Player Matchup

Anubis
Anubis
Nomercey99
Anubis
Level 48
God Stats
11W - 4L
1,649 SR
Queue Stats
54W - 44L
1,493 Elo+
Party 1
Bacchus
Bacchus
Rabooski
Bacchus
Level 23
God Stats
17W - 15L
1,520 SR
Queue Stats
19W - 16L
1,495 Elo+
Party 1
Apollo
Apollo
Ragearms
Apollo
Level 29
God Stats
12W - 11L
1,517 SR
Queue Stats
45W - 30L
1,501 Elo+
Party 1
Team Averages
Level 33
1,562 SR
1,496 Elo+

VS

Team Averages
Level 91
1,488 SR
1,491 Elo+
Heimdallr
Heimdallr
CTMxJerry209
Heimdallr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,557 Elo+
Party 2
Persephone
Persephone
UsagiAbaree
Persephone
Level 68
God Stats
13W - 19L
1,710 SR
Queue Stats
41W - 38L
1,555 Elo+
Party 2
Horus
Horus
五郎左衛門
Horus
Level 107
God Stats
1W - 1L
1,254 SR
Queue Stats
19W - 25L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nomercey99
Anubis
13
5 / 1 / 4
8,097
900
11,880
5,831
3,649
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Rabooski
Bacchus
13
3 / 0 / 6
7,463
829
6,165
6,018
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Ragearms
Apollo
12
1 / 2 / 7
7,265
807
5,227
9,196
4,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CTMxJerry209
Heimdallr
11
1 / 4 / 1
6,812
757
5,245
8,013
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
UsagiAbaree
Persephone
9
0 / 2 / 1
6,123
680
5,662
7,996
2,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 2
6,372
708
3,045
10,463
8,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
3
Deaths
8
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CTMxJerry209
Heimdallr
1
4
1
0.38
W
Anubis
Nomercey99
Anubis
5
1
4
7
W
Bacchus
Rabooski
Bacchus
3
0
6
6
W
Apollo
Ragearms
Apollo
1
2
7
2.25
L
Persephone
UsagiAbaree
Persephone
0
2
1
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
13,952
21,045
Taken
26,472
14,673
Mitigated
14,327
7,781
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CTMxJerry209
Heimdallr
5,245
1,595
209
868
8,013
2,957
0
6,465
1,328
0
20,924
W
Anubis
Nomercey99
Anubis
11,880
791
0
2,554
5,831
3,649
377
911
4,920
49,080
0
W
Bacchus
Rabooski
Bacchus
6,165
741
0
2,661
6,018
6,680
185
2,090
3,928
11,698
0
W
Apollo
Ragearms
Apollo
5,227
4,286
0
2,566
9,196
4,344
2,054
3,097
6,099
0
33,037
L
Persephone
UsagiAbaree
Persephone
5,662
421
0
513
7,996
2,540
0
5,283
2,539
20,972
0
L
3,045
944
464
1,917
10,463
8,830
0
5,744
4,496
474
12,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
19,307
139
Minions Killed
94
0
Camps Cleared
0
562,770
Distance Traveled
466,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,812
757
51
6
0
145,032
0
W
Anubis
8,097
900
75
8
0
190,930
0
W
Bacchus
7,463
829
10
1
0
182,058
0
W
Apollo
7,265
807
54
6
0
189,782
0
L
Persephone
6,123
680
25
3
0
161,650
0
L
Horus
6,372
708
18
2
0
159,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role