Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Da-Joker-65
Cernunnos
Level 68
God Stats
1W - 1L
1,761 SR
Queue Stats
60W - 75L
1,408 Elo+
Solo
Thanatos
Thanatos
GxthMommy
Thanatos
Level 24
God Stats
2W - 3L
1,502 SR
Queue Stats
64W - 61L
1,548 Elo+
Party 2
Izanami
Izanami
TronTrinity
Izanami
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,574 Elo+
Party 1
Atlas
Atlas
Ubiquitylation
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,574 Elo+
Party 1
Team Averages
Level 104
1,553 SR
1,521 Elo+

VS

Team Averages
Level 131
1,417 SR
1,483 Elo+
Skadi
Skadi
ExaltedLeviathan
Skadi
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 73L
1,447 Elo+
Solo
Jormungandr
Jormungandr
KangarooCat
Jormungandr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,559 Elo+
Solo
Tyr
Tyr
Poacher12
Tyr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 107L
1,451 Elo+
Solo
Chaac
Chaac
tmoneybrown
Chaac
Level 141
God Stats
5W - 2L
1,441 SR
Queue Stats
142W - 132L
1,436 Elo+
Solo
Hel
Hel
x DAT THUNDA x
Hel
Level 123
God Stats
3W - 4L
1,144 SR
Queue Stats
152W - 165L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 3 / 5
7,241
658
8,304
12,453
8,915
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Da-Joker-65
Cernunnos
13
1 / 6 / 2
7,440
676
8,429
12,529
5,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GxthMommy
Thanatos
12
0 / 6 / 5
7,294
663
6,950
10,861
4,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TronTrinity
Izanami
14
0 / 5 / 4
7,656
696
9,288
12,835
5,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 4 / 1
9,136
831
14,267
19,519
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,985
817
17,725
10,589
4,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
KangarooCat
Jormungandr
18
11 / 2 / 10
11,136
1,012
14,231
12,820
8,074
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 17
9,409
855
9,396
16,191
20,012
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 12
9,987
908
15,032
13,473
15,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 2 / 14
8,693
790
7,148
11,953
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
8
Kills
24
24
Deaths
9
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
5
0.83
L
Cernunnos
Da-Joker-65
Cernunnos
1
6
2
0.33
W
1
1
14
8
L
Thanatos
GxthMommy
Thanatos
0
6
5
0.42
W
Jormungandr
KangarooCat
Jormungandr
11
2
10
8
W
4
2
17
6.25
L
Izanami
TronTrinity
Izanami
0
5
4
0.4
L
7
4
1
1.88
W
7
2
12
6.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,238
Damage
63,532
68,197
Taken
65,026
50,842
Mitigated
56,479
24,430
Healing
32,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,304
215
6,998
6,562
12,453
8,915
0
3,600
8,665
13,991
0
L
Cernunnos
Da-Joker-65
Cernunnos
8,429
2,169
763
813
12,529
5,995
0
3,003
9,386
0
16,202
W
17,725
5,575
671
555
10,589
4,773
3,301
4,113
6,435
0
29,718
L
Thanatos
GxthMommy
Thanatos
6,950
578
0
3,440
10,861
4,761
0
4,887
5,891
0
8,875
W
Jormungandr
KangarooCat
Jormungandr
14,231
1,510
583
2,193
12,820
8,074
1,677
3,353
9,223
37,446
0
W
9,396
172
1,955
4,038
16,191
20,012
666
4,390
11,422
0
14,748
L
Izanami
TronTrinity
Izanami
9,288
5,041
365
2,114
12,835
5,895
0
3,811
8,944
0
29,055
L
14,267
2,739
306
3,069
19,519
25,276
0
7,807
11,506
24,843
0
W
15,032
1,264
670
2,402
13,473
15,479
1,246
3,831
9,258
2,304
26,457
W
7,148
94
11,835
7,822
11,953
8,141
615
5,600
6,117
14,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
48,210
102
Minions Killed
121
0
Camps Cleared
0
915,691
Distance Traveled
1,135,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,241
658
19
2
0
199,058
0
L
Cernunnos
7,440
676
25
2
0
142,970
0
W
Skadi
8,985
817
31
3
0
215,176
0
L
Thanatos
7,294
663
2
0
0
198,638
0
W
Jormungandr
11,136
1,012
39
4
0
224,792
0
W
Tyr
9,409
855
15
1
0
225,982
0
L
Izanami
7,656
696
40
4
0
177,404
0
L
Atlas
9,136
831
16
1
0
197,621
0
W
Chaac
9,987
908
24
2
0
222,622
0
W
Hel
8,693
790
12
1
0
247,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role