Player Matchup

Heimdallr
Heimdallr
DatboiChubbz
Heimdallr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,459 Elo+
Party 1
Merlin
Merlin
HunkAOD
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,483 Elo+
Party 1
Eset
Eset
Johanness1775
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,385 Elo+
Party 1
Hachiman
Hachiman
PotatoLord0_0
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 76L
1,135 Elo+
Solo
Chaac
Chaac
draco245
Chaac
Level 106
God Stats
1W - 2L
1,248 SR
Queue Stats
189W - 176L
1,573 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,407 Elo+

VS

Team Averages
Level 119
1,521 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Just_lnstincts
Medusa
Level 133
God Stats
6W - 5L
1,604 SR
Queue Stats
587W - 585L
1,427 Elo+
Solo
Eset
Eset
R4tb3llyy
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,445 Elo+
Solo
Tyr
Tyr
Sniper109083
Tyr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,574 Elo+
Party 2
Odin
Odin
WerecatXO
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DatboiChubbz
Heimdallr
12
2 / 6 / 2
7,287
729
6,881
10,977
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
HunkAOD
Merlin
14
0 / 3 / 5
7,240
724
10,480
5,900
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 5 / 5
7,171
717
5,546
7,516
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
PotatoLord0_0
Hachiman
13
1 / 6 / 2
7,176
718
4,062
10,436
4,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
draco245
Chaac
14
4 / 6 / 2
8,431
843
12,604
15,381
12,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 1 / 14
10,368
1,037
12,753
7,703
5,127
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 2 / 21
9,341
934
12,428
10,684
6,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
5 / 2 / 17
8,989
899
8,680
7,715
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 20
8,453
845
5,436
11,591
16,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
15
5 / 1 / 17
8,994
899
8,711
11,382
12,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
7
Kills
26
26
Deaths
7
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
14
17
L
Heimdallr
DatboiChubbz
Heimdallr
2
6
2
0.5
L
Merlin
HunkAOD
Merlin
0
3
5
0.83
L
0
5
5
0.5
W
4
2
21
7.25
L
Hachiman
PotatoLord0_0
Hachiman
1
6
2
0.33
W
Eset
5
2
17
6.75
W
2
1
20
12
W
Odin
5
1
17
13.5
L
Chaac
draco245
Chaac
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
48,008
50,210
Taken
49,075
27,897
Mitigated
44,948
8,266
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,753
597
1,107
1,124
7,703
5,127
1,092
2,724
4,967
31,964
0
L
Heimdallr
DatboiChubbz
Heimdallr
6,881
1,638
175
347
10,977
4,833
0
3,967
7,010
0
10,919
L
Merlin
HunkAOD
Merlin
10,480
673
620
351
5,900
2,722
0
1,604
4,296
25,347
0
L
5,546
489
308
909
7,516
3,341
0
2,506
5,010
12,111
0
W
12,428
3,791
2,415
2,338
10,684
6,354
1,497
4,620
6,040
0
29,831
L
Hachiman
PotatoLord0_0
Hachiman
4,062
1,776
211
1,417
10,436
4,487
0
4,596
5,840
0
8,795
W
Eset
8,680
164
3,895
1,764
7,715
4,301
475
2,142
5,563
17,822
0
W
5,436
216
2,148
3,715
11,591
16,222
122
2,575
8,997
0
7,241
W
Odin
8,711
1,345
259
1,651
11,382
12,944
602
3,895
7,482
0
10,945
L
Chaac
draco245
Chaac
12,604
1,087
362
3,566
15,381
12,514
0
8,760
6,621
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,305
Gold Earned
46,145
95
Minions Killed
122
0
Camps Cleared
0
908,917
Distance Traveled
1,079,112
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,368
1,037
48
5
0
191,585
0
L
Heimdallr
7,287
729
12
1
0
176,447
0
L
Merlin
7,240
724
18
2
0
194,975
0
L
Eset
7,171
717
20
2
0
161,566
0
W
Medusa
9,341
934
33
3
0
220,863
0
L
Hachiman
7,176
718
20
2
0
172,299
0
W
Eset
8,989
899
32
3
0
214,089
0
W
Tyr
8,453
845
2
0
0
236,101
0
W
Odin
8,994
899
7
1
0
216,474
0
L
Chaac
8,431
843
25
3
0
203,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role