Player Matchup

Apollo
Apollo
FisherPrice541
Apollo
Level 87
God Stats
9W - 7L
1,523 SR
Queue Stats
428W - 425L
1,532 Elo+
Solo
Ix Chel
Ix Chel
RetroScurvy
Ix Chel
Level 82
God Stats
10W - 5L
1,697 SR
Queue Stats
31W - 31L
1,454 Elo+
Party 1
Ratatoskr
Ratatoskr
XZIBIT bound
Ratatoskr
Level 106
God Stats
2W - 4L
1,491 SR
Queue Stats
22W - 28L
1,417 Elo+
Party 1
Odin
Odin
aml19
Odin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,508 Elo+
Party 1
Maui
Maui
dismalone75
Maui
Level 40
God Stats
1W - 4L
1,330 SR
Queue Stats
11W - 17L
1,383 Elo+
Party 1
Team Averages
Level 87
1,508 SR
1,459 Elo+

VS

Team Averages
Level 68
1,348 SR
1,323 Elo+
Neith
Neith
AutoReivs
Neith
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
Filthymajor
Bellona
Level 27
God Stats
3W - 6L
1,068 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 3
Geb
Geb
Lordpersy
Geb
Level 47
God Stats
1W - 0L
1,170 SR
Queue Stats
4W - 8L
1,251 Elo+
Party 3
Eset
Eset
VivaLaJuicy
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,295 Elo+
Party 2
Lancelot
Lancelot
Zexlad
Lancelot
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 106L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,649
509
9,996
12,763
6,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
RetroScurvy
Ix Chel
12
1 / 10 / 2
7,878
463
12,126
16,258
6,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
XZIBIT bound
Ratatoskr
12
1 / 12 / 4
7,663
451
8,474
20,245
7,840
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
aml19
Odin
15
6 / 1 / 1
9,570
563
10,792
16,051
15,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 2
8,528
502
5,787
11,907
12,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AutoReivs
Neith
12
1 / 3 / 5
7,349
432
7,313
9,106
3,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Filthymajor
Bellona
12
0 / 5 / 1
7,312
430
4,084
13,236
7,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 1 / 5
6,862
404
4,724
15,797
10,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 0 / 8
10,265
604
13,545
10,195
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Zexlad
Lancelot
18
12 / 2 / 6
11,161
657
23,863
18,351
9,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
25
26
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
AutoReivs
Neith
1
3
5
1.17
W
Bellona
Filthymajor
Bellona
0
5
1
0.1
L
2
2
2
1.5
W
2
1
5
4.5
L
Ix Chel
RetroScurvy
Ix Chel
1
10
2
0.2
W
10
0
8
14
L
Ratatoskr
XZIBIT bound
Ratatoskr
1
12
4
0.25
W
Lancelot
Zexlad
Lancelot
12
2
6
7.5
L
Odin
aml19
Odin
6
1
1
6.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,175
Damage
53,529
77,224
Taken
66,685
48,567
Mitigated
35,943
14,946
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AutoReivs
Neith
7,313
4,512
0
2,589
9,106
3,861
0
3,212
5,894
0
45,512
W
Bellona
Filthymajor
Bellona
4,084
1,850
0
1,714
13,236
7,662
430
581
12,655
0
40,471
L
9,996
7,240
0
3,314
12,763
6,573
372
3,103
9,660
0
91,315
W
4,724
587
0
3,937
15,797
10,604
0
5,282
10,515
17,472
0
L
Ix Chel
RetroScurvy
Ix Chel
12,126
2,145
246
2,953
16,258
6,340
0
5,820
10,438
56,571
0
W
13,545
1,211
202
3,184
10,195
4,465
0
5,015
5,180
74,457
0
L
Ratatoskr
XZIBIT bound
Ratatoskr
8,474
3,104
0
2,072
20,245
7,840
0
4,201
16,044
0
55,409
W
Lancelot
Zexlad
Lancelot
23,863
6,312
0
1,544
18,351
9,351
0
3,823
14,528
0
105,614
L
Odin
aml19
Odin
10,792
2,638
0
590
16,051
15,698
0
1,999
14,052
0
65,342
L
5,787
2,112
2,525
3,246
11,907
12,116
50
3,146
8,761
27,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
42,949
438
Minions Killed
397
0
Camps Cleared
0
1,571,549
Distance Traveled
1,645,711
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,349
432
65
4
0
260,145
0
W
Bellona
7,312
430
57
3
0
323,899
0
L
Apollo
8,649
509
148
9
0
307,291
0
W
Geb
6,862
404
13
1
0
317,937
0
L
Ix Chel
7,878
463
79
5
0
300,686
0
W
Eset
10,265
604
126
7
0
320,587
4
L
Ratatoskr
7,663
451
76
4
0
313,721
0
W
Lancelot
11,161
657
136
8
0
423,143
0
L
Odin
9,570
563
101
6
0
320,214
0
L
Maui
8,528
502
34
2
0
329,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role