Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KhmManiac
Cerberus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,470 Elo+
Solo
Hercules
Hercules
RoyShatney
Hercules
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,494 Elo+

VS

Team Averages
Level 102
1,577 SR
1,553 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DerMofl
Freya
Level 112
God Stats
137W - 121L
1,548 SR
Queue Stats
224W - 225L
1,486 Elo+
Solo
Persephone
Persephone
PatataPato
Persephone
Level 109
God Stats
5W - 4L
1,835 SR
Queue Stats
49W - 38L
1,711 Elo+
Solo
Ravana
Ravana
Thevampiree
Ravana
Level 104
God Stats
6W - 7L
1,500 SR
Queue Stats
114W - 99L
1,527 Elo+
Solo
Maui
Maui
zoerzoa
Maui
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 401L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 0
5,126
513
1,455
4,463
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
 
Artemis
9
1 / 3 / 0
4,961
496
3,190
6,636
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
 
Loki
8
0 / 3 / 0
4,932
493
2,735
8,557
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
KhmManiac
Cerberus
8
0 / 1 / 1
4,867
487
2,535
10,484
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
RoyShatney
Hercules
8
0 / 6 / 0
4,703
470
2,181
9,284
6,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
4 / 0 / 1
6,015
602
7,719
4,662
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
DerMofl
Freya
12
6 / 0 / 0
7,178
718
6,705
5,866
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
PatataPato
Persephone
11
2 / 0 / 1
6,691
669
5,038
3,982
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
9
2 / 1 / 3
5,442
544
3,007
4,221
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
zoerzoa
Maui
8
0 / 0 / 3
5,299
530
2,070
7,017
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
14
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
L
Artemis
 
Artemis
1
3
0
0.33
L
Loki
 
Loki
0
3
0
0
W
Chiron
 
Chiron
4
0
1
4.5
W
Freya
DerMofl
Freya
6
0
0
6
L
Cerberus
KhmManiac
Cerberus
0
1
1
0.5
W
Persephone
PatataPato
Persephone
2
0
1
2.5
L
Hercules
RoyShatney
Hercules
0
6
0
0
W
Ravana
2
1
3
3.5
W
Maui
zoerzoa
Maui
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,096
Damage
24,539
39,424
Taken
25,748
18,687
Mitigated
10,805
9,560
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,455
944
0
912
4,463
1,588
0
3,299
1,164
32,670
0
L
Artemis
 
Artemis
3,190
1,356
0
1,000
6,636
2,036
0
516
6,120
0
31,166
L
Loki
 
Loki
2,735
123
0
865
8,557
2,463
0
2,124
6,433
0
30,760
W
Chiron
 
Chiron
7,719
4,501
415
3,187
4,662
1,660
0
1,261
3,401
0
42,328
W
Freya
DerMofl
Freya
6,705
2,264
0
4,333
5,866
2,291
0
0
5,866
46,458
0
L
Cerberus
KhmManiac
Cerberus
2,535
225
1,096
4,171
10,484
5,784
0
1,169
9,315
12,030
0
W
Persephone
PatataPato
Persephone
5,038
180
0
908
3,982
1,193
332
598
3,384
54,609
0
L
Hercules
RoyShatney
Hercules
2,181
1,203
0
1,516
9,284
6,816
0
6,705
2,579
0
18,059
W
Ravana
3,007
651
0
1,743
4,221
1,588
407
144
4,077
0
21,278
W
Maui
zoerzoa
Maui
2,070
722
0
1,139
7,017
4,073
0
1,987
5,030
13,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
30,625
237
Minions Killed
282
0
Camps Cleared
0
896,620
Distance Traveled
965,105
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,126
513
61
6
0
190,197
3
L
Artemis
4,961
496
73
7
0
161,261
2
L
Loki
4,932
493
52
5
0
194,100
0
W
Chiron
6,015
602
57
6
0
180,987
0
W
Freya
7,178
718
63
6
0
176,068
0
L
Cerberus
4,867
487
21
2
0
195,693
0
W
Persephone
6,691
669
100
10
0
181,865
0
L
Hercules
4,703
470
30
3
0
155,369
0
W
Ravana
5,442
544
41
4
0
224,900
0
W
Maui
5,299
530
21
2
0
201,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role