Player Matchup

Atlas
Atlas
Farras
Atlas
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 89L
1,438 Elo+
Party 2
Apollo
Apollo
Mashuq
Apollo
Level 63
God Stats
3W - 3L
1,692 SR
Queue Stats
342W - 341L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
Micam_92
Cernunnos
Level 116
God Stats
4W - 4L
1,724 SR
Queue Stats
165W - 144L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
chriskahle
Baron Samedi
Level 127
God Stats
13W - 10L
1,407 SR
Queue Stats
689W - 688L
1,447 Elo+
Solo
Nemesis
Nemesis
jerik64rus
Nemesis
Level 85
God Stats
2W - 1L
1,693 SR
Queue Stats
123W - 118L
1,499 Elo+
Solo
Team Averages
Level 92
1,603 SR
1,485 Elo+

VS

Team Averages
Level 138
1,553 SR
1,496 Elo+
Martichoras
Martichoras
 
Martichoras
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kroy-Void
Tiamat
Level 205
God Stats
17W - 8L
1,704 SR
Queue Stats
448W - 462L
1,496 Elo+
Party 1
Khepri
Khepri
Rox_VII
Khepri
Level 159
God Stats
14W - 11L
1,531 SR
Queue Stats
408W - 433L
1,508 Elo+
Party 1
Artio
Artio
Toxic_Tiago
Artio
Level 86
God Stats
2W - 0L
1,746 SR
Queue Stats
72W - 55L
1,520 Elo+
Solo
Atlas
Atlas
raptornase
Atlas
Level 124
God Stats
2W - 2L
1,285 SR
Queue Stats
506W - 537L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Farras
Atlas
18
3 / 4 / 6
9,879
659
13,563
16,374
15,806
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Mashuq
Apollo
17
2 / 4 / 6
9,338
623
15,053
13,007
5,983
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
Micam_92
Cernunnos
17
3 / 7 / 5
10,189
679
8,871
21,224
12,892
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
chriskahle
Baron Samedi
18
3 / 4 / 6
9,777
652
17,382
14,808
8,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Nemesis
jerik64rus
Nemesis
1
0 / 0 / 0
3,612
241
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
20
8 / 2 / 9
11,725
782
19,401
12,740
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Kroy-Void
Tiamat
17
3 / 3 / 11
10,393
693
12,144
15,154
13,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
Rox_VII
Khepri
16
1 / 3 / 10
9,771
651
5,514
15,386
19,271
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
1 / 2 / 15
11,151
743
5,522
22,143
34,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
19
6 / 3 / 11
12,334
822
18,945
15,052
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
19
19
Deaths
13
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
2
9
6.25
L
Atlas
Farras
Atlas
3
4
6
1.5
W
Tiamat
Kroy-Void
Tiamat
3
3
11
2.83
L
Apollo
Mashuq
Apollo
2
4
6
1.25
L
Cernunnos
Micam_92
Cernunnos
3
7
5
0.79
W
Khepri
Rox_VII
Khepri
1
3
10
2
W
1
2
15
4.25
L
Baron Samedi
chriskahle
Baron Samedi
3
4
6
1.5
L
Nemesis
jerik64rus
Nemesis
0
0
0
0
W
Atlas
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,869
Damage
61,526
65,413
Taken
80,475
43,204
Mitigated
88,077
23,720
Healing
34,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
19,401
4,543
2,029
1,891
12,740
8,884
2,389
5,148
7,592
0
39,496
L
Atlas
Farras
Atlas
13,563
5,290
228
1,388
16,374
15,806
0
9,482
6,892
28,915
0
W
Tiamat
Kroy-Void
Tiamat
12,144
831
2,309
5,240
15,154
13,288
2,472
7,075
8,079
24,709
0
L
Apollo
Mashuq
Apollo
15,053
8,352
2,070
2,450
13,007
5,983
702
8,466
4,541
0
28,804
L
Cernunnos
Micam_92
Cernunnos
8,871
4,004
809
5,233
21,224
12,892
0
12,453
8,771
0
16,826
W
Khepri
Rox_VII
Khepri
5,514
13
2,419
2,670
15,386
19,271
732
5,489
9,897
17,818
0
W
5,522
165
6,438
7,961
22,143
34,104
120
7,833
14,310
18,433
510
L
Baron Samedi
chriskahle
Baron Samedi
17,382
396
6,391
5,151
14,808
8,523
57
11,214
3,594
38,821
0
L
Nemesis
jerik64rus
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
18,945
4,248
1,714
1,617
15,052
12,530
1,337
5,400
9,652
40,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
55,374
178
Minions Killed
162
0
Camps Cleared
0
988,652
Distance Traveled
1,382,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,725
782
50
3
0
247,509
0
L
Atlas
9,879
659
31
2
0
256,357
0
W
Tiamat
10,393
693
22
1
0
271,445
0
L
Apollo
9,338
623
57
4
0
244,308
0
L
Cernunnos
10,189
679
19
1
0
233,407
0
W
Khepri
9,771
651
18
1
0
275,651
0
W
Artio
11,151
743
34
2
0
313,742
0
L
Baron Samedi
9,777
652
71
5
0
254,580
0
L
Nemesis
3,612
241
0
0
0
0
0
W
Atlas
12,334
822
38
3
0
274,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role