Player Matchup

Loki
Loki
KagirinaiRashi
Loki
Level 157
God Stats
84W - 65L
1,540 SR
Queue Stats
96W - 82L
1,617 Elo+
Party 1
Persephone
Persephone
RoseToyUser
Persephone
Level 25
God Stats
3W - 0L
1,764 SR
Queue Stats
33W - 21L
1,630 Elo+
Party 1
King Arthur
King Arthur
kingxfogell
King Arthur
Level 149
God Stats
5W - 4L
1,661 SR
Queue Stats
254W - 236L
1,513 Elo+
Party 1
Team Averages
Level 110
1,655 SR
1,587 Elo+

VS

Team Averages
Level 47
1,538 SR
1,284 Elo+
Fenrir
Fenrir
EseChuckleZ
Fenrir
Level 63
God Stats
6W - 6L
1,658 SR
Queue Stats
99W - 107L
1,306 Elo+
Solo
Charybdis
Charybdis
Fer345
Charybdis
Level 42
God Stats
1W - 2L
1,224 SR
Queue Stats
98W - 114L
1,273 Elo+
Solo
Merlin
Merlin
further-fuss4
Merlin
Level 36
God Stats
0W - 1L
1,733 SR
Queue Stats
8W - 16L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 4
8,776
975
7,454
6,844
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
RoseToyUser
Persephone
13
4 / 2 / 11
8,553
950
15,443
6,195
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
kingxfogell
King Arthur
12
4 / 3 / 9
8,399
933
3,277
10,793
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 4 / 1
7,008
779
2,150
9,553
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Fer345
Charybdis
11
0 / 7 / 4
6,605
734
3,911
11,847
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 0
6,982
776
4,895
8,210
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
1
0.63
L
Charybdis
Fer345
Charybdis
0
7
4
0.29
W
8
1
4
10
W
Persephone
RoseToyUser
Persephone
4
2
11
4.75
L
3
5
0
0.6
W
King Arthur
kingxfogell
King Arthur
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
10,956
23,832
Taken
29,610
15,754
Mitigated
10,531
4,742
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,150
389
0
133
9,553
3,433
0
3,738
5,815
0
7,170
L
Charybdis
Fer345
Charybdis
3,911
1,986
0
437
11,847
4,366
72
7,631
4,216
0
20,510
W
7,454
2,770
0
1,049
6,844
2,480
804
1,987
4,857
0
37,215
W
Persephone
RoseToyUser
Persephone
15,443
940
0
1,106
6,195
2,321
1,157
921
5,270
41,973
0
L
4,895
383
0
298
8,210
2,732
0
4,074
4,136
18,379
0
W
King Arthur
kingxfogell
King Arthur
3,277
0
0
2,587
10,793
10,953
138
2,041
8,752
0
14,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,728
Gold Earned
20,595
120
Minions Killed
75
0
Camps Cleared
0
536,253
Distance Traveled
448,516
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,008
779
8
1
0
171,618
0
L
Charybdis
6,605
734
41
5
0
137,772
0
W
Loki
8,776
975
38
4
0
192,759
1
W
Persephone
8,553
950
61
7
0
171,724
0
L
Merlin
6,982
776
26
3
0
139,126
2
W
King Arthur
8,399
933
21
2
0
171,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role