Player Matchup

Danzaburou
Danzaburou
BornVoltz
Danzaburou
Level 98
God Stats
8W - 1L
1,699 SR
Queue Stats
160W - 105L
1,658 Elo+
Party 2
Ix Chel
Ix Chel
jramos823
Ix Chel
Level 140
God Stats
3W - 2L
1,790 SR
Queue Stats
98W - 88L
1,612 Elo+
Party 2
Chang'e
Chang'e
privatepigeon9
Chang'e
Level 99
God Stats
3W - 0L
1,761 SR
Queue Stats
152W - 101L
1,706 Elo+
Party 2
Team Averages
Level 112
1,750 SR
1,658 Elo+

VS

Team Averages
Level 112
1,529 SR
1,695 Elo+
Loki
Loki
MrSkiitZo
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,737 Elo+
Party 1
Cupid
Cupid
Pohpohjuseio
Cupid
Level 96
God Stats
3W - 1L
1,586 SR
Queue Stats
106W - 97L
1,709 Elo+
Party 1
Tiamat
Tiamat
nobletyphoon
Tiamat
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 146L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BornVoltz
Danzaburou
11
4 / 1 / 4
7,150
894
6,236
7,656
3,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
jramos823
Ix Chel
12
3 / 1 / 7
7,704
963
4,261
10,324
7,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 6
7,451
931
8,717
8,644
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
2 / 6 / 0
6,465
808
4,985
8,728
3,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 2
5,534
692
3,528
5,374
2,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
1 / 4 / 2
6,458
807
9,541
9,243
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
12
Kills
3
3
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BornVoltz
Danzaburou
4
1
4
6
L
Loki
2
6
0
0.33
L
0
2
2
0.5
W
Ix Chel
jramos823
Ix Chel
3
1
7
6.5
L
Tiamat
1
4
2
0.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
18,054
26,624
Taken
23,345
13,912
Mitigated
11,512
11,976
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BornVoltz
Danzaburou
6,236
2,844
0
910
7,656
3,248
1,765
3,216
4,344
0
23,090
L
Loki
4,985
681
0
490
8,728
3,539
0
3,844
4,884
0
21,155
L
3,528
2,399
0
813
5,374
2,049
0
3,364
2,010
0
11,230
W
Ix Chel
jramos823
Ix Chel
4,261
713
2,179
3,842
10,324
7,178
484
2,590
7,701
14,394
0
L
Tiamat
9,541
844
0
1,210
9,243
5,924
0
5,820
3,423
22,188
0
W
8,717
1,012
2,308
2,737
8,644
3,486
931
3,561
5,012
29,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
18,457
100
Minions Killed
76
0
Camps Cleared
0
453,839
Distance Traveled
395,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,150
894
40
5
0
146,711
0
L
Loki
6,465
808
22
3
0
142,228
0
L
Cupid
5,534
692
22
3
0
110,141
0
W
Ix Chel
7,704
963
14
2
0
155,246
0
L
Tiamat
6,458
807
32
4
0
143,079
0
W
Chang'e
7,451
931
46
6
0
151,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role