Player Matchup

King Arthur
King Arthur
ChallengeMyWill
King Arthur
Level 69
God Stats
31W - 37L
1,413 SR
Queue Stats
240W - 208L
1,452 Elo+
Solo
Sylvanus
Sylvanus
Dzyamel
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,489 Elo+
Party 2
Janus
Janus
FreyziTheLazy
Janus
Level 125
God Stats
1W - 2L
1,761 SR
Queue Stats
122W - 105L
1,521 Elo+
Solo
Nemesis
Nemesis
Ragones
Nemesis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,516 Elo+
Party 2
Rama
Rama
s3xtreme
Rama
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,499 Elo+
Party 2
Team Averages
Level 72
1,535 SR
1,495 Elo+

VS

Team Averages
Level 74
1,670 SR
1,458 Elo+
Morgan Le Fay
Morgan Le Fay
BrimstoneRider
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 88L
1,372 Elo+
Party 1
Anubis
Anubis
ElSnapo
Anubis
Level 35
God Stats
23W - 7L
1,664 SR
Queue Stats
35W - 17L
1,489 Elo+
Party 3
Freya
Freya
GenVortex
Freya
Level 61
God Stats
2W - 1L
1,733 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 1
Fenrir
Fenrir
VeryMadPotato
Fenrir
Level 127
God Stats
8W - 4L
1,926 SR
Queue Stats
119W - 115L
1,520 Elo+
Party 3
Martichoras
Martichoras
pradles
Martichoras
Level 124
God Stats
3W - 2L
1,525 SR
Queue Stats
246W - 244L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChallengeMyWill
King Arthur
17
10 / 3 / 1
11,580
609
14,712
17,209
13,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Dzyamel
Sylvanus
11
0 / 4 / 1
7,891
415
3,172
16,977
12,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 1
8,579
452
7,937
14,930
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ragones
Nemesis
15
4 / 3 / 3
9,435
497
9,850
19,308
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
15
0 / 2 / 0
8,720
459
4,603
16,951
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrimstoneRider
Morgan Le Fay
18
7 / 3 / 1
11,733
618
15,731
11,659
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
ElSnapo
Anubis
16
2 / 7 / 1
10,495
552
10,852
14,231
7,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
GenVortex
Freya
16
1 / 6 / 3
10,029
528
4,866
18,262
8,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 0 / 5
9,829
517
14,137
14,869
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
pradles
Martichoras
18
2 / 0 / 5
11,422
601
16,876
11,313
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
15
Kills
15
15
Deaths
16
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrimstoneRider
Morgan Le Fay
7
3
1
2.5
L
King Arthur
ChallengeMyWill
King Arthur
10
3
1
3.5
L
Sylvanus
Dzyamel
Sylvanus
0
4
1
0.13
W
Anubis
ElSnapo
Anubis
2
7
1
0.36
L
1
3
1
0.5
W
Freya
GenVortex
Freya
1
6
3
0.42
L
Nemesis
Ragones
Nemesis
4
3
3
1.83
W
3
0
5
5.5
W
Martichoras
pradles
Martichoras
2
0
5
4.5
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
62,462
85,375
Taken
70,334
47,197
Mitigated
42,456
18,978
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrimstoneRider
Morgan Le Fay
15,731
1,577
0
570
11,659
5,326
485
3,434
8,225
91,374
0
L
King Arthur
ChallengeMyWill
King Arthur
14,712
2,249
0
1,400
17,209
13,376
1,463
11,000
6,165
432
87,402
L
Sylvanus
Dzyamel
Sylvanus
3,172
1,221
2,476
4,186
16,977
12,856
0
4,407
12,534
20,936
0
W
Anubis
ElSnapo
Anubis
10,852
1,514
0
4,729
14,231
7,384
963
859
13,372
78,007
0
L
7,937
716
0
1,240
14,930
6,173
0
6,222
8,600
75,053
0
W
Freya
GenVortex
Freya
4,866
1,257
0
6,182
18,262
8,347
44
1,099
17,163
82,755
0
L
Nemesis
Ragones
Nemesis
9,850
5,815
0
3,398
19,308
7,379
22
8,572
10,519
0
70,655
W
14,137
2,287
0
3,229
14,869
15,105
290
3,856
11,013
0
38,718
W
Martichoras
pradles
Martichoras
16,876
9,960
0
7,307
11,313
6,294
3,089
2,942
8,371
0
129,977
L
Rama
4,603
3,368
0
6,278
16,951
7,413
0
803
16,108
0
84,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
53,508
537
Minions Killed
649
0
Camps Cleared
0
2,008,161
Distance Traveled
1,816,874
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,733
618
161
8
0
372,250
4
L
King Arthur
11,580
609
129
7
0
391,382
0
L
Sylvanus
7,891
415
27
1
0
403,146
0
W
Anubis
10,495
552
138
7
0
324,213
0
L
Janus
8,579
452
129
7
0
382,963
7
W
Freya
10,029
528
125
7
0
356,101
0
L
Nemesis
9,435
497
113
6
0
468,079
1
W
Fenrir
9,829
517
45
2
0
407,558
0
W
Martichoras
11,422
601
180
9
0
356,752
0
L
Rama
8,720
459
139
7
0
362,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role