Player Matchup

Skadi
Skadi
 
Skadi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Heavenlyr0s311
Sol
Level 41
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 42L
1,283 Elo+
Solo
Vamana
Vamana
Senpai UwU8226
Vamana
Level 66
God Stats
1W - 5L
1,461 SR
Queue Stats
61W - 54L
1,416 Elo+
Solo
Poseidon
Poseidon
Spellman999
Poseidon
Level 47
God Stats
2W - 4L
1,456 SR
Queue Stats
119W - 131L
1,325 Elo+
Solo
Arachne
Arachne
YoanDbs
Arachne
Level 25
God Stats
2W - 2L
1,550 SR
Queue Stats
85W - 106L
1,343 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,374 Elo+

VS

Team Averages
Level 69
1,521 SR
1,366 Elo+
Hades
Hades
Caaiioo15
Hades
Level 123
God Stats
10W - 9L
1,489 SR
Queue Stats
112W - 127L
1,338 Elo+
Solo
Arachne
Arachne
Dblaze4ever910
Arachne
Level 87
God Stats
115W - 73L
1,581 SR
Queue Stats
313W - 384L
1,382 Elo+
Solo
Vamana
Vamana
SSAINT PABL0
Vamana
Level 48
God Stats
6W - 8L
1,464 SR
Queue Stats
61W - 74L
1,352 Elo+
Solo
Chernobog
Chernobog
alfredo007-freds
Chernobog
Level 45
God Stats
1W - 1L
1,691 SR
Queue Stats
98W - 129L
1,405 Elo+
Solo
Ymir
Ymir
smackyoufoo
Ymir
Level 44
God Stats
5W - 8L
1,379 SR
Queue Stats
103W - 130L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 0 / 0
6,441
460
5,064
6,209
2,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,667
405
4,684
9,258
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 2 / 1
9,171
655
5,492
10,214
10,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Spellman999
Poseidon
10
0 / 6 / 0
6,410
458
4,120
9,297
2,873
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
YoanDbs
Arachne
10
0 / 5 / 0
6,556
468
4,168
11,665
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Caaiioo15
Hades
14
9 / 1 / 2
8,697
621
11,311
8,311
5,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 2 / 5
7,593
542
7,487
11,674
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
1 / 2 / 1
6,749
482
4,577
7,590
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
12
1 / 0 / 2
6,515
465
5,805
5,876
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 1
6,693
478
4,950
7,514
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
16
16
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
0
0
1
W
Hades
Caaiioo15
Hades
9
1
2
10
W
3
2
5
2.75
L
0
3
0
0
W
Vamana
1
2
1
0.75
L
3
2
1
1.75
L
Poseidon
Spellman999
Poseidon
0
6
0
0
L
Arachne
YoanDbs
Arachne
0
5
0
0
W
Chernobog
1
0
2
2
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,528
Damage
34,130
46,643
Taken
40,965
23,354
Mitigated
24,760
6,895
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,064
1,676
115
895
6,209
2,025
0
1,900
4,099
0
30,757
W
Hades
Caaiioo15
Hades
11,311
340
150
5,059
8,311
5,826
800
3,853
4,458
55,871
0
W
7,487
5,729
0
2,015
11,674
4,996
193
1,252
10,422
0
61,975
L
4,684
1,551
0
927
9,258
2,726
0
3,673
5,225
33,449
0
W
Vamana
4,577
1,822
145
989
7,590
5,273
592
232
7,358
0
39,344
L
5,492
2,182
0
890
10,214
10,905
405
0
9,636
0
64,497
L
Poseidon
Spellman999
Poseidon
4,120
738
0
841
9,297
2,873
37
5,848
3,449
37,786
0
L
Arachne
YoanDbs
Arachne
4,168
2,669
0
3,227
11,665
4,825
0
4,240
7,395
0
49,311
W
Chernobog
5,805
3,127
0
2,515
5,876
2,322
0
912
4,964
0
46,567
W
4,950
279
0
1,000
7,514
6,343
176
2,555
4,959
25,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,245
Gold Earned
36,247
361
Minions Killed
380
0
Camps Cleared
0
1,297,132
Distance Traveled
1,443,703
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,441
460
50
4
0
239,977
5
W
Hades
8,697
621
90
6
0
228,496
0
W
Arachne
7,593
542
93
7
0
353,807
0
L
Sol
5,667
405
52
4
0
240,533
0
W
Vamana
6,749
482
70
5
0
316,745
0
L
Vamana
9,171
655
112
8
0
251,948
0
L
Poseidon
6,410
458
70
5
0
247,146
0
L
Arachne
6,556
468
77
6
0
317,528
0
W
Chernobog
6,515
465
68
5
0
278,791
0
W
Ymir
6,693
478
59
4
0
265,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role