Player Matchup

Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
DARKSKY3010
Anubis
Silver II
Level 99
God Stats
2W - 0L
1,542 SR
Queue Stats
23W - 23L
1,464 MMR
Party 2
King Arthur
King Arthur
Silver I
Foopy
King Arthur
Silver I
Level 154
God Stats
2W - 1L
1,278 SR
Queue Stats
72W - 64L
1,458 MMR
Solo
Thor
Thor
Silver II
Miqeeh
Thor
Silver II
Level 69
God Stats
5W - 2L
1,519 SR
Queue Stats
22W - 23L
1,464 MMR
Party 2
Chiron
Chiron
Gold IV
waltzy1969
Chiron
Gold IV
Level 148
God Stats
9W - 12L
1,365 SR
Queue Stats
175W - 174L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,441 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,569 SR
1,449 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
Foushnuka
Xing Tian
Gold V
Level 142
God Stats
8W - 8L
1,704 SR
Queue Stats
118W - 127L
1,354 MMR
Party 1
Apollo
Apollo
Silver I
Gangren0us
Apollo
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,447 MMR
Solo
Pele
Pele
Gold IV
Lenni-48
Pele
Gold IV
Level 109
God Stats
15W - 14L
1,642 SR
Queue Stats
136W - 150L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
2 / 0 / 0
5,021
628
1,205
5,862
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
9
2 / 0 / 2
5,167
646
4,096
3,412
1,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Foopy
King Arthur
10
1 / 0 / 1
5,763
720
4,873
5,650
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Miqeeh
Thor
11
2 / 0 / 2
5,721
715
2,681
6,793
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
waltzy1969
Chiron
9
0 / 0 / 1
5,016
627
2,945
4,962
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditeVamanaHercules

VS

Bans
BakasuraJanusDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 0
4,863
608
4,773
3,652
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
8
0 / 3 / 0
4,532
567
2,801
4,922
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Foushnuka
Xing Tian
8
0 / 0 / 0
4,655
582
2,002
6,478
2,746
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Gangren0us
Apollo
6
0 / 1 / 0
4,159
520
1,939
4,817
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
9
0 / 2 / 0
5,209
651
2,123
7,759
2,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
0
2
L
Artemis
 
Artemis
0
1
0
0
L
Chang'e
 
Chang'e
0
3
0
0
W
Anubis
2
0
2
3
W
King Arthur
Foopy
King Arthur
1
0
1
1.5
L
Xing Tian
Foushnuka
Xing Tian
0
0
0
0
L
Apollo
Gangren0us
Apollo
0
1
0
0
L
Pele
0
2
0
0
W
Thor
Miqeeh
Thor
2
0
2
3
W
Chiron
waltzy1969
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
13,638
26,679
Taken
27,628
12,461
Mitigated
8,801
6,867
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,205
85
0
1,828
5,862
3,627
0
2,463
3,257
9,513
0
L
Artemis
 
Artemis
4,773
1,746
0
1,390
3,652
1,265
0
74
3,578
0
37,295
L
Chang'e
 
Chang'e
2,801
395
329
940
4,922
1,197
0
2,652
2,270
29,299
0
W
Anubis
4,096
89
0
1,469
3,412
1,416
0
987
2,363
38,968
0
W
King Arthur
Foopy
King Arthur
4,873
240
0
1,000
5,650
3,323
0
0
5,650
0
39,121
L
Xing Tian
Foushnuka
Xing Tian
2,002
170
678
1,761
6,478
2,746
0
1,199
5,279
13,676
0
L
Apollo
Gangren0us
Apollo
1,939
1,035
0
867
4,817
1,170
0
1,376
3,441
0
22,545
L
Pele
2,123
682
0
3,305
7,759
2,423
0
0
7,759
0
38,317
W
Thor
Miqeeh
Thor
2,681
744
0
250
6,793
2,432
0
633
6,088
0
39,603
W
Chiron
waltzy1969
Chiron
2,945
1,487
391
1,929
4,962
1,663
0
444
4,518
0
37,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
23,418
294
Minions Killed
265
0
Camps Cleared
0
883,501
Distance Traveled
783,038
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,021
628
17
2
0
188,341
3
L
Artemis
4,863
608
62
8
0
156,535
1
L
Chang'e
4,532
567
65
8
0
159,859
3
W
Anubis
5,167
646
71
9
0
165,938
2
W
King Arthur
5,763
720
61
8
0
173,794
0
L
Xing Tian
4,655
582
25
3
0
168,730
0
L
Apollo
4,159
520
40
5
0
135,324
0
L
Pele
5,209
651
73
9
0
162,590
1
W
Thor
5,721
715
69
9
0
188,585
0
W
Chiron
5,016
627
76
10
0
166,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role