Player Matchup

Hercules
Hercules
Katelynn93
Hercules
Level 113
God Stats
6W - 1L
1,752 SR
Queue Stats
393W - 337L
1,457 Elo+
Solo
Izanami
Izanami
Pixell98
Izanami
Level 106
God Stats
9W - 14L
1,450 SR
Queue Stats
574W - 563L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Thano11
Cthulhu
Level 118
God Stats
15W - 9L
1,566 SR
Queue Stats
697W - 687L
1,511 Elo+
Party 1
Thor
Thor
Ye11owGod Lives
Thor
Level 65
God Stats
2W - 1L
1,270 SR
Queue Stats
105W - 119L
1,455 Elo+
Solo
Artemis
Artemis
karaman1924
Artemis
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 50L
1,350 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,446 Elo+

VS

Team Averages
Level 92
1,485 SR
1,445 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BJP
Zhong Kui
Level 119
God Stats
8W - 8L
1,352 SR
Queue Stats
442W - 445L
1,494 Elo+
Solo
Ix Chel
Ix Chel
SeriousDuck
Ix Chel
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
243W - 229L
1,538 Elo+
Solo
Ravana
Ravana
Treez偉大
Ravana
Level 64
God Stats
1W - 2L
1,574 SR
Queue Stats
37W - 37L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
guillechu
Ratatoskr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Katelynn93
Hercules
15
1 / 1 / 10
8,228
748
5,084
12,146
12,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Pixell98
Izanami
14
7 / 6 / 4
9,059
824
9,628
12,595
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Thano11
Cthulhu
16
3 / 1 / 13
9,739
885
14,926
14,522
18,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 6
9,666
879
11,617
11,562
6,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
karaman1924
Artemis
13
1 / 4 / 11
8,095
736
6,939
11,782
6,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
2 / 3 / 7
9,003
818
11,810
7,671
3,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
BJP
Zhong Kui
15
3 / 5 / 6
8,912
810
11,964
14,304
13,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
SeriousDuck
Ix Chel
17
4 / 3 / 9
9,000
818
10,443
8,822
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
14
0 / 4 / 8
7,772
707
6,315
11,107
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
guillechu
Ratatoskr
14
5 / 5 / 2
8,593
781
9,720
12,372
15,945
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
20
Kills
14
15
Deaths
20
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
7
1.83
L
Zhong Kui
BJP
Zhong Kui
3
5
6
1.2
W
Hercules
Katelynn93
Hercules
1
1
10
6
W
Izanami
Pixell98
Izanami
7
6
4
1.5
L
Ix Chel
SeriousDuck
Ix Chel
4
3
9
2.83
W
Cthulhu
Thano11
Cthulhu
3
1
13
9.5
L
Ravana
0
4
8
1
W
8
3
6
3.67
L
Ratatoskr
guillechu
Ratatoskr
5
5
2
1.2
W
Artemis
karaman1924
Artemis
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
50,252
62,607
Taken
54,276
49,462
Mitigated
45,223
20,426
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
11,810
6,903
621
329
7,671
3,457
1,710
4,132
3,539
0
21,548
L
Zhong Kui
BJP
Zhong Kui
11,964
66
974
4,292
14,304
13,055
1,344
2,460
11,844
23,084
0
W
Hercules
Katelynn93
Hercules
5,084
1,647
2,063
2,692
12,146
12,314
196
4,866
7,045
0
10,267
W
Izanami
Pixell98
Izanami
9,628
6,829
2,662
1,950
12,595
6,062
1,619
4,857
7,523
0
17,776
L
Ix Chel
SeriousDuck
Ix Chel
10,443
337
2,461
1,747
8,822
4,051
838
3,175
5,647
24,350
0
W
Cthulhu
Thano11
Cthulhu
14,926
513
3,712
3,033
14,522
18,888
348
5,429
8,853
26,476
637
L
Ravana
6,315
625
1,153
1,796
11,107
8,715
544
2,370
8,737
0
8,524
W
11,617
879
462
941
11,562
6,161
0
3,609
7,595
0
19,664
L
Ratatoskr
guillechu
Ratatoskr
9,720
989
101
1,657
12,372
15,945
0
2,152
10,220
161
15,624
W
Artemis
karaman1924
Artemis
6,939
3,369
378
2,533
11,782
6,037
1,170
3,807
7,571
0
17,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
43,280
102
Minions Killed
98
0
Camps Cleared
0
968,751
Distance Traveled
934,461
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,003
818
34
3
0
151,333
0
L
Zhong Kui
8,912
810
41
4
0
170,503
0
W
Hercules
8,228
748
18
2
0
189,220
1
W
Izanami
9,059
824
21
2
0
184,104
0
L
Ix Chel
9,000
818
9
1
0
208,849
0
W
Cthulhu
9,739
885
26
2
0
207,237
0
L
Ravana
7,772
707
5
0
0
204,200
0
W
Thor
9,666
879
13
1
0
200,228
1
L
Ratatoskr
8,593
781
9
1
0
199,576
0
W
Artemis
8,095
736
24
2
0
187,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role