Player Matchup

Cabrakan
Cabrakan
D0gg097
Cabrakan
Level 115
God Stats
8W - 7L
1,547 SR
Queue Stats
548W - 577L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
DxpeXjuli
Kukulkan
Level 68
God Stats
12W - 14L
1,489 SR
Queue Stats
131W - 129L
1,479 Elo+
Solo
Set
Set
InfinitE-_-GxD97
Set
Level 84
God Stats
10W - 14L
1,694 SR
Queue Stats
631W - 578L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
S7 Risk
Zhong Kui
Level 124
God Stats
5W - 3L
1,548 SR
Queue Stats
438W - 472L
1,429 Elo+
Party 1
Vamana
Vamana
eko36152
Vamana
Level 39
God Stats
1W - 3L
1,360 SR
Queue Stats
35W - 51L
1,355 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,432 Elo+

VS

Team Averages
Level 83
1,424 SR
1,412 Elo+
Jing Wei
Jing Wei
Animetic45
Jing Wei
Level 78
God Stats
2W - 5L
1,735 SR
Queue Stats
113W - 99L
1,478 Elo+
Party 2
Arachne
Arachne
BAJAX2017
Arachne
Level 63
God Stats
12W - 17L
1,373 SR
Queue Stats
34W - 40L
1,384 Elo+
Solo
Ratatoskr
Ratatoskr
Dieghito_7
Ratatoskr
Level 86
God Stats
7W - 6L
1,387 SR
Queue Stats
112W - 91L
1,455 Elo+
Party 2
Bacchus
Bacchus
JOSEPH_IYH
Bacchus
Level 80
God Stats
8W - 5L
1,470 SR
Queue Stats
150W - 130L
1,467 Elo+
Party 2
Jormungandr
Jormungandr
TKD SPIRIT
Jormungandr
Level 109
God Stats
4W - 3L
1,156 SR
Queue Stats
252W - 257L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D0gg097
Cabrakan
16
3 / 4 / 1
9,743
464
12,317
20,006
14,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DxpeXjuli
Kukulkan
17
4 / 3 / 3
11,011
524
16,180
10,743
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
7,197
343
4,992
11,180
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
S7 Risk
Zhong Kui
18
8 / 4 / 3
11,682
556
26,389
26,907
19,136
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
eko36152
Vamana
12
1 / 5 / 5
8,554
407
6,330
17,331
20,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Animetic45
Jing Wei
17
7 / 1 / 9
10,463
498
19,098
18,621
7,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
BAJAX2017
Arachne
17
3 / 5 / 3
10,365
494
9,010
22,228
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Dieghito_7
Ratatoskr
14
0 / 5 / 11
9,321
444
6,920
20,168
17,501
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
JOSEPH_IYH
Bacchus
16
7 / 0 / 9
10,522
501
11,348
13,162
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
TKD SPIRIT
Jormungandr
17
3 / 6 / 1
10,722
511
13,244
21,582
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
16
Kills
20
20
Deaths
17
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Animetic45
Jing Wei
7
1
9
11.5
W
Arachne
BAJAX2017
Arachne
3
5
3
0.9
L
Cabrakan
D0gg097
Cabrakan
3
4
1
0.88
W
Ratatoskr
Dieghito_7
Ratatoskr
0
5
11
1.1
L
Kukulkan
DxpeXjuli
Kukulkan
4
3
3
1.83
L
0
4
1
0.13
W
Bacchus
JOSEPH_IYH
Bacchus
7
0
9
11.5
L
Zhong Kui
S7 Risk
Zhong Kui
8
4
3
2.38
W
Jormungandr
TKD SPIRIT
Jormungandr
3
6
1
0.58
L
Vamana
eko36152
Vamana
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,208
Damage
59,620
86,167
Taken
95,761
65,207
Mitigated
59,280
24,126
Healing
25,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Animetic45
Jing Wei
19,098
16,129
0
7,558
18,621
7,959
1,395
8,135
10,381
0
79,771
W
Arachne
BAJAX2017
Arachne
9,010
6,842
0
7,737
22,228
10,007
682
12,825
9,349
0
85,418
L
Cabrakan
D0gg097
Cabrakan
12,317
1,285
0
5,641
20,006
14,658
204
5,544
14,037
82,484
0
W
Ratatoskr
Dieghito_7
Ratatoskr
6,920
411
0
3,668
20,168
17,501
69
9,660
10,426
0
32,623
L
Kukulkan
DxpeXjuli
Kukulkan
16,180
1,566
0
500
10,743
5,680
883
1,799
8,833
111,241
0
L
4,992
929
0
1,985
11,180
5,249
0
823
10,356
0
44,203
W
Bacchus
JOSEPH_IYH
Bacchus
11,348
2,323
0
3,159
13,162
9,040
150
8,281
4,791
52,618
0
L
Zhong Kui
S7 Risk
Zhong Kui
26,389
2,574
0
13,310
26,907
19,136
839
10,803
14,496
104,751
0
W
Jormungandr
TKD SPIRIT
Jormungandr
13,244
3,675
0
3,353
21,582
14,773
0
15,654
5,928
85,065
267
L
Vamana
eko36152
Vamana
6,330
2,135
74
2,616
17,331
20,484
0
2,937
14,120
0
25,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
51,393
516
Minions Killed
441
0
Camps Cleared
0
1,704,519
Distance Traveled
2,070,491
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,463
498
96
5
0
414,780
0
W
Arachne
10,365
494
112
5
0
397,798
0
L
Cabrakan
9,743
464
104
5
0
370,274
0
W
Ratatoskr
9,321
444
42
2
0
459,041
0
L
Kukulkan
11,011
524
194
9
0
382,786
0
L
Set
7,197
343
62
3
0
267,252
1
W
Bacchus
10,522
501
79
4
0
465,005
0
L
Zhong Kui
11,682
556
133
6
0
326,103
2
W
Jormungandr
10,722
511
112
5
0
333,867
0
L
Vamana
8,554
407
23
1
0
358,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role