Player Matchup

Vamana
Vamana
ItzLanez
Vamana
Level 174
God Stats
1W - 1L
1,452 SR
Queue Stats
29W - 41L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
LittleKiddies
Baron Samedi
Level 120
God Stats
2W - 0L
1,640 SR
Queue Stats
34W - 37L
1,542 Elo+
Party 2
Anhur
Anhur
Lubricat3d
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 2
Horus
Horus
S4MBOx
Horus
Level 109
God Stats
4W - 2L
1,541 SR
Queue Stats
23W - 28L
1,478 Elo+
Party 2
Janus
Janus
Wiizbo
Janus
Level 127
God Stats
1W - 6L
1,170 SR
Queue Stats
43W - 46L
1,509 Elo+
Party 2
Team Averages
Level 132
1,461 SR
1,475 Elo+

VS

Team Averages
Level 159
1,554 SR
1,552 Elo+
Mulan
Mulan
GdiScorpion
Mulan
Level 146
God Stats
27W - 39L
1,582 SR
Queue Stats
267W - 258L
1,592 Elo+
Solo
Nemesis
Nemesis
Rubba_Dud1
Nemesis
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
508W - 485L
1,592 Elo+
Party 3
Athena
Athena
Schokokeksen
Athena
Level 156
God Stats
22W - 9L
1,739 SR
Queue Stats
52W - 41L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
crazyjoewutty
Ix Chel
Level 184
God Stats
10W - 12L
1,446 SR
Queue Stats
96W - 108L
1,498 Elo+
Party 3
Apollo
Apollo
iSmile4017
Apollo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 219L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ItzLanez
Vamana
12
1 / 1 / 2
7,171
598
8,523
12,151
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
LittleKiddies
Baron Samedi
11
1 / 0 / 6
6,759
563
3,963
8,292
5,335
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
11
2 / 0 / 3
6,268
522
6,437
7,250
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
S4MBOx
Horus
12
5 / 0 / 3
7,022
585
6,495
9,529
4,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Wiizbo
Janus
12
1 / 1 / 2
6,648
554
5,149
6,972
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,378
615
9,576
11,235
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Rubba_Dud1
Nemesis
11
1 / 3 / 0
6,513
543
4,929
10,144
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
10
0 / 2 / 0
6,252
521
3,296
10,862
7,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
12
0 / 2 / 1
6,775
565
5,418
6,064
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
iSmile4017
Apollo
11
0 / 2 / 0
6,330
528
5,257
7,948
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Vamana
ItzLanez
Vamana
1
1
2
2
W
Baron Samedi
LittleKiddies
Baron Samedi
1
0
6
4
W
Anhur
2
0
3
3.5
L
Nemesis
Rubba_Dud1
Nemesis
1
3
0
0.33
W
Horus
S4MBOx
Horus
5
0
3
6.5
L
Athena
0
2
0
0
W
Janus
Wiizbo
Janus
1
1
2
2
L
Ix Chel
0
2
1
0.25
L
Apollo
iSmile4017
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,567
Damage
28,476
44,194
Taken
46,253
22,870
Mitigated
28,223
19,151
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,576
1,413
0
6,117
11,235
11,348
0
65
10,379
1,443
52,444
W
Vamana
ItzLanez
Vamana
8,523
3,439
0
6,619
12,151
7,603
0
579
10,660
97
54,798
W
Baron Samedi
LittleKiddies
Baron Samedi
3,963
749
700
3,023
8,292
5,335
167
1,782
6,510
24,067
0
W
Anhur
6,437
3,569
0
4,037
7,250
2,420
270
806
6,444
0
39,346
L
Nemesis
Rubba_Dud1
Nemesis
4,929
2,190
0
929
10,144
3,752
0
938
9,126
0
50,401
W
Horus
S4MBOx
Horus
6,495
2,793
770
2,388
9,529
4,609
0
2,511
6,928
0
39,626
L
Athena
3,296
725
0
2,238
10,862
7,942
0
3,619
7,153
23,539
0
W
Janus
Wiizbo
Janus
5,149
219
0
1,614
6,972
2,903
528
3,631
3,341
59,531
0
L
Ix Chel
5,418
576
607
1,047
6,064
2,397
0
3,126
2,938
57,592
0
L
Apollo
iSmile4017
Apollo
5,257
3,330
0
3,182
7,948
2,784
816
1,429
6,519
0
49,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
33,248
353
Minions Killed
381
0
Camps Cleared
0
1,250,923
Distance Traveled
1,221,030
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,378
615
87
7
0
189,056
0
W
Vamana
7,171
598
102
9
0
261,971
0
W
Baron Samedi
6,759
563
26
2
0
236,965
4
W
Anhur
6,268
522
58
5
0
221,181
0
L
Nemesis
6,513
543
80
7
0
294,321
3
W
Horus
7,022
585
73
6
0
297,013
2
L
Athena
6,252
521
33
3
0
258,320
3
W
Janus
6,648
554
94
8
0
233,793
0
L
Ix Chel
6,775
565
106
9
0
248,679
1
L
Apollo
6,330
528
75
6
0
230,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role