Player Matchup

The Morrigan
The Morrigan
Amendiel
The Morrigan
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 164L
1,369 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BRAKODA
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 92L
1,430 Elo+
Solo
Kali
Kali
Drodex235
Kali
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 180L
1,388 Elo+
Solo
Zeus
Zeus
Ninjakiwi3000
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,435 Elo+
Solo
Hera
Hera
Sleepy_Who
Hera
Level 63
God Stats
3W - 2L
1,845 SR
Queue Stats
171W - 182L
1,439 Elo+
Solo
Team Averages
Level 58
1,569 SR
1,412 Elo+

VS

Team Averages
Level 101
1,465 SR
1,453 Elo+
Xing Tian
Xing Tian
Denizter1
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Hi Im Sticks
Jing Wei
Level 144
God Stats
2W - 2L
1,277 SR
Queue Stats
237W - 268L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Sinsinwolf
Kuzenbo
Level 145
God Stats
4W - 3L
1,440 SR
Queue Stats
402W - 455L
1,486 Elo+
Solo
Chaac
Chaac
SsSNAKEBELLYsS
Chaac
Level 157
God Stats
27W - 17L
1,663 SR
Queue Stats
1,009W - 1,013L
1,463 Elo+
Solo
Camazotz
Camazotz
Zork112
Camazotz
Level 40
God Stats
2W - 1L
1,444 SR
Queue Stats
134W - 142L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amendiel
The Morrigan
14
2 / 7 / 6
8,387
599
7,589
12,080
5,961
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
BRAKODA
Ah Muzen Cab
20
6 / 1 / 7
11,312
808
16,112
10,362
6,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
19
5 / 4 / 8
10,443
746
9,872
14,194
8,516
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 4
9,064
647
16,322
13,705
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
6,810
486
0
3,677
1,025

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Denizter1
Xing Tian
18
5 / 2 / 9
10,676
763
7,187
12,910
17,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hi Im Sticks
Jing Wei
20
8 / 2 / 11
12,037
860
19,310
12,303
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Sinsinwolf
Kuzenbo
16
2 / 3 / 9
10,486
749
6,120
19,032
23,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 11
11,127
795
9,977
15,093
12,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Camazotz
Zork112
Camazotz
14
4 / 8 / 9
9,373
670
4,980
17,450
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
16
Kills
26
26
Deaths
17
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amendiel
The Morrigan
2
7
6
0.71
L
Ah Muzen Cab
BRAKODA
Ah Muzen Cab
6
1
7
9.5
W
Xing Tian
Denizter1
Xing Tian
5
2
9
4.75
L
Kali
5
4
8
2.25
W
Jing Wei
Hi Im Sticks
Jing Wei
8
2
11
6.75
L
3
10
4
0.5
W
Kuzenbo
Sinsinwolf
Kuzenbo
2
3
9
2.17
L
0
4
2
0.25
W
7
2
11
6.25
W
Camazotz
Zork112
Camazotz
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,895
Damage
47,574
54,018
Taken
76,788
27,431
Mitigated
66,890
10,222
Healing
31,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amendiel
The Morrigan
7,589
730
316
1,329
12,080
5,961
492
3,096
8,966
14,285
117
L
Ah Muzen Cab
BRAKODA
Ah Muzen Cab
16,112
3,279
1,199
2,967
10,362
6,052
174
2,332
8,030
123
43,403
W
Xing Tian
Denizter1
Xing Tian
7,187
189
2,299
1,758
12,910
17,794
585
5,478
7,432
19,699
0
L
Kali
9,872
6,868
0
4,411
14,194
8,516
0
3,761
10,433
0
23,710
W
Jing Wei
Hi Im Sticks
Jing Wei
19,310
17,744
1,323
3,294
12,303
6,344
3,752
3,297
8,865
0
39,424
L
16,322
3,033
0
0
13,705
5,877
0
3,978
9,727
27,979
0
W
Kuzenbo
Sinsinwolf
Kuzenbo
6,120
1,764
3,377
6,359
19,032
23,851
881
5,072
13,236
16,699
0
L
0
0
0
0
3,677
1,025
0
140
3,537
0
0
W
9,977
906
501
7,319
15,093
12,196
1,200
4,621
9,866
0
27,209
W
Camazotz
Zork112
Camazotz
4,980
2,026
1,113
4,272
17,450
6,705
944
5,449
10,425
0
15,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,016
Gold Earned
53,699
144
Minions Killed
150
0
Camps Cleared
0
879,999
Distance Traveled
1,308,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,387
599
25
2
0
193,068
0
L
Ah Muzen Cab
11,312
808
63
5
0
287,776
0
W
Xing Tian
10,676
763
15
1
0
269,095
0
L
Kali
10,443
746
30
2
0
227,780
0
W
Jing Wei
12,037
860
62
4
0
247,176
0
L
Zeus
9,064
647
26
2
0
171,083
0
W
Kuzenbo
10,486
749
32
2
0
268,098
0
L
Hera
6,810
486
0
0
0
292
0
W
Chaac
11,127
795
29
2
0
266,452
0
W
Camazotz
9,373
670
12
1
0
257,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role