Player Matchup

Kumbhakarna
Kumbhakarna
A_R_N_A_W
Kumbhakarna
Level 155
God Stats
2W - 1L
1,710 SR
Queue Stats
311W - 299L
1,471 Elo+
Solo
Discordia
Discordia
DOKAIBI666
Discordia
Level 82
God Stats
2W - 0L
1,948 SR
Queue Stats
185W - 188L
1,505 Elo+
Solo
Fenrir
Fenrir
Jpagnol2
Fenrir
Level 61
God Stats
2W - 0L
1,808 SR
Queue Stats
9W - 6L
1,490 Elo+
Party 3
Artemis
Artemis
TOM_PGM1
Artemis
Level 65
God Stats
3W - 2L
1,599 SR
Queue Stats
9W - 6L
1,490 Elo+
Party 3
Mulan
Mulan
aksseI
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,408 Elo+
Solo
Team Averages
Level 96
1,713 SR
1,473 Elo+

VS

Team Averages
Level 128
1,577 SR
1,428 Elo+
Ishtar
Ishtar
 
Ishtar
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DARKREDNIGHT_
Morgan Le Fay
Level 106
God Stats
3W - 5L
1,433 SR
Queue Stats
203W - 236L
1,365 Elo+
Party 2
Ra
Ra
bo_7mood1
Ra
Level 158
God Stats
4W - 5L
1,586 SR
Queue Stats
384W - 399L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iiVampireZii
Kumbhakarna
Level 126
God Stats
1W - 2L
1,824 SR
Queue Stats
32W - 40L
1,434 Elo+
Party 1
Kali
Kali
m1qatar
Kali
Level 145
God Stats
8W - 10L
1,541 SR
Queue Stats
197W - 236L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A_R_N_A_W
Kumbhakarna
15
0 / 0 / 13
8,875
444
4,221
11,670
10,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Discordia
DOKAIBI666
Discordia
18
10 / 2 / 6
11,509
575
25,137
11,607
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Jpagnol2
Fenrir
18
10 / 1 / 5
11,480
574
13,159
16,092
8,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
TOM_PGM1
Artemis
16
1 / 2 / 5
9,345
467
9,846
15,424
7,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
aksseI
Mulan
19
6 / 1 / 3
11,305
565
9,572
15,570
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 7 / 2
9,163
458
9,547
16,881
6,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
DARKREDNIGHT_
Morgan Le Fay
11
0 / 10 / 1
7,625
381
5,923
17,370
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 0
11,018
551
7,161
14,163
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
iiVampireZii
Kumbhakarna
13
0 / 1 / 2
8,689
434
4,799
16,409
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
m1qatar
Kali
19
3 / 4 / 1
10,981
549
10,969
18,770
11,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
27
Kills
6
6
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
7
2
0.29
W
Kumbhakarna
A_R_N_A_W
Kumbhakarna
0
0
13
6.5
L
Morgan Le Fay
DARKREDNIGHT_
Morgan Le Fay
0
10
1
0.05
W
Discordia
DOKAIBI666
Discordia
10
2
6
6.5
W
Fenrir
Jpagnol2
Fenrir
10
1
5
12.5
W
Artemis
TOM_PGM1
Artemis
1
2
5
1.75
W
Mulan
aksseI
Mulan
6
1
3
7.5
L
2
5
0
0.4
L
Kumbhakarna
iiVampireZii
Kumbhakarna
0
1
2
1
L
Kali
m1qatar
Kali
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,935
Damage
38,399
70,363
Taken
83,593
50,839
Mitigated
49,004
25,229
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,547
4,407
0
4,653
16,881
6,914
811
1,295
15,586
0
69,555
W
Kumbhakarna
A_R_N_A_W
Kumbhakarna
4,221
293
0
3,494
11,670
10,758
0
3,737
7,808
13,844
0
L
Morgan Le Fay
DARKREDNIGHT_
Morgan Le Fay
5,923
533
0
1,124
17,370
7,705
0
12,683
4,629
46,352
0
W
Discordia
DOKAIBI666
Discordia
25,137
2,420
0
6,339
11,607
5,716
602
6,834
4,593
113,846
0
W
Fenrir
Jpagnol2
Fenrir
13,159
2,450
0
3,992
16,092
8,573
0
1,456
14,566
0
93,401
W
Artemis
TOM_PGM1
Artemis
9,846
5,640
0
7,489
15,424
7,031
657
1,388
14,036
0
76,769
W
Mulan
aksseI
Mulan
9,572
980
0
3,915
15,570
18,761
0
4,149
10,959
0
93,332
L
7,161
294
117
3,714
14,163
6,179
0
1,931
11,692
89,419
0
L
Kumbhakarna
iiVampireZii
Kumbhakarna
4,799
416
223
4,313
16,409
16,680
0
9,817
6,592
23,396
0
L
Kali
m1qatar
Kali
10,969
7,076
0
3,813
18,770
11,526
0
3,632
14,963
0
130,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
47,476
521
Minions Killed
575
0
Camps Cleared
0
1,971,232
Distance Traveled
1,851,274
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,163
458
114
6
0
321,149
0
W
Kumbhakarna
8,875
444
17
1
0
416,094
4
L
Morgan Le Fay
7,625
381
75
4
0
305,285
0
W
Discordia
11,509
575
163
8
0
379,975
5
W
Fenrir
11,480
574
110
6
0
474,968
0
W
Artemis
9,345
467
101
5
0
356,206
0
W
Mulan
11,305
565
130
7
0
343,989
0
L
Ra
11,018
551
163
8
0
396,771
2
L
Kumbhakarna
8,689
434
36
2
0
398,548
0
L
Kali
10,981
549
187
9
0
429,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role