Player Matchup

Nu Wa
Nu Wa
Aequis
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,641 Elo+
Solo
Chaac
Chaac
FiremanJoeQ
Chaac
Level 144
God Stats
1W - 1L
1,798 SR
Queue Stats
85W - 88L
1,473 Elo+
Party 3
Ix Chel
Ix Chel
OF x Enjoi
Ix Chel
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 116L
1,409 Elo+
Solo
Mercury
Mercury
WunJustice
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,494 Elo+
Party 3
Anhur
Anhur
tmoneybrown
Anhur
Level 141
God Stats
1W - 3L
1,260 SR
Queue Stats
142W - 132L
1,466 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,496 Elo+

VS

Team Averages
Level 123
1,563 SR
1,497 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
HelenaKeller16
Vamana
Level 118
God Stats
5W - 4L
1,683 SR
Queue Stats
325W - 312L
1,501 Elo+
Party 2
Eset
Eset
I Kil Jaeden I
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 157L
1,485 Elo+
Party 2
Cliodhna
Cliodhna
MH-Zinogre
Cliodhna
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
48W - 42L
1,500 Elo+
Party 1
Athena
Athena
Tobirama87
Athena
Level 108
God Stats
3W - 5L
1,435 SR
Queue Stats
207W - 208L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aequis
Nu Wa
11
3 / 2 / 2
5,985
1,197
5,801
4,191
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 6
5,770
1,154
6,361
6,139
7,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
OF x Enjoi
Ix Chel
1
0 / 0 / 0
1,416
283
0
0
0
Mercury
WunJustice
Mercury
9
0 / 3 / 5
5,075
1,015
1,787
4,013
1,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 5
6,155
1,231
4,620
3,422
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 2 / 5
6,825
1,365
3,600
7,625
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 5
6,829
1,366
3,180
5,897
7,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 7
6,290
1,258
2,195
2,180
842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
MH-Zinogre
Cliodhna
12
2 / 2 / 5
6,665
1,333
3,425
4,434
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Tobirama87
Athena
10
2 / 2 / 4
6,522
1,304
3,020
8,971
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
8
Kills
8
8
Deaths
8
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
5
2.25
L
Nu Wa
Aequis
Nu Wa
3
2
2
2
L
2
2
6
2.5
W
2
1
5
4.5
W
0
1
7
3.5
W
Cliodhna
MH-Zinogre
Cliodhna
2
2
5
2.25
L
Ix Chel
OF x Enjoi
Ix Chel
0
0
0
0
W
Athena
Tobirama87
Athena
2
2
4
2
L
Mercury
WunJustice
Mercury
0
3
5
0.83
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
15,420
17,765
Taken
29,107
11,665
Mitigated
29,536
4,309
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,600
1,291
920
1,465
7,625
12,267
218
1,361
6,264
6,913
0
L
Nu Wa
Aequis
Nu Wa
5,801
1,824
487
766
4,191
1,609
0
2,693
1,498
15,229
0
L
6,361
805
98
1,653
6,139
7,071
0
2,311
3,828
0
13,837
W
3,180
1,982
407
959
5,897
7,147
2,652
962
4,935
0
13,950
W
2,195
0
724
54
2,180
842
704
685
1,495
12,153
0
W
Cliodhna
MH-Zinogre
Cliodhna
3,425
294
436
218
4,434
1,745
571
939
3,495
0
10,542
L
Ix Chel
OF x Enjoi
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Tobirama87
Athena
3,020
1,177
1,078
2,058
8,971
7,535
372
1,854
7,117
5,567
0
L
Mercury
WunJustice
Mercury
1,787
557
197
172
4,013
1,489
0
2,254
1,759
0
2,099
L
4,620
1,235
361
575
3,422
1,496
0
1,557
1,865
0
7,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
33,131
51
Minions Killed
72
0
Camps Cleared
0
396,567
Distance Traveled
576,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,825
1,365
15
3
0
111,934
0
L
Nu Wa
5,985
1,197
27
5
0
89,161
0
L
Chaac
5,770
1,154
5
1
0
91,282
0
W
Vamana
6,829
1,366
24
5
0
129,647
0
W
Eset
6,290
1,258
12
2
0
114,805
0
W
Cliodhna
6,665
1,333
16
3
0
116,073
0
L
Ix Chel
1,416
283
0
0
0
0
0
W
Athena
6,522
1,304
5
1
0
104,465
0
L
Mercury
5,075
1,015
2
0
0
124,325
0
L
Anhur
6,155
1,231
17
3
0
91,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role