Player Matchup

Nemesis
Nemesis
Alpha Wolf XP5
Nemesis
Level 157
God Stats
4W - 2L
1,634 SR
Queue Stats
157W - 148L
1,473 Elo+
Party 2
Ymir
Ymir
Biscay64
Ymir
Level 24
God Stats
1W - 1L
1,232 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Mulan
Mulan
ChinoFett303
Mulan
Level 60
God Stats
2W - 1L
1,370 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Hachiman
Hachiman
ItsallmyfauIt
Hachiman
Level 87
God Stats
19W - 9L
1,670 SR
Queue Stats
407W - 397L
1,472 Elo+
Solo
Freya
Freya
zzzTechnique
Freya
Level 28
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 4L
1,355 Elo+
Party 2
Team Averages
Level 71
1,536 SR
1,402 Elo+

VS

Team Averages
Level 98
1,477 SR
1,435 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Aimknave
Kali
Level 12
God Stats
0W - 4L
1,312 SR
Queue Stats
11W - 16L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
Animeprincessian
Cabrakan
Level 108
God Stats
11W - 12L
1,499 SR
Queue Stats
175W - 169L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
letmein1975
Ah Muzen Cab
Level 127
God Stats
24W - 23L
1,573 SR
Queue Stats
510W - 510L
1,430 Elo+
Solo
Agni
Agni
pottstar41
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,528
569
11,881
15,712
6,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
0 / 1 / 4
7,256
484
4,157
13,789
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 2
7,141
476
5,082
12,541
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
ItsallmyfauIt
Hachiman
10
0 / 5 / 0
6,162
411
3,501
13,794
4,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 0 / 3
8,238
549
12,739
9,903
3,779
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 3 / 0
8,571
571
13,240
13,566
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
1 / 3 / 1
6,894
460
2,667
11,840
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 4
6,772
451
4,779
11,816
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
letmein1975
Ah Muzen Cab
13
5 / 2 / 1
8,308
554
18,143
12,049
5,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 2
6,630
442
5,641
9,581
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
9
10
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
L
Kali
1
3
1
0.5
W
7
1
3
8.5
L
0
1
4
2
W
Ymir
0
1
4
2
W
1
3
2
0.67
W
Hachiman
ItsallmyfauIt
Hachiman
0
5
0
0
L
Ah Muzen Cab
letmein1975
Ah Muzen Cab
5
2
1
2.75
L
0
3
2
0.33
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
44,470
65,739
Taken
58,852
32,266
Mitigated
37,705
17,273
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,240
1,867
216
6,708
13,566
10,355
0
3,852
9,085
78,160
0
L
Kali
2,667
1,776
0
1,566
11,840
5,329
0
2,014
9,781
0
50,503
W
11,881
5,677
0
4,492
15,712
6,502
0
6,056
9,574
0
56,027
L
4,779
1,234
369
2,361
11,816
13,241
0
3,686
7,918
18,029
0
W
Ymir
4,157
1,001
0
3,700
13,789
11,279
83
1,524
12,216
27,102
0
W
5,082
1,532
0
1,963
12,541
6,255
0
7,561
4,104
0
34,798
W
Hachiman
ItsallmyfauIt
Hachiman
3,501
2,828
170
3,260
13,794
4,451
681
1,573
12,221
0
44,426
L
Ah Muzen Cab
letmein1975
Ah Muzen Cab
18,143
7,839
117
3,128
12,049
5,343
40
3,342
8,673
0
71,681
L
5,641
274
0
1,960
9,581
3,437
260
3,768
5,516
49,000
0
W
12,739
3,154
0
3,688
9,903
3,779
144
5,569
3,964
48,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,325
Gold Earned
37,175
365
Minions Killed
373
0
Camps Cleared
0
1,508,978
Distance Traveled
1,464,462
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,571
571
99
7
0
283,916
1
L
Kali
6,894
460
73
5
0
329,057
0
W
Nemesis
8,528
569
102
7
0
380,972
0
L
Cabrakan
6,772
451
32
2
0
280,299
3
W
Ymir
7,256
484
57
4
0
267,703
2
W
Mulan
7,141
476
54
4
0
296,477
0
W
Hachiman
6,162
411
77
5
0
251,952
0
L
Ah Muzen Cab
8,308
554
94
6
0
285,936
0
L
Agni
6,630
442
75
5
0
285,254
0
W
Freya
8,238
549
75
5
0
311,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role