Player Matchup

Athena
Athena
Silver I
JAC4R
Athena
Silver I
Level 168
God Stats
7W - 10L
1,429 SR
Queue Stats
157W - 175L
1,184 MMR
Solo
Martichoras
Martichoras
Silver I
One_Ugly_poTaTo
Martichoras
Silver I
Level 208
God Stats
16W - 22L
1,349 SR
Queue Stats
1,215W - 1,246L
1,210 MMR
Party 1
Arachne
Arachne
Silver I
TTV-milofig
Arachne
Silver I
Level 157
God Stats
4W - 2L
1,454 SR
Queue Stats
551W - 561L
1,205 MMR
Party 1
Cerberus
Cerberus
Bronze IV
deathslasher316
Cerberus
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,218 MMR
Solo
Chang'e
Chang'e
Gold V
kikato_1995
Chang'e
Gold V
Level 123
God Stats
26W - 12L
1,602 SR
Queue Stats
258W - 282L
1,422 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,467 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,540 SR
1,279 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
Afronippels
Jing Wei
Gold V
Level 64
God Stats
14W - 16L
1,611 SR
Queue Stats
737W - 748L
1,381 MMR
Solo
Pele
Pele
Silver I
MK-_-1122
Pele
Silver I
Level 108
God Stats
1W - 3L
1,432 SR
Queue Stats
251W - 266L
1,165 MMR
Solo
Ymir
Ymir
Silver IV
RowdyDrunkerd
Ymir
Silver IV
Level 131
God Stats
7W - 8L
1,609 SR
Queue Stats
63W - 73L
1,174 MMR
Solo
Amaterasu
Amaterasu
Silver I
prokiller1234589
Amaterasu
Silver I
Level 103
God Stats
9W - 10L
1,550 SR
Queue Stats
132W - 137L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JAC4R
Athena
13
0 / 3 / 4
9,064
412
7,690
19,618
23,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
One_Ugly_poTaTo
Martichoras
16
2 / 5 / 2
10,188
463
10,493
18,504
8,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
TTV-milofig
Arachne
16
1 / 5 / 2
10,048
457
6,856
21,650
9,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
13
0 / 8 / 0
8,591
391
7,925
30,612
12,739
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
kikato_1995
Chang'e
14
2 / 6 / 1
10,063
457
6,101
14,825
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SerqetAtlasLokiHercules

VS

Bans
ThothAo KuangVamanaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 2 / 1
13,342
606
19,849
12,186
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Afronippels
Jing Wei
19
3 / 0 / 5
12,541
570
12,993
17,494
9,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
19
6 / 2 / 8
12,558
571
21,209
19,213
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 10
10,409
473
5,007
17,599
14,541
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
19
7 / 1 / 5
13,666
621
21,114
22,140
22,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
27
27
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
1
5.25
W
Jing Wei
Afronippels
Jing Wei
3
0
5
5.5
L
Athena
JAC4R
Athena
0
3
4
0.67
W
Pele
6
2
8
5
L
Martichoras
One_Ugly_poTaTo
Martichoras
2
5
2
0.6
W
1
1
10
6
L
Arachne
TTV-milofig
Arachne
1
5
2
0.4
L
Cerberus
0
8
0
0
L
Chang'e
kikato_1995
Chang'e
2
6
1
0.42
W
Amaterasu
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,065
Damage
80,172
105,209
Taken
88,632
59,645
Mitigated
62,730
28,399
Healing
38,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,849
704
0
6,710
12,186
7,126
3,679
5,111
7,075
124,294
0
W
Jing Wei
Afronippels
Jing Wei
12,993
10,429
0
11,231
17,494
9,076
6,081
3,059
14,435
0
121,824
L
Athena
JAC4R
Athena
7,690
1,137
519
3,186
19,618
23,173
0
7,072
12,546
35,943
0
W
Pele
21,209
5,701
0
6,558
19,213
9,104
1,244
4,504
14,709
0
115,618
L
Martichoras
One_Ugly_poTaTo
Martichoras
10,493
3,746
0
6,002
18,504
8,794
433
1,586
16,698
0
86,590
W
5,007
554
642
4,701
17,599
14,541
967
5,249
12,350
47,465
0
L
Arachne
TTV-milofig
Arachne
6,856
5,490
0
4,304
21,650
9,747
0
4,213
17,331
0
88,313
L
Cerberus
7,925
617
72
10,450
30,612
12,739
0
3,881
25,817
56,437
0
L
Chang'e
kikato_1995
Chang'e
6,101
426
442
3,424
14,825
5,192
0
8,104
6,670
56,823
0
W
Amaterasu
21,114
9,977
0
8,748
22,140
22,883
1,904
5,852
16,288
0
122,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
62,516
550
Minions Killed
707
0
Camps Cleared
0
1,911,418
Distance Traveled
2,221,716
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,342
606
182
8
0
415,643
5
W
Jing Wei
12,541
570
162
7
0
428,444
10
L
Athena
9,064
412
47
2
0
427,201
6
W
Pele
12,558
571
131
6
0
488,836
4
L
Martichoras
10,188
463
150
7
0
363,956
0
W
Ymir
10,409
473
58
3
0
440,722
2
L
Arachne
10,048
457
131
6
0
478,635
3
L
Cerberus
8,591
391
132
6
0
378,467
0
L
Chang'e
10,063
457
90
4
0
263,159
1
W
Amaterasu
13,666
621
174
8
0
448,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role