Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HallOfVaIhalla
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Osmond76
Erlang Shen
Level 144
God Stats
7W - 3L
1,505 SR
Queue Stats
379W - 338L
1,512 Elo+
Solo
Sol
Sol
TheFourthHorsman
Sol
Level 153
God Stats
0W - 3L
1,210 SR
Queue Stats
205W - 201L
1,563 Elo+
Solo
Team Averages
Level 139
1,443 SR
1,515 Elo+

VS

Team Averages
Level 119
1,500 SR
1,551 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DaronDuBose
Vulcan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
287W - 272L
1,467 Elo+
Solo
Ne Zha
Ne Zha
DedeDaiya__
Ne Zha
Level 149
God Stats
14W - 5L
1,689 SR
Queue Stats
438W - 449L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
Mellotonin
Kuzenbo
Level 124
God Stats
2W - 1L
1,310 SR
Queue Stats
257W - 244L
1,554 Elo+
Solo
Sol
Sol
brewcat
Sol
Level 116
God Stats
6W - 3L
1,500 SR
Queue Stats
179W - 158L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 1
6,833
854
6,041
5,517
2,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
10
2 / 3 / 0
6,197
775
2,525
6,329
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 3 / 1
6,006
751
2,104
5,191
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Osmond76
Erlang Shen
12
0 / 2 / 3
5,988
749
8,715
9,578
9,159
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 2
6,483
810
5,863
7,111
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
3 / 2 / 6
7,662
958
3,274
10,245
9,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
13
2 / 2 / 7
7,377
922
5,861
5,445
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
14
4 / 0 / 6
7,926
991
11,813
5,001
2,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Mellotonin
Kuzenbo
13
1 / 0 / 6
7,630
954
2,816
6,122
6,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
13
2 / 1 / 7
7,665
958
7,429
5,849
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
12
12
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
1
1
3.5
L
Freya
 
Freya
2
3
0
0.67
W
Kumbhakarna
 
Kumbhakarna
3
2
6
3
W
Vulcan
2
2
7
2.75
W
Ne Zha
4
0
6
7
L
0
3
1
0.17
W
Kuzenbo
Mellotonin
Kuzenbo
1
0
6
4
L
Erlang Shen
Osmond76
Erlang Shen
0
2
3
0.75
L
0
3
2
0.33
W
Sol
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,248
Damage
31,193
33,726
Taken
32,662
20,991
Mitigated
24,043
12,850
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,041
4,070
1,260
2,457
5,517
2,866
0
3,356
2,161
0
14,671
L
Freya
 
Freya
2,525
563
296
720
6,329
3,232
0
4,405
1,924
5,591
311
W
Kumbhakarna
 
Kumbhakarna
3,274
84
1,780
2,153
10,245
9,364
82
2,610
7,267
3,933
0
W
Vulcan
5,861
2,994
376
947
5,445
2,992
607
2,842
2,299
14,074
0
W
Ne Zha
11,813
1,892
646
1,837
5,001
2,690
97
1,365
3,510
0
23,157
L
2,104
0
323
1,079
5,191
2,295
0
2,737
2,454
7,552
0
W
Kuzenbo
Mellotonin
Kuzenbo
2,816
1,186
1,615
2,054
6,122
6,373
511
1,446
4,405
8,273
0
L
Erlang Shen
Osmond76
Erlang Shen
8,715
924
380
3,623
9,578
9,159
0
4,100
5,478
0
12,628
L
5,863
1,214
505
2,207
7,111
3,439
0
4,782
2,329
24,045
0
W
Sol
7,429
2,335
1,030
3,113
5,849
2,624
3,252
2,113
3,656
19,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
38,260
103
Minions Killed
90
0
Camps Cleared
0
692,379
Distance Traveled
831,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,833
854
27
3
0
178,106
0
L
Freya
6,197
775
8
1
0
103,688
0
W
Kumbhakarna
7,662
958
1
0
0
181,778
0
W
Vulcan
7,377
922
25
3
0
149,887
0
W
Ne Zha
7,926
991
13
2
0
188,434
0
L
Scylla
6,006
751
14
2
0
118,589
0
W
Kuzenbo
7,630
954
15
2
0
160,453
0
L
Erlang Shen
5,988
749
10
1
0
163,293
0
L
Sol
6,483
810
44
6
0
128,703
0
W
Sol
7,665
958
36
5
0
150,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role