Player Matchup

Mercury
Mercury
Dabatron710
Mercury
Level 47
God Stats
3W - 4L
1,646 SR
Queue Stats
452W - 467L
1,488 Elo+
Solo
Nox
Nox
EmpressBelial
Nox
Level 158
God Stats
6W - 3L
1,638 SR
Queue Stats
20W - 16L
1,477 Elo+
Party 1
Chaac
Chaac
Imsohmnia
Chaac
Level 34
God Stats
4W - 5L
1,686 SR
Queue Stats
171W - 191L
1,369 Elo+
Solo
Danzaburou
Danzaburou
The Axecuter
Danzaburou
Level 10
God Stats
15W - 6L
1,633 SR
Queue Stats
22W - 21L
1,420 Elo+
Party 1
Khepri
Khepri
ZoraAzuma
Khepri
Level 123
God Stats
4W - 0L
1,457 SR
Queue Stats
27W - 30L
1,414 Elo+
Party 1
Team Averages
Level 74
1,612 SR
1,434 Elo+

VS

Team Averages
Level 100
1,431 SR
1,470 Elo+
Achilles
Achilles
CWilson187
Achilles
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,435 Elo+
Solo
Fenrir
Fenrir
Necrospider9147
Fenrir
Level 55
God Stats
2W - 6L
1,119 SR
Queue Stats
748W - 782L
1,426 Elo+
Solo
Neith
Neith
OneEvilNinja
Neith
Level 103
God Stats
260W - 275L
1,477 SR
Queue Stats
303W - 332L
1,445 Elo+
Solo
Ix Chel
Ix Chel
Sarutobi63
Ix Chel
Level 129
God Stats
8W - 7L
1,495 SR
Queue Stats
153W - 160L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeoWolfbain
Ah Muzen Cab
Level 66
God Stats
43W - 29L
1,565 SR
Queue Stats
340W - 334L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dabatron710
Mercury
16
3 / 3 / 7
10,815
1,082
8,221
13,615
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 7
10,707
1,071
13,719
6,485
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Imsohmnia
Chaac
16
4 / 1 / 7
11,139
1,114
8,960
10,586
12,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
The Axecuter
Danzaburou
16
2 / 0 / 7
10,557
1,056
11,966
6,082
3,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
ZoraAzuma
Khepri
16
0 / 0 / 6
9,895
990
7,154
9,006
4,956
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CWilson187
Achilles
15
0 / 1 / 3
9,532
953
4,675
11,313
15,467
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 3
9,392
939
6,052
16,868
17,484
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 2
10,087
1,009
7,743
11,443
4,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ix Chel
Sarutobi63
Ix Chel
15
1 / 1 / 3
9,947
995
14,896
5,161
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
ZeoWolfbain
Ah Muzen Cab
15
2 / 3 / 1
10,125
1,013
9,295
8,366
4,131
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
12
Kills
4
4
Deaths
12
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
CWilson187
Achilles
0
1
3
1.5
W
Mercury
Dabatron710
Mercury
3
3
7
2.17
W
3
0
7
6.5
W
Chaac
Imsohmnia
Chaac
4
1
7
7.5
L
0
3
3
0.5
L
1
4
2
0.5
L
Ix Chel
Sarutobi63
Ix Chel
1
1
3
2.5
W
Danzaburou
The Axecuter
Danzaburou
2
0
7
5.5
L
Ah Muzen Cab
ZeoWolfbain
Ah Muzen Cab
2
3
1
0.83
W
Khepri
ZoraAzuma
Khepri
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,020
Damage
42,661
45,774
Taken
53,151
31,649
Mitigated
43,817
6,416
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CWilson187
Achilles
4,675
499
0
726
11,313
15,467
0
3,907
7,241
0
13,008
W
Mercury
Dabatron710
Mercury
8,221
3,502
0
491
13,615
7,175
0
4,801
8,814
0
27,956
W
13,719
363
0
815
6,485
3,748
0
1,396
5,089
38,139
0
W
Chaac
Imsohmnia
Chaac
8,960
1,084
0
2,427
10,586
12,352
0
2,612
7,974
70
15,448
L
6,052
1,250
0
3,535
16,868
17,484
0
5,264
11,203
0
13,055
L
7,743
4,223
0
848
11,443
4,522
0
6,638
4,680
0
39,625
L
Ix Chel
Sarutobi63
Ix Chel
14,896
391
1,131
325
5,161
2,213
0
2,237
2,833
35,616
0
W
Danzaburou
The Axecuter
Danzaburou
11,966
6,992
0
1,665
6,082
3,418
0
3,129
2,953
0
30,037
L
Ah Muzen Cab
ZeoWolfbain
Ah Muzen Cab
9,295
4,133
0
0
8,366
4,131
0
2,897
5,279
0
33,267
W
Khepri
ZoraAzuma
Khepri
7,154
492
0
1,018
9,006
4,956
0
2,958
6,048
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
49,083
254
Minions Killed
216
7
Camps Cleared
10
1,082,814
Distance Traveled
1,059,984
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,532
953
28
3
2
215,024
0
W
Mercury
10,815
1,082
42
4
5
237,306
0
W
Nox
10,707
1,071
72
7
0
214,912
0
W
Chaac
11,139
1,114
27
3
1
225,890
0
L
Fenrir
9,392
939
6
1
0
224,639
0
L
Neith
10,087
1,009
85
9
5
179,250
0
L
Ix Chel
9,947
995
44
4
2
215,626
0
W
Danzaburou
10,557
1,056
58
6
0
196,708
0
L
Ah Muzen Cab
10,125
1,013
53
5
1
225,445
10
W
Khepri
9,895
990
55
6
1
207,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role