Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Makky92
Serqet
Level 69
God Stats
17W - 19L
1,875 SR
Queue Stats
102W - 113L
1,451 Elo+
Party 2
Anhur
Anhur
TheCleanGremlin
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,611 Elo+
Solo
Ymir
Ymir
fr0stn8
Ymir
Level 6
God Stats
1W - 5L
1,295 SR
Queue Stats
1W - 7L
1,397 Elo+
Party 2
Ishtar
Ishtar
humais889
Ishtar
Level 104
God Stats
89W - 105L
1,438 SR
Queue Stats
199W - 215L
1,428 Elo+
Solo
Team Averages
Level 45
1,522 SR
1,477 Elo+

VS

Team Averages
Level 108
1,553 SR
1,420 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Jıkan
Geb
Level 118
God Stats
8W - 0L
1,731 SR
Queue Stats
134W - 163L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
lujanplayer
Guan Yu
Level 161
God Stats
6W - 5L
1,466 SR
Queue Stats
87W - 103L
1,400 Elo+
Solo
Nox
Nox
phoenixforce12
Nox
Level 143
God Stats
7W - 11L
1,568 SR
Queue Stats
78W - 84L
1,480 Elo+
Solo
Serqet
Serqet
zer0wins4u
Serqet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 5 / 1
7,526
684
3,470
9,328
3,662
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Makky92
Serqet
12
1 / 4 / 2
6,880
625
4,563
11,324
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 7 / 1
7,690
699
5,801
12,585
3,805
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
fr0stn8
Ymir
13
0 / 4 / 3
7,026
639
4,798
11,368
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
humais889
Ishtar
14
0 / 3 / 1
7,666
697
5,230
11,488
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 0 / 11
8,682
789
15,157
7,168
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Jıkan
Geb
15
3 / 2 / 12
9,063
824
4,860
11,353
11,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
lujanplayer
Guan Yu
15
2 / 1 / 10
8,298
754
4,697
10,830
11,184
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 0 / 9
7,986
726
3,895
4,076
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
zer0wins4u
Serqet
16
12 / 1 / 6
9,699
882
19,180
10,904
7,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
4
Kills
23
23
Deaths
4
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
1
0.5
W
Medusa
 
Medusa
4
0
11
9.5
W
Geb
Jıkan
Geb
3
2
12
4.5
L
Serqet
Makky92
Serqet
1
4
2
0.5
L
1
7
1
0.21
L
Ymir
fr0stn8
Ymir
0
4
3
0.38
L
Ishtar
humais889
Ishtar
0
3
1
0.17
W
Guan Yu
lujanplayer
Guan Yu
2
1
10
7
W
2
0
9
6.5
W
Serqet
zer0wins4u
Serqet
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
47,789
56,093
Taken
44,331
23,350
Mitigated
35,674
2,626
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,470
2,280
0
46
9,328
3,662
0
1,536
7,633
0
16,511
W
Medusa
 
Medusa
15,157
9,062
0
1,265
7,168
3,496
2,356
1,045
5,967
0
39,631
W
Geb
Jıkan
Geb
4,860
425
1,716
1,829
11,353
11,284
532
1,197
10,128
13,030
0
L
Serqet
Makky92
Serqet
4,563
1,008
0
143
11,324
5,540
0
1,447
9,535
0
8,672
L
5,801
3,600
0
146
12,585
3,805
0
978
11,138
0
16,898
L
Ymir
fr0stn8
Ymir
4,798
1,061
0
29
11,368
5,691
0
3,631
7,729
16,253
0
L
Ishtar
humais889
Ishtar
5,230
3,323
0
2,262
11,488
4,652
582
1,163
10,325
0
29,052
W
Guan Yu
lujanplayer
Guan Yu
4,697
516
3,412
4,145
10,830
11,184
364
1,434
8,958
0
17,757
W
3,895
37
530
408
4,076
1,916
1,352
0
4,076
19,272
0
W
Serqet
zer0wins4u
Serqet
19,180
5,582
0
278
10,904
7,794
353
1,122
9,554
0
40,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
43,728
154
Minions Killed
198
0
Camps Cleared
0
954,133
Distance Traveled
1,176,783
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,526
684
32
3
0
149,688
0
W
Medusa
8,682
789
50
5
0
229,953
0
W
Geb
9,063
824
24
2
0
224,266
0
L
Serqet
6,880
625
9
1
0
218,664
0
L
Anhur
7,690
699
32
3
0
173,145
0
L
Ymir
7,026
639
29
3
0
203,509
0
L
Ishtar
7,666
697
52
5
0
209,127
3
W
Guan Yu
8,298
754
26
2
0
246,651
0
W
Nox
7,986
726
46
4
0
221,716
0
W
Serqet
9,699
882
52
5
0
254,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role