Player Matchup

Ratatoskr
Ratatoskr
Diamond III
MisterBertt
Ratatoskr
Diamond III
Level 128
God Stats
3W - 0L
1,735 SR
Queue Stats
139W - 76L
2,265 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
VastLife
Kuzenbo
Diamond IV
Level 144
God Stats
13W - 7L
1,806 SR
Queue Stats
176W - 133L
2,106 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
interstellus
Danzaburou
Platinum I
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
55W - 34L
2,183 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,680 SR
2,185 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,742 SR
1,701 MMR
Izanami
Izanami
Platinum I
FS_Tho_
Izanami
Platinum I
Level 155
God Stats
1W - 2L
1,717 SR
Queue Stats
179W - 149L
2,005 MMR
Party 2
Bastet
Bastet
Platinum IV
ITZ_RAV3N_14
Bastet
Platinum IV
Level 145
God Stats
0W - 1L
1,810 SR
Queue Stats
119W - 100L
1,765 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Luke Forde 92
Ah Puch
Bronze III
Level 163
God Stats
2W - 3L
1,699 SR
Queue Stats
13W - 29L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MisterBertt
Ratatoskr
14
2 / 0 / 4
8,392
699
9,939
11,269
9,798
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kuzenbo
VastLife
Kuzenbo
12
0 / 1 / 5
7,663
639
5,238
10,519
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
interstellus
Danzaburou
16
6 / 0 / 2
9,925
827
12,257
6,428
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AphroditeMartichorasThothAchillesMorgan Le Fay

VS

Bans
Ne ZhaAtlasPersephoneAo KuangScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FS_Tho_
Izanami
11
0 / 4 / 1
7,258
605
6,474
9,997
3,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
13
1 / 2 / 0
7,409
617
5,648
10,245
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
13
0 / 2 / 1
7,597
633
7,948
9,490
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
8
Kills
1
1
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
FS_Tho_
Izanami
0
4
1
0.13
L
Bastet
1
2
0
0.5
L
Ah Puch
0
2
1
0.25
W
Ratatoskr
MisterBertt
Ratatoskr
2
0
4
4
W
Kuzenbo
VastLife
Kuzenbo
0
1
5
2.5
W
Danzaburou
interstellus
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
20,070
28,216
Taken
29,732
24,572
Mitigated
13,982
8,116
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FS_Tho_
Izanami
6,474
4,425
0
1,232
9,997
3,826
0
1,101
8,521
0
30,827
L
Bastet
5,648
927
0
858
10,245
6,286
0
1,713
8,074
0
16,012
L
Ah Puch
7,948
236
0
2,944
9,490
3,870
0
1,612
7,164
38,709
0
W
Ratatoskr
MisterBertt
Ratatoskr
9,939
1,544
0
2,710
11,269
9,798
542
2,888
8,381
0
35,563
W
Kuzenbo
VastLife
Kuzenbo
5,238
1,075
0
3,530
10,519
12,022
294
4,207
6,312
15,106
0
W
Danzaburou
interstellus
Danzaburou
12,257
3,763
0
1,876
6,428
2,752
1,031
916
5,512
0
59,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
22,264
197
Minions Killed
160
0
Camps Cleared
0
732,866
Distance Traveled
663,825
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,258
605
72
6
0
214,772
3
L
Bastet
7,409
617
21
2
0
243,232
2
L
Ah Puch
7,597
633
67
6
0
205,821
0
W
Ratatoskr
8,392
699
47
4
0
254,481
0
W
Kuzenbo
7,663
639
16
1
0
241,224
0
W
Danzaburou
9,925
827
134
11
0
237,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role