Player Matchup

Anubis
Anubis
AZM0S
Anubis
Level 49
God Stats
71W - 53L
1,566 SR
Queue Stats
138W - 139L
1,443 Elo+
Solo
Izanami
Izanami
FistGizzard1
Izanami
Level 39
God Stats
3W - 2L
1,557 SR
Queue Stats
4W - 3L
1,467 Elo+
Party 1
Lancelot
Lancelot
Luddendorf
Lancelot
Level 157
God Stats
9W - 14L
1,483 SR
Queue Stats
312W - 268L
1,609 Elo+
Solo
Khepri
Khepri
Noetown
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,414 Elo+
Party 1
Raijin
Raijin
xPeluca56
Raijin
Level 129
God Stats
2W - 1L
1,677 SR
Queue Stats
109W - 88L
1,576 Elo+
Solo
Team Averages
Level 92
1,557 SR
1,502 Elo+

VS

Team Averages
Level 73
1,445 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
BlueZeus16
Set
Level 57
God Stats
0W - 1L
1,288 SR
Queue Stats
85W - 88L
1,502 Elo+
Solo
Ishtar
Ishtar
BroColonical
Ishtar
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,519 Elo+
Party 2
Tyr
Tyr
GodOfARRR
Tyr
Level 109
God Stats
24W - 22L
1,440 SR
Queue Stats
195W - 207L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AZM0S
Anubis
13
3 / 1 / 1
8,010
668
5,265
6,320
2,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
FistGizzard1
Izanami
11
2 / 2 / 2
6,645
554
6,414
5,488
2,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Luddendorf
Lancelot
13
4 / 0 / 4
7,589
632
9,418
7,198
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Noetown
Khepri
11
1 / 1 / 2
6,542
545
2,838
7,758
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
xPeluca56
Raijin
14
4 / 1 / 2
8,116
676
6,130
4,574
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 4 / 0
6,238
520
2,730
7,646
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
 
Geb
9
3 / 2 / 0
6,213
518
2,849
11,516
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,883
490
2,568
10,037
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
9
0 / 2 / 3
5,522
460
5,420
7,026
2,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,534
461
3,560
12,983
5,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
0
0.25
L
Geb
 
Geb
3
2
0
1.5
W
Anubis
AZM0S
Anubis
3
1
1
3.5
L
0
1
0
0
L
Ishtar
0
2
3
0.75
W
Izanami
FistGizzard1
Izanami
2
2
2
1.5
L
1
5
0
0.2
W
Lancelot
Luddendorf
Lancelot
4
0
4
6
W
Khepri
Noetown
Khepri
1
1
2
2
W
Raijin
xPeluca56
Raijin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
17,127
31,338
Taken
49,208
16,105
Mitigated
20,992
8,612
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,730
373
0
1,548
7,646
2,003
0
4,343
3,303
43,409
0
L
Geb
 
Geb
2,849
660
0
2,835
11,516
7,162
0
1,342
10,174
20,562
0
W
Anubis
AZM0S
Anubis
5,265
378
0
3,194
6,320
2,776
2,787
1,025
5,295
63,643
0
L
2,568
1,226
0
993
10,037
3,917
0
2,145
7,892
0
43,702
L
Ishtar
5,420
3,873
0
2,290
7,026
2,431
0
977
6,049
0
32,681
W
Izanami
FistGizzard1
Izanami
6,414
3,608
192
1,484
5,488
2,679
51
1,325
4,163
0
56,540
L
3,560
289
0
3,497
12,983
5,479
0
5,426
7,557
0
24,339
W
Lancelot
Luddendorf
Lancelot
9,418
2,698
0
1,309
7,198
2,979
0
686
6,512
0
55,637
W
Khepri
Noetown
Khepri
2,838
349
0
1,836
7,758
5,986
0
1,228
6,530
19,010
0
W
Raijin
xPeluca56
Raijin
6,130
1,010
0
597
4,574
1,685
292
1,315
3,259
67,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,902
Gold Earned
29,390
415
Minions Killed
274
0
Camps Cleared
0
1,213,457
Distance Traveled
1,261,310
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,238
520
76
6
0
243,149
6
L
Geb
6,213
518
35
3
0
244,991
0
W
Anubis
8,010
668
101
8
0
193,468
0
L
Set
5,883
490
71
6
0
258,167
0
L
Ishtar
5,522
460
58
5
0
234,723
0
W
Izanami
6,645
554
90
8
0
216,998
0
L
Tyr
5,534
461
34
3
0
280,280
0
W
Lancelot
7,589
632
85
7
0
304,418
0
W
Khepri
6,542
545
30
3
0
270,277
2
W
Raijin
8,116
676
109
9
0
228,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role