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role