Player Matchup

Anubis
Anubis
Alpha Wolf XP5
Anubis
Level 157
God Stats
1W - 0L
1,639 SR
Queue Stats
4W - 3L
1,489 Elo+
Party 1
Artemis
Artemis
Biscay64
Artemis
Level 24
God Stats
8W - 4L
1,681 SR
Queue Stats
8W - 5L
1,608 Elo+
Party 1
Sobek
Sobek
zzzTechnique
Sobek
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 5L
1,608 Elo+
Party 1
Team Averages
Level 70
1,684 SR
1,569 Elo+

VS

Team Averages
Level 123
1,480 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Icyixle
Danzaburou
Level 132
God Stats
31W - 24L
1,629 SR
Queue Stats
587W - 601L
1,523 Elo+
Solo
Osiris
Osiris
KGC Lyttl Foot
Osiris
Level 103
God Stats
4W - 9L
1,311 SR
Queue Stats
83W - 96L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,372
837
6,401
5,695
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Biscay64
Artemis
12
3 / 0 / 6
7,613
761
9,903
5,469
2,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 0 / 8
7,799
780
5,128
6,560
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 3 / 0
6,276
628
5,179
9,068
2,746
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Icyixle
Danzaburou
10
0 / 3 / 0
6,103
610
3,792
6,696
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
6,682
668
2,155
9,452
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
5
0
3
6.5
W
Artemis
Biscay64
Artemis
3
0
6
6
L
Danzaburou
Icyixle
Danzaburou
0
3
0
0
L
0
3
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
11,126
17,724
Taken
25,216
10,484
Mitigated
13,005
9,097
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,179
209
1,009
2,637
9,068
2,746
0
2,422
6,646
31,896
0
W
6,401
148
0
2,307
5,695
3,100
707
1,858
3,837
38,298
0
W
Artemis
Biscay64
Artemis
9,903
5,261
373
2,161
5,469
2,245
2,132
1,897
3,572
0
28,088
L
Danzaburou
Icyixle
Danzaburou
3,792
1,096
0
1,436
6,696
2,243
0
3,807
2,889
0
18,024
L
2,155
630
0
1,679
9,452
8,016
0
5,328
4,124
0
5,006
W
5,128
870
406
3,850
6,560
5,139
344
1,667
4,893
10,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,784
Gold Earned
19,061
126
Minions Killed
102
0
Camps Cleared
0
565,237
Distance Traveled
518,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,276
628
72
7
0
170,840
0
W
Anubis
8,372
837
69
7
0
181,591
0
W
Artemis
7,613
761
53
5
0
171,431
0
L
Danzaburou
6,103
610
24
2
0
166,372
0
L
Osiris
6,682
668
6
1
0
181,417
0
W
Sobek
7,799
780
4
0
0
212,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role