Player Matchup

Artemis
Artemis
Arodor2
Artemis
Level 117
God Stats
2W - 1L
1,688 SR
Queue Stats
11W - 8L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
BirdMan52775
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,483 Elo+
Party 1
Geb
Geb
RoronoaWest
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,501 Elo+
Party 1
Team Averages
Level 56
1,563 SR
1,511 Elo+

VS

Team Averages
Level 114
1,412 SR
1,416 Elo+
Cernunnos
Cernunnos
ATRaXIoNz529
Cernunnos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 79L
1,597 Elo+
Solo
Chang'e
Chang'e
OhWowaWhat
Chang'e
Level 155
God Stats
52W - 47L
1,541 SR
Queue Stats
666W - 684L
1,482 Elo+
Solo
Hera
Hera
stimpyku
Hera
Level 72
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 5L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arodor2
Artemis
13
1 / 1 / 5
7,599
760
5,832
5,049
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
BirdMan52775
Baron Samedi
13
2 / 1 / 4
7,637
764
11,465
8,049
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
7,596
760
7,393
8,977
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ATRaXIoNz529
Cernunnos
13
2 / 0 / 1
7,319
732
7,308
9,283
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OhWowaWhat
Chang'e
11
0 / 2 / 3
6,575
658
5,230
10,060
3,836
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
12
1 / 4 / 1
6,936
694
2,368
8,731
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ATRaXIoNz529
Cernunnos
2
0
1
2.5
W
Artemis
Arodor2
Artemis
1
1
5
3.5
W
Baron Samedi
BirdMan52775
Baron Samedi
2
1
4
4
L
Chang'e
OhWowaWhat
Chang'e
0
2
3
0.75
W
3
1
2
4
L
Hera
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
14,906
22,075
Taken
28,074
10,379
Mitigated
11,691
5,216
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ATRaXIoNz529
Cernunnos
7,308
2,942
0
1,710
9,283
4,120
561
5,985
3,115
0
27,931
W
Artemis
Arodor2
Artemis
5,832
2,603
0
0
5,049
1,980
392
2,343
2,706
0
27,266
W
Baron Samedi
BirdMan52775
Baron Samedi
11,465
1,046
872
3,433
8,049
4,068
0
2,907
5,142
34,338
0
L
Chang'e
OhWowaWhat
Chang'e
5,230
391
855
3,446
10,060
3,836
408
6,541
3,150
16,650
0
W
7,393
1,137
0
911
8,977
4,331
0
2,388
6,589
18,836
0
L
Hera
2,368
178
0
70
8,731
3,735
553
5,569
2,886
17,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,832
Gold Earned
20,830
124
Minions Killed
105
0
Camps Cleared
0
599,469
Distance Traveled
541,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,319
732
46
5
0
208,421
0
W
Artemis
7,599
760
55
6
0
186,922
0
W
Baron Samedi
7,637
764
44
4
0
199,416
0
L
Chang'e
6,575
658
26
3
0
155,837
1
W
Geb
7,596
760
25
3
0
213,131
0
L
Hera
6,936
694
33
3
0
177,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role