Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Bazingabandit
Hera
Level 80
God Stats
1W - 1L
1,760 SR
Queue Stats
59W - 62L
1,455 Elo+
Solo
Ymir
Ymir
Free_FalleR23
Ymir
Level 81
God Stats
12W - 10L
1,514 SR
Queue Stats
19W - 20L
1,375 Elo+
Party 3
Anhur
Anhur
Mark2811
Anhur
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 3
Nemesis
Nemesis
Zapfixer
Nemesis
Level 75
God Stats
8W - 9L
1,427 SR
Queue Stats
104W - 73L
1,591 Elo+
Solo
Team Averages
Level 74
1,540 SR
1,434 Elo+

VS

Team Averages
Level 59
1,504 SR
1,479 Elo+
Athena
Athena
 
Athena
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Nestor131
Sun Wukong
Level 22
God Stats
2W - 1L
1,341 SR
Queue Stats
114W - 101L
1,390 Elo+
Party 2
Medusa
Medusa
Speggington
Medusa
Level 77
God Stats
8W - 2L
1,499 SR
Queue Stats
158W - 125L
1,503 Elo+
Party 1
Bakasura
Bakasura
akaENVY
Bakasura
Level 64
God Stats
21W - 12L
1,622 SR
Queue Stats
141W - 115L
1,473 Elo+
Party 1
Anubis
Anubis
danchu05
Anubis
Level 89
God Stats
4W - 3L
1,559 SR
Queue Stats
148W - 124L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 3 / 2
7,961
569
10,151
13,776
12,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
5,991
428
7,488
9,702
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,934
424
2,360
12,807
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Mark2811
Anhur
10
0 / 4 / 0
5,908
422
1,954
10,145
3,620
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nemesis
Zapfixer
Nemesis
12
2 / 2 / 0
6,850
489
6,660
11,352
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 6
7,450
532
4,767
9,563
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Nestor131
Sun Wukong
13
4 / 3 / 1
7,330
524
5,270
11,443
7,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
6 / 0 / 1
8,336
595
10,410
6,414
2,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
akaENVY
Bakasura
13
1 / 1 / 7
7,343
525
5,011
12,082
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
danchu05
Anubis
14
6 / 0 / 5
8,894
635
12,774
8,626
4,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
2
1.33
W
Athena
 
Athena
1
1
6
4
L
0
5
0
0
L
0
4
0
0
L
Anhur
Mark2811
Anhur
0
4
0
0
W
Sun Wukong
Nestor131
Sun Wukong
4
3
1
1.5
W
Medusa
6
0
1
6.5
L
Nemesis
Zapfixer
Nemesis
2
2
0
1
W
Bakasura
akaENVY
Bakasura
1
1
7
4.5
W
Anubis
danchu05
Anubis
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
38,232
57,782
Taken
48,128
32,199
Mitigated
30,618
10,732
Healing
15,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,151
6,493
0
2,579
13,776
12,918
382
4,982
8,326
0
65,374
W
Athena
 
Athena
4,767
1,784
354
2,893
9,563
9,984
0
3,244
6,319
19,801
0
L
7,488
1,221
0
2,270
9,702
2,417
0
5,191
4,511
44,498
0
L
2,360
640
0
3,452
12,807
9,356
0
4,201
8,386
20,937
0
L
Anhur
Mark2811
Anhur
1,954
1,327
0
510
10,145
3,620
0
820
9,248
0
29,653
W
Sun Wukong
Nestor131
Sun Wukong
5,270
831
0
2,093
11,443
7,354
0
729
10,714
0
41,239
W
Medusa
10,410
5,867
0
1,626
6,414
2,344
667
566
5,848
0
63,411
L
Nemesis
Zapfixer
Nemesis
6,660
2,250
0
1,921
11,352
3,888
0
2,347
8,677
0
50,358
W
Bakasura
akaENVY
Bakasura
5,011
2,805
0
3,121
12,082
6,219
0
1,545
10,537
0
59,706
W
Anubis
danchu05
Anubis
12,774
533
0
5,597
8,626
4,717
0
3,764
4,862
85,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,644
Gold Earned
39,353
330
Minions Killed
442
0
Camps Cleared
0
1,342,310
Distance Traveled
1,472,006
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,961
569
94
7
0
255,876
0
W
Athena
7,450
532
23
2
0
290,598
5
L
Hera
5,991
428
75
5
0
268,854
3
L
Ymir
5,934
424
18
1
0
264,730
0
L
Anhur
5,908
422
63
5
0
238,065
0
W
Sun Wukong
7,330
524
67
5
0
300,681
0
W
Medusa
8,336
595
102
7
0
276,182
0
L
Nemesis
6,850
489
80
6
0
314,785
0
W
Bakasura
7,343
525
117
8
0
344,836
2
W
Anubis
8,894
635
133
10
0
259,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role