Player Matchup

He Bo
He Bo
AstroJOJI
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,427 Elo+
Solo
Agni
Agni
Cwilzy
Agni
Level 128
God Stats
1W - 3L
1,172 SR
Queue Stats
189W - 203L
1,405 Elo+
Solo
Athena
Athena
Hustle oT
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 439L
1,357 Elo+
Solo
Ymir
Ymir
MassMutt
Ymir
Level 120
God Stats
10W - 15L
1,479 SR
Queue Stats
1,170W - 1,185L
1,517 Elo+
Solo
Yemoja
Yemoja
ferric_spark
Yemoja
Level 126
God Stats
7W - 7L
1,451 SR
Queue Stats
805W - 813L
1,381 Elo+
Solo
Team Averages
Level 102
1,421 SR
1,418 Elo+

VS

Team Averages
Level 93
1,416 SR
1,474 Elo+
Cabrakan
Cabrakan
Blizzyk
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,505 Elo+
Solo
Hel
Hel
HeyBridgett
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 115L
1,418 Elo+
Solo
Cerberus
Cerberus
IcyIslander
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,506 Elo+
Solo
Skadi
Skadi
Tsukaretta
Skadi
Level 46
God Stats
7W - 2L
1,377 SR
Queue Stats
263W - 232L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wondo81
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,205 SR
Queue Stats
493W - 465L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AstroJOJI
He Bo
13
1 / 6 / 4
7,182
653
6,018
10,875
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
Cwilzy
Agni
15
6 / 4 / 4
9,319
847
18,282
11,170
5,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Hustle oT
Athena
12
0 / 5 / 8
7,243
658
6,775
17,638
10,898
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
14
2 / 4 / 5
8,894
809
5,779
17,791
20,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
15
2 / 3 / 7
8,991
817
6,491
15,966
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blizzyk
Cabrakan
16
4 / 1 / 15
9,583
871
9,536
10,451
16,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 9
8,755
796
7,570
9,365
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IcyIslander
Cerberus
16
5 / 2 / 15
9,273
843
13,755
12,765
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
1 / 3 / 14
8,306
755
16,644
8,190
4,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
wondo81
Morgan Le Fay
15
7 / 2 / 10
9,332
848
20,081
11,373
7,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
11
Kills
22
22
Deaths
11
28
Assists
63
Player
Kills
Deaths
Assists
KDA
L
He Bo
AstroJOJI
He Bo
1
6
4
0.5
W
Cabrakan
Blizzyk
Cabrakan
4
1
15
11.5
L
Agni
Cwilzy
Agni
6
4
4
2
W
5
3
9
3.17
L
Athena
Hustle oT
Athena
0
5
8
0.8
W
Cerberus
IcyIslander
Cerberus
5
2
15
6.25
L
Ymir
2
4
5
1.13
W
Skadi
1
3
14
2.67
L
Yemoja
2
3
7
1.83
W
Morgan Le Fay
wondo81
Morgan Le Fay
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,345
Damage
67,586
73,440
Taken
52,144
57,480
Mitigated
43,506
20,192
Healing
26,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AstroJOJI
He Bo
6,018
328
0
672
10,875
4,955
0
9,156
1,719
11,843
0
W
Cabrakan
Blizzyk
Cabrakan
9,536
1,013
1,083
2,017
10,451
16,158
144
8,335
2,116
13,367
0
L
Agni
Cwilzy
Agni
18,282
432
2,686
2,747
11,170
5,518
0
8,276
2,894
41,332
0
W
7,570
2,096
7,944
3,560
9,365
7,015
442
9,008
357
12,566
0
L
Athena
Hustle oT
Athena
6,775
1,380
809
1,639
17,638
10,898
0
13,879
3,759
13,937
0
W
Cerberus
IcyIslander
Cerberus
13,755
260
655
2,974
12,765
8,113
0
9,629
3,136
24,588
0
L
Ymir
5,779
526
3,438
3,556
17,791
20,842
0
9,422
8,369
14,539
0
W
Skadi
16,644
5,979
2,066
580
8,190
4,953
1,004
6,635
1,555
0
33,905
L
Yemoja
6,491
581
2,999
1,646
15,966
15,267
0
10,209
5,757
17,051
0
W
Morgan Le Fay
wondo81
Morgan Le Fay
20,081
1,033
1,454
3,987
11,373
7,267
0
9,738
1,635
36,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
45,249
126
Minions Killed
141
0
Camps Cleared
0
979,517
Distance Traveled
993,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,182
653
11
1
0
208,778
0
W
Cabrakan
9,583
871
19
2
0
205,521
0
L
Agni
9,319
847
55
5
0
189,964
0
W
Hel
8,755
796
14
1
0
153,933
0
L
Athena
7,243
658
18
2
0
213,577
0
W
Cerberus
9,273
843
48
4
0
226,713
0
L
Ymir
8,894
809
22
2
0
152,974
0
W
Skadi
8,306
755
22
2
0
200,004
0
L
Yemoja
8,991
817
20
2
0
214,224
0
W
Morgan Le Fay
9,332
848
38
3
0
207,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role