Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Candatek
Danzaburou
Level 125
God Stats
22W - 9L
1,655 SR
Queue Stats
102W - 96L
1,551 Elo+
Solo
Agni
Agni
pablo2pp
Agni
Level 88
God Stats
10W - 12L
1,528 SR
Queue Stats
117W - 100L
1,480 Elo+
Solo
Team Averages
Level 113
1,561 SR
1,510 Elo+

VS

Team Averages
Level 84
1,458 SR
1,473 Elo+
Anhur
Anhur
 
Anhur
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DoxOne
Hercules
Level 103
God Stats
13W - 10L
1,389 SR
Queue Stats
86W - 85L
1,479 Elo+
Solo
Hades
Hades
PooSkins
Hades
Level 58
God Stats
21W - 19L
1,486 SR
Queue Stats
125W - 149L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 1 / 4
7,712
771
6,745
7,433
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Candatek
Danzaburou
13
2 / 1 / 4
7,976
798
6,895
6,092
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
13
3 / 1 / 3
7,683
768
6,841
3,928
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 2 / 0
6,809
681
4,370
8,238
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
DoxOne
Hercules
11
1 / 3 / 0
6,535
654
4,203
10,624
9,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
PooSkins
Hades
9
1 / 1 / 1
6,653
665
2,941
6,074
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
6
Kills
3
3
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
4
3
L
Anhur
 
Anhur
1
2
0
0.5
W
Danzaburou
Candatek
Danzaburou
2
1
4
4
L
Hercules
DoxOne
Hercules
1
3
0
0.33
L
Hades
PooSkins
Hades
1
1
1
1.5
W
Agni
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
11,514
17,453
Taken
24,936
11,957
Mitigated
18,470
4,894
Healing
4,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,745
158
0
3,063
7,433
7,385
95
1,047
6,386
14,478
0
L
Anhur
 
Anhur
4,370
2,728
0
795
8,238
3,879
0
4,543
3,695
0
21,647
W
Danzaburou
Candatek
Danzaburou
6,895
3,335
0
1,319
6,092
2,978
422
776
5,316
0
35,659
L
Hercules
DoxOne
Hercules
4,203
763
92
1,559
10,624
9,910
0
6,207
4,417
0
12,518
L
Hades
PooSkins
Hades
2,941
207
195
1,834
6,074
4,681
0
2,908
3,166
12,621
0
W
Agni
6,841
740
0
512
3,928
1,594
664
1,201
2,727
39,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,371
Gold Earned
19,997
129
Minions Killed
92
0
Camps Cleared
0
617,854
Distance Traveled
468,844
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,712
771
12
1
0
216,234
1
L
Anhur
6,809
681
59
6
0
155,987
0
W
Danzaburou
7,976
798
46
5
0
192,375
0
L
Hercules
6,535
654
17
2
0
187,812
3
L
Hades
6,653
665
16
2
0
125,045
1
W
Agni
7,683
768
71
7
0
209,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role